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authorBrad Kittenbrink <brad@lindenlab.com>2008-02-27 18:58:14 +0000
committerBrad Kittenbrink <brad@lindenlab.com>2008-02-27 18:58:14 +0000
commit6d52efe452aa8469e0343da1c7d108f3f52ab651 (patch)
treea87be48e9840d7fc1f7ee514d7c7f994e71fdb3c /indra/newview/llvowlsky.h
parent6027ad2630b8650cabcf00628ee9b0d25bedd67f (diff)
Merge of windlight into release (QAR-286). This includes all changes in
windlight14 which have passed QA (up through r79932). svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620
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+/**
+ * @file llvowlsky.h
+ * @brief LLVOWLSky class definition
+ *
+ * $LicenseInfo:firstyear=2007&license=viewergpl$
+ *
+ * Copyright (c) 2007-2007, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlife.com/developers/opensource/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlife.com/developers/opensource/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VOWLSKY_H
+#define LL_VOWLSKY_H
+
+#include "llviewerobject.h"
+
+class LLVOWLSky : public LLStaticViewerObject {
+private:
+ static const F32 DISTANCE_TO_STARS;
+
+ // anything less than 3 makes it impossible to create a closed dome.
+ static const U32 MIN_SKY_DETAIL;
+ // anything bigger than about 180 will cause getStripsNumVerts() to exceed 65535.
+ static const U32 MAX_SKY_DETAIL;
+
+ inline static U32 getNumStacks(void);
+ inline static U32 getNumSlices(void);
+ inline static U32 getFanNumVerts(void);
+ inline static U32 getFanNumIndices(void);
+ inline static U32 getStripsNumVerts(void);
+ inline static U32 getStripsNumIndices(void);
+ inline static U32 getStarsNumVerts(void);
+ inline static U32 getStarsNumIndices(void);
+
+public:
+ LLVOWLSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
+
+ void initSunDirection(LLVector3 const & sun_direction,
+ LLVector3 const & sun_angular_velocity);
+
+ /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ /*virtual*/ BOOL isActive(void) const;
+ /*virtual*/ LLDrawable * createDrawable(LLPipeline *pipeline);
+ /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+
+ void drawStars(void);
+ void drawDome(void);
+ void resetVertexBuffers(void);
+
+ void cleanupGL();
+ void restoreGL();
+
+private:
+ // a tiny helper function for controlling the sky dome tesselation.
+ static F32 calcPhi(U32 i);
+
+ // helper function for initializing the stars.
+ void initStars();
+
+ // helper function for building the fan vertex buffer.
+ static void buildFanBuffer(LLStrider<LLVector3> & vertices,
+ LLStrider<LLVector2> & texCoords,
+ LLStrider<U16> & indices);
+
+ // helper function for building the strips vertex buffer.
+ // note begin_stack and end_stack follow stl iterator conventions,
+ // begin_stack is the first stack to be included, end_stack is the first
+ // stack not to be included.
+ static void buildStripsBuffer(U32 begin_stack, U32 end_stack,
+ LLStrider<LLVector3> & vertices,
+ LLStrider<LLVector2> & texCoords,
+ LLStrider<U16> & indices);
+
+ // helper function for updating the stars colors.
+ void updateStarColors();
+
+ // helper function for updating the stars geometry.
+ BOOL updateStarGeometry(LLDrawable *drawable);
+
+private:
+ LLPointer<LLVertexBuffer> mFanVerts;
+ std::vector< LLPointer<LLVertexBuffer> > mStripsVerts;
+ LLPointer<LLVertexBuffer> mStarsVerts;
+
+ std::vector<LLVector3> mStarVertices; // Star verticies
+ std::vector<LLColor4> mStarColors; // Star colors
+ std::vector<F32> mStarIntensities; // Star intensities
+};
+
+#endif // LL_VOWLSKY_H