diff options
author | Dave Parks <davep@lindenlab.com> | 2013-03-29 16:13:36 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2013-03-29 16:13:36 -0500 |
commit | fc4869fb7871632b95dd293157b9965fb2edcb73 (patch) | |
tree | f752e158bb12f116730a48ca7b9ca84cd27fdf4f /indra/newview/llvovolume.cpp | |
parent | 7c4fd34dce346171be603d6fe6e88cf56ebe2208 (diff) |
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 62 |
1 files changed, 47 insertions, 15 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 750d6bd2ac..df462e5013 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4294,6 +4294,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) std::vector<LLFace*> fullbright_faces; std::vector<LLFace*> bump_faces; + std::vector<LLFace*> norm_faces; + std::vector<LLFace*> spec_faces; + std::vector<LLFace*> normspec_faces; std::vector<LLFace*> simple_faces; std::vector<LLFace*> alpha_faces; @@ -4629,7 +4632,30 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (gPipeline.canUseWindLightShadersOnObjects() && LLPipeline::sRenderBump) { - if (te->getBumpmap() || te->getMaterialParams() != NULL) + if (LLPipeline::sRenderDeferred && te->getMaterialParams() != NULL) + { + LLMaterial* mat = te->getMaterialParams().get(); + if (mat->getNormalID().notNull()) + { + if (mat->getSpecularID().notNull()) + { //has normal and specular maps (needs texcoord1, texcoord2, and binormal) + normspec_faces.push_back(facep); + } + else + { //has normal map (needs texcoord1 and binormal) + norm_faces.push_back(facep); + } + } + else if (mat->getSpecularID().notNull()) + { //has specular map but no normal map, needs texcoord2 + spec_faces.push_back(facep); + } + else + { //has neither specular map nor normal map, only needs texcoord0 + simple_faces.push_back(facep); + } + } + else if (te->getBumpmap()) { //needs normal + binormal bump_faces.push_back(facep); } @@ -4687,32 +4713,38 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 bump_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; U32 fullbright_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; + U32 norm_mask = simple_mask | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_BINORMAL; + U32 normspec_mask = norm_mask | LLVertexBuffer::MAP_TEXCOORD2; + U32 spec_mask = simple_mask | LLVertexBuffer::MAP_TEXCOORD2; + if (emissive) { //emissive faces are present, include emissive byte to preserve batching simple_mask = simple_mask | LLVertexBuffer::MAP_EMISSIVE; alpha_mask = alpha_mask | LLVertexBuffer::MAP_EMISSIVE; bump_mask = bump_mask | LLVertexBuffer::MAP_EMISSIVE; fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_EMISSIVE; + norm_mask = norm_mask | LLVertexBuffer::MAP_EMISSIVE; + normspec_mask = normspec_mask | LLVertexBuffer::MAP_EMISSIVE; + spec_mask = spec_mask | LLVertexBuffer::MAP_EMISSIVE; } - bool batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; + BOOL batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; if (batch_textures) { - bump_mask |= LLVertexBuffer::MAP_BINORMAL; - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE); + bump_mask = bump_mask | LLVertexBuffer::MAP_BINORMAL; + simple_mask = simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; + alpha_mask = alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; + fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; } - else - { - genDrawInfo(group, simple_mask, simple_faces); - genDrawInfo(group, fullbright_mask, fullbright_faces); - genDrawInfo(group, bump_mask, bump_faces, FALSE, FALSE); - genDrawInfo(group, alpha_mask, alpha_faces, TRUE); - } - + + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures); + genDrawInfo(group, bump_mask, bump_faces, FALSE, FALSE); + genDrawInfo(group, norm_mask, norm_faces, FALSE, FALSE); + genDrawInfo(group, spec_mask, spec_faces, FALSE, FALSE); + genDrawInfo(group, normspec_mask, normspec_faces, FALSE, FALSE); if (!LLPipeline::sDelayVBUpdate) { |