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authorLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
committerLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
commit2f2bdd83d6e078fb6cdcbb0ba0a9eaa38d45cc90 (patch)
tree54de76637c610b85957197c9218d77e3c8212f00 /indra/newview/llwearable.cpp
parentf732ee6d2e24cd42a06b9cf51c8f6c577f2e476e (diff)
For QAR-2014 : Sandbox for testing FolderTypes [VIEWER]
svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.
Diffstat (limited to 'indra/newview/llwearable.cpp')
-rw-r--r--indra/newview/llwearable.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
index 3fe02088c4..94194b5c0b 100644
--- a/indra/newview/llwearable.cpp
+++ b/indra/newview/llwearable.cpp
@@ -1123,7 +1123,7 @@ void LLWearable::saveNewAsset() const
{
llinfos << "Update Agent Inventory via capability" << llendl;
LLSD body;
- body["folder_id"] = gInventory.findCategoryUUIDForType(getAssetType());
+ body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
body["asset_type"] = LLAssetType::lookup(getAssetType());
body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
body["name"] = getName();