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authorskolb <none@none>2009-12-11 08:49:37 -0800
committerskolb <none@none>2009-12-11 08:49:37 -0800
commit6542ffe2f05c47d74dfbe659041d956d609f91f3 (patch)
tree7794c0737c5a78b0339c2c34b47c9d32c44de749 /indra/newview/llwlparammanager.cpp
parent431bfca2ade364dc1165e402537e5e2d3616ebfd (diff)
parenteda8634b17133df5f3104d96ad56d3626a90aad8 (diff)
Merge viewer 2-0 into media
Diffstat (limited to 'indra/newview/llwlparammanager.cpp')
-rw-r--r--indra/newview/llwlparammanager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index c6fd35c142..c3a70705cf 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -109,7 +109,7 @@ LLWLParamManager::~LLWLParamManager()
void LLWLParamManager::loadPresets(const std::string& file_name)
{
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""));
- LL_INFOS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL;
+ LL_DEBUGS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL;
bool found = true;
while(found)
@@ -135,7 +135,7 @@ void LLWLParamManager::loadPresets(const std::string& file_name)
// And repeat for user presets, note the user presets will modify any system presets already loaded
std::string path_name2(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", ""));
- LL_INFOS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL;
+ LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL;
found = true;
while(found)
@@ -196,7 +196,7 @@ void LLWLParamManager::loadPreset(const std::string & name,bool propagate)
escaped_filename += ".xml";
std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename));
- //llinfos << "Loading WindLight sky setting from " << pathName << llendl;
+ LL_DEBUGS2("AppInit", "Shaders") << "Loading WindLight sky setting from " << pathName << LL_ENDL;
llifstream presetsXML;
presetsXML.open(pathName.c_str());
@@ -205,7 +205,7 @@ void LLWLParamManager::loadPreset(const std::string & name,bool propagate)
if(!presetsXML)
{
pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename);
- llinfos << "Loading User WindLight sky setting from " << pathName << llendl;
+ LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight sky setting from " << pathName << LL_ENDL;
presetsXML.clear();
presetsXML.open(pathName.c_str());
}