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authorXiaohong Bao <bao@lindenlab.com>2009-07-10 22:02:26 +0000
committerXiaohong Bao <bao@lindenlab.com>2009-07-10 22:02:26 +0000
commit77f56a3f3db72b2938eadb0868fc7be975dabafa (patch)
treeeb220e9890d0208969746a3e86fecf84b19e436b /indra/newview/llvovolume.cpp
parente4dc104e3296319476bb0d6c327d6a326c967976 (diff)
merge QAR-1579: texture-cleanup-1.
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp48
1 files changed, 26 insertions, 22 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index f31f09f60e..bef38bb669 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -59,7 +59,7 @@
#include "llsky.h"
#include "llviewercamera.h"
-#include "llviewerimagelist.h"
+#include "llviewertexturelist.h"
#include "llviewerregion.h"
#include "llviewertextureanim.h"
#include "llworld.h"
@@ -427,7 +427,7 @@ void LLVOVolume::updateTextures()
return;
}
- if (LLViewerImage::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible())
+ if (LLViewerTexture::sDontLoadVolumeTextures || mDrawable.isNull()) // || !mDrawable->isVisible())
{
return;
}
@@ -443,7 +443,7 @@ void LLVOVolume::updateTextures()
{
LLFace* face = mDrawable->getFace(i);
const LLTextureEntry *te = face->getTextureEntry();
- LLViewerImage *imagep = face->getTexture();
+ LLViewerTexture *imagep = face->getTexture();
if (!imagep || !te ||
face->mExtents[0] == face->mExtents[1])
{
@@ -456,7 +456,7 @@ void LLVOVolume::updateTextures()
{
F32 area = (F32) LLViewerCamera::getInstance()->getScreenPixelArea();
vsize = area;
- imagep->setBoostLevel(LLViewerImage::BOOST_HUD);
+ imagep->setBoostLevel(LLViewerTexture::BOOST_HUD);
face->setPixelArea(area); // treat as full screen
}
else
@@ -486,10 +486,14 @@ void LLVOVolume::updateTextures()
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY))
{
- F32 pri = imagep->getDecodePriority();
- pri = llmax(pri, 0.0f);
- if (pri < min_vsize) min_vsize = pri;
- if (pri > max_vsize) max_vsize = pri;
+ LLViewerFetchedTexture* img = LLViewerTextureManager::staticCastToFetchedTexture(imagep) ;
+ if(img)
+ {
+ F32 pri = img->getDecodePriority();
+ pri = llmax(pri, 0.0f);
+ if (pri < min_vsize) min_vsize = pri;
+ if (pri > max_vsize) max_vsize = pri;
+ }
}
else if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_FACE_AREA))
{
@@ -503,7 +507,7 @@ void LLVOVolume::updateTextures()
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID id = sculpt_params->getSculptTexture();
- mSculptTexture = gImageList.getImage(id);
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if (mSculptTexture.notNull())
{
S32 lod = llmin(mLOD, 3);
@@ -511,7 +515,7 @@ void LLVOVolume::updateTextures()
F32 tex_size = lodf * MAX_SCULPT_REZ;
mSculptTexture->addTextureStats(2.f * tex_size * tex_size);
mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
- (S32)LLViewerImage::BOOST_SCULPTED));
+ (S32)LLViewerTexture::BOOST_SCULPTED));
mSculptTexture->setForSculpt() ;
}
@@ -625,7 +629,7 @@ void LLVOVolume::setScale(const LLVector3 &scale, BOOL damped)
LLFace* LLVOVolume::addFace(S32 f)
{
const LLTextureEntry* te = getTE(f);
- LLViewerImage* imagep = getTEImage(f);
+ LLViewerTexture* imagep = getTEImage(f);
return mDrawable->addFace(te, imagep);
}
@@ -701,7 +705,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &volume_params, const S32 detail
if (isSculpted())
{
- mSculptTexture = gImageList.getImage(volume_params.getSculptID());
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(volume_params.getSculptID(), TRUE, FALSE, LLViewerTexture::LOD_TEXTURE);
if (mSculptTexture.notNull())
{
sculpt();
@@ -783,9 +787,9 @@ void LLVOVolume::sculpt()
sculpt_height = 0;
sculpt_data = NULL ;
- if(LLViewerImage::sTesterp)
+ if(LLViewerTextureManager::sTesterp)
{
- LLViewerImage::sTesterp->updateGrayTextureBinding();
+ LLViewerTextureManager::sTesterp->updateGrayTextureBinding();
}
}
else
@@ -796,9 +800,9 @@ void LLVOVolume::sculpt()
sculpt_data = raw_image->getData();
- if(LLViewerImage::sTesterp)
+ if(LLViewerTextureManager::sTesterp)
{
- mSculptTexture->updateBindStats() ;
+ mSculptTexture->updateBindStatsForTester() ;
}
}
getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level);
@@ -1257,7 +1261,7 @@ BOOL LLVOVolume::isRootEdit() const
return TRUE;
}
-void LLVOVolume::setTEImage(const U8 te, LLViewerImage *imagep)
+void LLVOVolume::setTEImage(const U8 te, LLViewerTexture *imagep)
{
BOOL changed = (mTEImages[te] != imagep);
LLViewerObject::setTEImage(te, imagep);
@@ -2056,7 +2060,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e
{
LLFace* face = mDrawable->getFace(face_hit);
- if (pick_transparent || !face->getTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))
+ if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))
{
v_end = p;
if (face_hitp != NULL)
@@ -2167,7 +2171,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
U8 bump = (type == LLRenderPass::PASS_BUMP ? facep->getTextureEntry()->getBumpmap() : 0);
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
U8 glow = 0;
@@ -2318,7 +2322,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (facep->hasGeometry() && facep->mPixelArea > FORCE_CULL_AREA)
{
const LLTextureEntry* te = facep->getTextureEntry();
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
if (facep->isState(LLFace::TEXTURE_ANIM))
{
@@ -2566,7 +2570,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
LLSpatialGroup::buffer_map_t buffer_map;
- LLViewerImage* last_tex = NULL;
+ LLViewerTexture* last_tex = NULL;
S32 buffer_index = 0;
if (distance_sort)
@@ -2578,7 +2582,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
{
//pull off next face
LLFace* facep = *face_iter;
- LLViewerImage* tex = facep->getTexture();
+ LLViewerTexture* tex = facep->getTexture();
if (distance_sort)
{