diff options
author | Dave Parks <davep@lindenlab.com> | 2022-10-24 16:27:05 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-10-24 16:27:05 -0500 |
commit | ed1e5214cefc5f0aeb630bf2fbcda9dff9ed8d61 (patch) | |
tree | cff031a651487a47a863950616f89dda098b8830 /indra/newview/llvovolume.cpp | |
parent | 5c86ec6a6130bef9348d6155c6a7404914c20418 (diff) | |
parent | 4a1397c621eec2deb90d4953762fea6187c0a270 (diff) |
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-559
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 70 |
1 files changed, 49 insertions, 21 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index aea4353bc8..8415d457df 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1995,7 +1995,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) if (mDrawable->isState(LLDrawable::REBUILD_RIGGED)) { - updateRiggedVolume(false); + updateRiggedVolume(false); genBBoxes(FALSE); mDrawable->clearState(LLDrawable::REBUILD_RIGGED); } @@ -4774,7 +4774,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& { if ((pick_rigged) || (getAvatar() && (getAvatar()->isSelf()) && (LLFloater::isVisible(gFloaterTools)))) { - updateRiggedVolume(true, LLRiggedVolume::DO_NOT_UPDATE_FACES); + updateRiggedVolume(true, LLRiggedVolume::DO_NOT_UPDATE_FACES); volume = mRiggedVolume; transform = false; } @@ -4981,7 +4981,7 @@ void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume:: //Update mRiggedVolume to match current animation frame of avatar. //Also update position/size in octree. - if ((!force_treat_as_rigged) && (!treatAsRigged())) + if ((!force_treat_as_rigged) && (!treatAsRigged())) { clearRiggedVolume(); @@ -5010,7 +5010,7 @@ void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume:: updateRelativeXform(); } - mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees); + mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees); } void LLRiggedVolume::update( @@ -5173,12 +5173,7 @@ void LLRiggedVolume::update( if (rebuild_face_octrees) { dst_face.destroyOctree(); - - LLVector4a size; - size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]); - size.splat(size.getLength3().getF32()*0.5f); - - dst_face.createOctree(1.f); + dst_face.createOctree(); } } } @@ -5428,7 +5423,6 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, LLViewerTexture* tex = facep->getTexture(); - U8 index = facep->getTextureIndex(); LLMaterial* mat = nullptr; @@ -5711,7 +5705,7 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[1] < MAX_FACE_COUNT) { - face->setDrawOrderIndex(count[1]); + //face->setDrawOrderIndex(count[1]); list[1][count[1]++] = face; } } @@ -5719,12 +5713,36 @@ static inline void add_face(T*** list, U32* count, T* face) { if (count[0] < MAX_FACE_COUNT) { - face->setDrawOrderIndex(count[0]); + //face->setDrawOrderIndex(count[0]); list[0][count[0]++] = face; } } } +// return index into linkset for given object (0 for root prim) +U32 get_linkset_index(LLVOVolume* vobj) +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWABLE; + if (vobj->isRootEdit()) + { + return 0; + } + + LLViewerObject* root = vobj->getRootEdit(); + U32 idx = 1; + for (const auto& child : root->getChildren()) + { + if (child == vobj) + { + return idx; + } + ++idx; + } + + llassert(false); + return idx; //should never get here +} + void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME; @@ -5891,6 +5909,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) avatar->addAttachmentOverridesForObject(vobj, NULL, false); } + U32 linkset_index = get_linkset_index(vobj); + // Standard rigged mesh attachments: bool rigged = !vobj->isAnimatedObject() && skinInfo && vobj->isAttachment(); // Animated objects. Have to check for isRiggedMesh() to @@ -5910,6 +5930,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) continue; } + // order by linkset index first and face index second + facep->setDrawOrderIndex(linkset_index * 100 + i); + // HACK -- brute force this check every time a drawable gets rebuilt vobj->updateTEMaterialTextures(i); #if 0 @@ -5949,11 +5972,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (facep->isState(LLFace::RIGGED)) { //face is not rigged but used to be, remove from rigged face pool - LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool(); - if (pool) - { - pool->removeFace(facep); - } facep->clearState(LLFace::RIGGED); facep->mAvatar = NULL; facep->mSkinInfo = NULL; @@ -6261,7 +6279,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { LLDrawable* drawablep = (LLDrawable*)(*drawable_iter)->getDrawable(); - if (drawablep && !drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) && !drawablep->isState(LLDrawable::RIGGED) ) + if (drawablep && !drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL)) { LLVOVolume* vobj = drawablep->getVOVolume(); @@ -6295,8 +6313,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLVertexBuffer* buff = face->getVertexBuffer(); if (buff) { - llassert(!face->isState(LLFace::RIGGED)); - if (!face->getGeometryVolume(*volume, face->getTEOffset(), vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex())) { //something's gone wrong with the vertex buffer accounting, rebuild this group @@ -6425,6 +6441,13 @@ struct CompareBatchBreakerRigged } }; +struct CompareDrawOrder +{ + bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) + { + return lhs->getDrawOrderIndex() < rhs->getDrawOrderIndex(); + } +}; U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL rigged) { @@ -6459,6 +6482,11 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace //sort faces by things that break batches, including avatar and mesh id std::sort(faces, faces + face_count, CompareBatchBreakerRigged()); } + else + { + // preserve legacy draw order for rigged faces + std::sort(faces, faces + face_count, CompareDrawOrder()); + } } else if (!distance_sort) { |