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authorTofu Linden <tofu.linden@lindenlab.com>2010-01-28 18:21:33 -0800
committerTofu Linden <tofu.linden@lindenlab.com>2010-01-28 18:21:33 -0800
commitf00e311756bf499cde3d5273d0f2de39b1f21636 (patch)
tree71a65bd17f056be4f5175dabfa26638e18cad5d7 /indra/newview/llwindebug.cpp
parent0467d0a62916f045c50c53e12719ca692271326c (diff)
woo, dumb GL lights now match up to our dumb shader model pretty well.
next: shader model needs to grok point vs directional, shader model needs to resurrect ambient which I seem to have broken
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