diff options
author | simon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com> | 2012-05-07 13:24:52 -0700 |
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committer | simon@Simon-PC.lindenlab.com <simon@Simon-PC.lindenlab.com> | 2012-05-07 13:24:52 -0700 |
commit | 71bbb384b056476bbf1177d20b2ade16ca0a4bcf (patch) | |
tree | cf6c14b1886190f9ae723c065d43e3b243f82a72 /indra/newview/llvovolume.cpp | |
parent | 68ec4d8355326f7c42c8e6fbabe774df6e5f41dd (diff) |
MAINT-753 : [crashhunters] crash at LLVOVolume::updateFaceFlags(). Null pointer checks are good.
Reviewed by Kelly
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 120 |
1 files changed, 74 insertions, 46 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 3430e1a610..75ab807c39 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -520,6 +520,7 @@ void LLVOVolume::animateTextures() for (S32 i = start; i <= end; i++) { LLFace* facep = mDrawable->getFace(i); + if (!facep) continue; if(facep->getVirtualSize() <= MIN_TEX_ANIM_SIZE && facep->mTextureMatrix) continue; const LLTextureEntry* te = facep->getTextureEntry(); @@ -734,8 +735,11 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) for (S32 i = 0; i < num_faces; i++) { LLFace* face = mDrawable->getFace(i); - face->setPixelArea(0.f); - face->setVirtualSize(0.f); + if (face) + { + face->setPixelArea(0.f); + face->setVirtualSize(0.f); + } } return ; @@ -765,6 +769,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) for (S32 i = 0; i < num_faces; i++) { LLFace* face = mDrawable->getFace(i); + if (!face) continue; const LLTextureEntry *te = face->getTextureEntry(); LLViewerTexture *imagep = face->getTexture(); if (!imagep || !te || @@ -1268,7 +1273,8 @@ BOOL LLVOVolume::calcLOD() llround(radius, 0.01f)); - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO)) + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && + mDrawable->getFace(0)) { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); @@ -1347,25 +1353,23 @@ void LLVOVolume::updateFaceFlags() for (S32 i = 0; i < getVolume()->getNumFaces(); i++) { LLFace *face = mDrawable->getFace(i); - if (!face) + if (face) { - return; - } - - BOOL fullbright = getTE(i)->getFullbright(); - face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT); + BOOL fullbright = getTE(i)->getFullbright(); + face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT); - if (fullbright || (mMaterial == LL_MCODE_LIGHT)) - { - face->setState(LLFace::FULLBRIGHT); - } - if (mDrawable->isLight()) - { - face->setState(LLFace::LIGHT); - } - if (isHUDAttachment()) - { - face->setState(LLFace::HUD_RENDER); + if (fullbright || (mMaterial == LL_MCODE_LIGHT)) + { + face->setState(LLFace::FULLBRIGHT); + } + if (mDrawable->isLight()) + { + face->setState(LLFace::LIGHT); + } + if (isHUDAttachment()) + { + face->setState(LLFace::HUD_RENDER); + } } } } @@ -1402,6 +1406,8 @@ void LLVOVolume::regenFaces() for (S32 i = 0; i < mNumFaces; i++) { LLFace* facep = count_changed ? addFace(i) : mDrawable->getFace(i); + if (!facep) continue; + facep->setTEOffset(i); facep->setTexture(getTEImage(i)); facep->setViewerObject(this); @@ -1747,16 +1753,19 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) void LLVOVolume::updateFaceSize(S32 idx) { LLFace* facep = mDrawable->getFace(idx); - if (idx >= getVolume()->getNumVolumeFaces()) + if (facep) { - facep->setSize(0,0, true); - } - else - { - const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); - facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices, - true); // <--- volume faces should be padded for 16-byte alignment + if (idx >= getVolume()->getNumVolumeFaces()) + { + facep->setSize(0,0, true); + } + else + { + const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); + facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices, + true); // <--- volume faces should be padded for 16-byte alignment + } } } @@ -3129,6 +3138,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const for (S32 i = 0; i < num_faces; ++i) { const LLFace* face = drawablep->getFace(i); + if (!face) continue; const LLTextureEntry* te = face->getTextureEntry(); const LLViewerTexture* img = face->getTexture(); @@ -3400,6 +3410,7 @@ F32 LLVOVolume::getBinRadius() for (S32 i = 0; i < mDrawable->getNumFaces(); i++) { LLFace* face = mDrawable->getFace(i); + if (!face) continue; if (face->getPoolType() == LLDrawPool::POOL_ALPHA && !face->canRenderAsMask()) { @@ -3623,7 +3634,8 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e { LLFace* face = mDrawable->getFace(face_hit); - if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) + if (face && + (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))) { v_end = p; if (face_hitp != NULL) @@ -4233,6 +4245,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) for (S32 i = 0; i < drawablep->getNumFaces(); i++) { LLFace* facep = drawablep->getFace(i); + if (!facep) + { + continue; + } //ALWAYS null out vertex buffer on rebuild -- if the face lands in a render // batch, it will recover its vertex buffer reference from the spatial group @@ -4453,12 +4469,20 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) S32 face; for (face = 0; face < vobj->getNumTEs(); face++) { - drawablep->getFace(face)->setState(LLFace::TEXTURE_ANIM); + LLFace * facep = drawablep->getFace(face); + if (facep) + { + facep->setState(LLFace::TEXTURE_ANIM); + } } } else if (vobj->mTextureAnimp->mFace < vobj->getNumTEs()) { - drawablep->getFace(vobj->mTextureAnimp->mFace)->setState(LLFace::TEXTURE_ANIM); + LLFace * facep = drawablep->getFace(vobj->mTextureAnimp->mFace); + if (facep) + { + facep->setState(LLFace::TEXTURE_ANIM); + } } } @@ -4682,10 +4706,13 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (S32 i = 0; i < drawablep->getNumFaces(); ++i) { LLFace* face = drawablep->getFace(i); - LLVertexBuffer* buff = face->getVertexBuffer(); - if (face && buff && buff->isLocked()) + if (face) { - buff->flush(); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff && buff->isLocked()) + { + buff->flush(); + } } } } @@ -5166,20 +5193,21 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun //sum up face verts and indices drawablep->updateFaceSize(i); LLFace* facep = drawablep->getFace(i); - - - if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA && - facep->getGeomCount() + vertex_count <= 65536) + if (facep) { - vertex_count += facep->getGeomCount(); - index_count += facep->getIndicesCount(); + if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA && + facep->getGeomCount() + vertex_count <= 65536) + { + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); - //remember face (for sorting) - mFaceList.push_back(facep); - } - else - { - facep->clearVertexBuffer(); + //remember face (for sorting) + mFaceList.push_back(facep); + } + else + { + facep->clearVertexBuffer(); + } } } } |