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authorDave Parks <davep@lindenlab.com>2010-09-20 18:45:56 -0500
committerDave Parks <davep@lindenlab.com>2010-09-20 18:45:56 -0500
commitc42ed54b0a532cb4e0ad30a1b0b5038cef9938f2 (patch)
tree39eb08c897f9e59fe448a1f63b354f83b7309f0b /indra/newview/llvovolume.cpp
parent2c4c1c47bce3db7420f0eb27bdaa7598fbbbb65a (diff)
Stop using ll_aligned_malloc/free in llvolume.
Fix for garbage data in vertex weight array crashing software skinning. Proper integration of picking for rigged attachhments. Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp114
1 files changed, 94 insertions, 20 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 60bdfc24b9..f09ce5b363 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1358,8 +1358,9 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
LLVector4a min,max;
- BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION) || mRiggedVolume.notNull();
+ BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED);
+ bool rigged = false;
LLVolume* volume = mRiggedVolume;
if (!volume)
{
@@ -1424,10 +1425,19 @@ void LLVOVolume::updateRelativeXform()
LLDrawable* drawable = mDrawable;
- if (drawable->isState(LLDrawable::RIGGED))
- {
- mRelativeXform.setIdentity();
- mRelativeXformInvTrans.setIdentity();
+ if (drawable->isState(LLDrawable::RIGGED) && mRiggedVolume.notNull())
+ { //rigged volume (which is in agent space) is used for generating bounding boxes etc
+ //inverse of render matrix should go to partition space
+ mRelativeXform = getRenderMatrix();
+
+ F32* dst = (F32*) mRelativeXformInvTrans.mMatrix;
+ F32* src = (F32*) mRelativeXform.mMatrix;
+ dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2];
+ dst[3] = src[4]; dst[4] = src[5]; dst[5] = src[6];
+ dst[6] = src[8]; dst[7] = src[9]; dst[8] = src[10];
+
+ mRelativeXform.invert();
+ mRelativeXformInvTrans.transpose();
}
else if (drawable->isActive())
{
@@ -3421,12 +3431,15 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
LLVolume* volume = getVolume();
+ bool transform = true;
+
if (mDrawable->isState(LLDrawable::RIGGED))
{
if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf())
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE);
volume = mRiggedVolume;
+ transform = false;
}
else
{ //cannot pick rigged attachments on other avatars or when not in build mode
@@ -3438,8 +3451,16 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
{
LLVector3 v_start, v_end, v_dir;
- v_start = agentPositionToVolume(start);
- v_end = agentPositionToVolume(end);
+ if (transform)
+ {
+ v_start = agentPositionToVolume(start);
+ v_end = agentPositionToVolume(end);
+ }
+ else
+ {
+ v_start = start;
+ v_end = end;
+ }
LLVector3 p;
LLVector3 n;
@@ -3499,18 +3520,40 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
if (intersection != NULL)
{
- *intersection = volumePositionToAgent(p); // must map back to agent space
+ if (transform)
+ {
+ *intersection = volumePositionToAgent(p); // must map back to agent space
+ }
+ else
+ {
+ *intersection = p;
+ }
}
if (normal != NULL)
{
- *normal = volumeDirectionToAgent(n);
+ if (transform)
+ {
+ *normal = volumeDirectionToAgent(n);
+ }
+ else
+ {
+ *normal = n;
+ }
+
(*normal).normVec();
}
if (bi_normal != NULL)
{
- *bi_normal = volumeDirectionToAgent(bn);
+ if (transform)
+ {
+ *bi_normal = volumeDirectionToAgent(bn);
+ }
+ else
+ {
+ *bi_normal = bn;
+ }
(*bi_normal).normVec();
}
@@ -3528,18 +3571,49 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
return ret;
}
+bool LLVOVolume::treatAsRigged()
+{
+ return LLFloater::isVisible(gFloaterTools) &&
+ isAttachment() &&
+ getAvatar() &&
+ getAvatar()->isSelf() &&
+ mDrawable.notNull() &&
+ mDrawable->isState(LLDrawable::RIGGED);
+}
+
+LLRiggedVolume* LLVOVolume::getRiggedVolume()
+{
+ return mRiggedVolume;
+}
+
+void LLVOVolume::clearRiggedVolume()
+{
+ if (mRiggedVolume.notNull())
+ {
+ mRiggedVolume = NULL;
+ updateRelativeXform();
+ }
+}
+
void LLVOVolume::updateRiggedVolume()
{
//Update mRiggedVolume to match current animation frame of avatar.
//Also update position/size in octree.
+ if (!treatAsRigged())
+ {
+ clearRiggedVolume();
+
+ return;
+ }
+
LLVolume* volume = getVolume();
const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID());
if (!skin)
{
- mRiggedVolume = NULL;
+ clearRiggedVolume();
return;
}
@@ -3547,7 +3621,7 @@ void LLVOVolume::updateRiggedVolume()
if (!avatar)
{
- mRiggedVolume = NULL;
+ clearRiggedVolume();
return;
}
@@ -3555,6 +3629,7 @@ void LLVOVolume::updateRiggedVolume()
{
LLVolumeParams p;
mRiggedVolume = new LLRiggedVolume(p);
+ updateRelativeXform();
}
mRiggedVolume->update(skin, avatar, volume);
@@ -3592,12 +3667,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
//build matrix palette
LLMatrix4a mp[64];
LLMatrix4* mat = (LLMatrix4*) mp;
-
- LLMatrix4 agent_to_root;
-
- LLVector4a origin;
- origin.load3(avatar->getPositionAgent().mV);
-
+
for (U32 j = 0; j < skin->mJointNames.size(); ++j)
{
LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
@@ -3661,7 +3731,6 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLVector4a dst;
bind_shape_matrix.affineTransform(v, t);
final_mat.affineTransform(t, dst);
- dst.sub(origin);
pos[j] = dst;
}
@@ -3687,7 +3756,12 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LLFastTimer t(FTM_RIGGED_OCTREE);
delete dst_face.mOctree;
dst_face.mOctree = NULL;
- dst_face.createOctree(2.f);
+
+ LLVector4a size;
+ size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]);
+ size.splat(size.getLength3().getF32()*0.5f);
+
+ dst_face.createOctree(1.f);
}
}
}