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author | Dave Parks <davep@lindenlab.com> | 2011-06-01 23:46:04 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-06-01 23:46:04 -0500 |
commit | 6992dbc1e32e1d8b803291aa1b87862fd6640c2a (patch) | |
tree | aef2f2d0d30105573f141190edb0d854d6d691b0 /indra/newview/llworldmapmessage.cpp | |
parent | e881ee54d0f6cbddcc08bfd30d09232ed891df08 (diff) |
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
Diffstat (limited to 'indra/newview/llworldmapmessage.cpp')
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