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authorRichard Linden <none@none>2013-01-04 16:46:25 -0800
committerRichard Linden <none@none>2013-01-04 16:46:25 -0800
commit0d8f1077a62099915cb532dc354d0e450e3e6a79 (patch)
treef76f43d025304bc6aa65d3f91663cac67a6715cc /indra/newview/llvovolume.cpp
parent0d12d171cf20c63a45e7ad0989e65d05aabb86ea (diff)
parent7dbb8860373769dfca7d6c6588284866a1bf86a3 (diff)
Automated merge with http://bitbucket.org/lindenlab/viewer-development
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 538911e9b8..78ccbd90c9 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1483,7 +1483,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
updateRadius();
mDrawable->movePartition();
-
+
return res;
}
@@ -3982,7 +3982,6 @@ static LLFastTimer::DeclareTimer FTM_REGISTER_FACE("Register Face");
void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type)
{
LLFastTimer t(FTM_REGISTER_FACE);
- LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
if (facep->getViewerObject()->isSelected() && LLSelectMgr::getInstance()->mHideSelectedObjects)
{
@@ -4909,11 +4908,19 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
facep->setTextureIndex(cur_tex);
texture_list.push_back(tex);
- //if (can_batch_texture(facep))
- {
+ if (can_batch_texture(facep))
+ { //populate texture_list with any textures that can be batched
+ //move i to the next unbatchable face
while (i != faces.end())
{
facep = *i;
+
+ if (!can_batch_texture(facep))
+ { //face is bump mapped or has an animated texture matrix -- can't
+ //batch more than 1 texture at a time
+ break;
+ }
+
if (facep->getTexture() != tex)
{
if (distance_sort)
@@ -4939,12 +4946,6 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
cur_tex++;
}
- if (!can_batch_texture(facep))
- { //face is bump mapped or has an animated texture matrix -- can't
- //batch more than 1 texture at a time
- break;
- }
-
if (cur_tex >= texture_index_channels)
{ //cut batches when index channels are depleted
break;