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authorDave Parks <davep@lindenlab.com>2011-08-10 13:01:14 -0500
committerDave Parks <davep@lindenlab.com>2011-08-10 13:01:14 -0500
commit2ee815478043c4d5845f094f744a055707dba0e0 (patch)
tree7a34bf2b60eaf609af9f3e8dab20268ed720d75c /indra/newview/llwlparamset.cpp
parentf076bdf609ec1fe114a7d0222a318483c97c7a26 (diff)
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
Diffstat (limited to 'indra/newview/llwlparamset.cpp')
-rw-r--r--indra/newview/llwlparamset.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index 02d914a812..22fba90f65 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -91,8 +91,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
val.mV[1] = F32(i->second[1].asReal()) + mCloudScrollYOffset;
val.mV[2] = (F32) i->second[2].asReal();
val.mV[3] = (F32) i->second[3].asReal();
-
- shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
+ shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
}
else // param is the uniform name
{
@@ -118,8 +119,9 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
{
val.mV[0] = i->second.asBoolean();
}
-
+ stop_glerror();
shader->uniform4fv(param, 1, val.mV);
+ stop_glerror();
}
}
}