diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-06-24 19:37:35 -0400 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2010-06-24 19:37:35 -0400 |
commit | c77efc92e3ebcb9af9bb997e5b709484153844d4 (patch) | |
tree | 57f58946a62b16dc623d7469d59bef19f514d574 /indra/newview/llwearableitemslist.cpp | |
parent | 9f835b9bce6ac023a9f8b98cfb53015f5d416130 (diff) | |
parent | c6b80b47459711cc4c0b1971cb954ad6148517a0 (diff) |
automated merge
Diffstat (limited to 'indra/newview/llwearableitemslist.cpp')
-rw-r--r-- | indra/newview/llwearableitemslist.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp index b2aac75916..cf165f8f66 100644 --- a/indra/newview/llwearableitemslist.cpp +++ b/indra/newview/llwearableitemslist.cpp @@ -393,9 +393,9 @@ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemB return item_type_order1 < item_type_order2; } - if (item_type_order1 & TLO_NOT_CLOTHING) + if (item_type_order1 & TLO_SORTABLE_BY_NAME) { - // If both items are of the same asset type except AT_CLOTHING + // If both items are of the same asset type except AT_CLOTHING and AT_BODYPART // we can compare them by name. return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2); } @@ -662,7 +662,8 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu setMenuItemVisible(menu, "wear_add", mask == MASK_CLOTHING && n_worn == 0); setMenuItemEnabled(menu, "wear_add", n_items == 1 && canAddWearable(ids.front())); setMenuItemVisible(menu, "wear", n_worn == 0); - setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART) && n_worn == n_items); + //visible only when one item selected and this item is worn + setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART) && n_worn == n_items && n_worn == 1); setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1 && n_items == 1); setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1); setMenuItemVisible(menu, "show_original", !standalone); |