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authorGraham Linden <graham@lindenlab.com>2019-08-23 12:34:22 -0700
committerGraham Linden <graham@lindenlab.com>2019-08-23 12:34:22 -0700
commit2329beb3d3e3ad6501b6614578861012e4d9f4b0 (patch)
treeebc3a44bab2605a586aa641c9ba32791bee32404 /indra/newview/llwindebug.cpp
parenta645648ffc7d7bd665e13c0ed73e70ac06cebe29 (diff)
SL-11774
Fix diffuse boost when water fog is enabled and make deferred underwater shader participate in EEP/WL param updates by marking it as a water shader.
Diffstat (limited to 'indra/newview/llwindebug.cpp')
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