diff options
author | Vadim ProductEngine <vsavchuk@productengine.com> | 2011-05-16 17:17:01 +0300 |
---|---|---|
committer | Vadim ProductEngine <vsavchuk@productengine.com> | 2011-05-16 17:17:01 +0300 |
commit | cccca566bd2365c88cca819729c5432af9dfa52f (patch) | |
tree | 8d81a737b1c6bf087a4d7330f1948155f554fcf2 /indra/newview/llwaterparammanager.cpp | |
parent | 0d7ea0e5abb4df0a18f1d8b73cce81dc2070afad (diff) |
STORM-1245 WIP Reimplementing management of local presets according to the new spec.
User environment preferences are now persistent.
TODO: Implement applying region env. settings.
Diffstat (limited to 'indra/newview/llwaterparammanager.cpp')
-rw-r--r-- | indra/newview/llwaterparammanager.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 4e56be5851..587249856e 100644 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -256,6 +256,13 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) static LLFastTimer::DeclareTimer FTM_UPDATE_WATERPARAM("Update Water Params"); +void LLWaterParamManager::applyUserPrefs() +{ + std::string water = LLEnvManagerNew::instance().getWaterPresetName(); + LL_DEBUGS("Windlight") << "Loading water preset [" << water << "]" << LL_ENDL; + loadPreset(water, true); +} + void LLWaterParamManager::update(LLViewerCamera * cam) { LLFastTimer ftm(FTM_UPDATE_WATERPARAM); @@ -427,6 +434,7 @@ F32 LLWaterParamManager::getFogDensity(void) // virtual static void LLWaterParamManager::initSingleton() { + LL_DEBUGS("Windlight") << "Initializing water" << LL_ENDL; loadAllPresets(LLStringUtil::null); - getParamSet("Default", mCurParams); + applyUserPrefs(); } |