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author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2010-09-27 22:56:08 -0400 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2010-09-27 22:56:08 -0400 |
commit | e045d212d35354d679c2d2e05c6d4689f9f8ac95 (patch) | |
tree | 20ba9f542316816d82dbc092d52a63fccde3d7e7 /indra/newview/llwlhandlers.cpp | |
parent | e6688f993f82d2683e3eadce96c893959c94be2d (diff) |
STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at merging in windlight estate settings to viewer-dev codebase.
not built, not tested. Probably needs a bunch of fixes to be able
to be integrated.
(resubmitted by Vadim ProductEngine)
Diffstat (limited to 'indra/newview/llwlhandlers.cpp')
-rw-r--r-- | indra/newview/llwlhandlers.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/indra/newview/llwlhandlers.cpp b/indra/newview/llwlhandlers.cpp new file mode 100644 index 0000000000..c4f11cf00a --- /dev/null +++ b/indra/newview/llwlhandlers.cpp @@ -0,0 +1,159 @@ +/** + * @file llwlhandlers.cpp + * @brief Various classes which handle Windlight-related messaging + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llwlhandlers.h" + +#include "llagent.h" +#include "llviewerregion.h" +#include "llenvmanager.h" + +/**** + * LLEnvironmentRequestResponder + ****/ +int LLEnvironmentRequestResponder::sCount = 0; // init to 0 + +/*static*/ bool LLEnvironmentRequestResponder::initiateRequest() +{ + std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); + if (url.empty()) + { + LL_INFOS("WindlightCaps") << "Skipping windlight setting request - we don't have this capability" << LL_ENDL; + // region is apparently not capable of this; don't respond at all + return false; + } + else + { + LL_DEBUGS("WindlightCaps") << "Requesting windlight settings via " << url << LL_ENDL; + LLHTTPClient::get(url, new LLEnvironmentRequestResponder()); + return true; + } +} +LLEnvironmentRequestResponder::LLEnvironmentRequestResponder() +{ + mID = ++sCount; +} +/*virtual*/ void LLEnvironmentRequestResponder::result(const LLSD& unvalidated_content) +{ + LL_DEBUGS("WindlightCaps") << "Receiving windlight settings..." << LL_ENDL; + + if (mID != sCount) + { + LL_INFOS("WindlightCaps") << "Got superseded by another responder; ignoring..." << LL_ENDL; + return; + } + + if (unvalidated_content[0]["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) + { + LL_WARNS("WindlightCaps") << "Not in the region from where this data was received (wanting " + << gAgent.getRegion()->getRegionID() << " but got " << unvalidated_content[0]["regionID"].asUUID() + << ") - ignoring..." << LL_ENDL; + return; + } + + LLEnvManager::getInstance()->processIncomingMessage(unvalidated_content, LLEnvKey::SCOPE_REGION); +} +/*virtual*/ void LLEnvironmentRequestResponder::error(U32 status, const std::string& reason) +{ + LL_INFOS("WindlightCaps") << "Got an error, not using region windlight..." << LL_ENDL; + // notify manager that region settings are undefined + LLEnvManager::getInstance()->processIncomingMessage(LLSD(), LLEnvKey::SCOPE_REGION); +} + + +/**** + * LLEnvironmentApplyResponder + ****/ +clock_t LLEnvironmentApplyResponder::UPDATE_WAIT_SECONDS = clock_t(3.f); +clock_t LLEnvironmentApplyResponder::sLastUpdate = clock_t(0.f); + +bool LLEnvironmentApplyResponder::initiateRequest(const LLSD& content) +{ + clock_t current = clock(); + if(current >= sLastUpdate + (UPDATE_WAIT_SECONDS * CLOCKS_PER_SEC)) + { + sLastUpdate = current; + } + else + { + LLSD args(LLSD::emptyMap()); + args["WAIT"] = (F64)UPDATE_WAIT_SECONDS; + LLNotifications::instance().add("EnvUpdateRate", args); + return false; + } + + std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); + if (!url.empty()) + { + LL_INFOS("WindlightCaps") << "Sending windlight settings to " << url << LL_ENDL; + LLHTTPClient::post(url, content, new LLEnvironmentApplyResponder()); + return true; + } + return false; +} +/*virtual*/ void LLEnvironmentApplyResponder::result(const LLSD& content) +{ + if (content["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) + { + LL_WARNS("WindlightCaps") << "No longer in the region where data was sent (currently " + << gAgent.getRegion()->getRegionID() << ", reply is from " << content["regionID"].asUUID() + << "); ignoring..." << LL_ENDL; + return; + } + else if (content["success"].asBoolean()) + { + LL_DEBUGS("WindlightCaps") << "Success in applying windlight settings to region " << content["regionID"].asUUID() << LL_ENDL; + } + else + { + LL_WARNS("WindlightCaps") << "Region couldn't apply windlight settings! Reason from sim: " << content["fail_reason"].asString() << LL_ENDL; + LLSD args(LLSD::emptyMap()); + args["FAIL_REASON"] = content["fail_reason"].asString(); + LLNotifications::instance().add("WLRegionApplyFail", args); + } + + LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION); +} +/*virtual*/ void LLEnvironmentApplyResponder::error(U32 status, const std::string& reason) +{ + std::stringstream msg; + msg << reason << " (Code " << status << ")"; + + LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! Reason: " << msg << LL_ENDL; + + LLSD args(LLSD::emptyMap()); + args["FAIL_REASON"] = msg.str(); + LLNotifications::instance().add("WLRegionApplyFail", args); + + LLEnvManager::getInstance()->commitSettingsFinished(LLEnvKey::SCOPE_REGION); +} |