diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2012-04-26 14:07:09 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2012-04-26 14:07:09 -0400 |
commit | 0249a0d1e7564d06eadb8a23b0f058008dfd6068 (patch) | |
tree | 3553c0ca29f860279fb363e1a62c00158a35dca3 /indra/newview/llvovolume.cpp | |
parent | d6569db3520f7e0ce2d93febb6f4e26b48c08a3d (diff) | |
parent | 6d3be57d334f02f4781dcaede9746976bd3643a4 (diff) |
Automated merge with http://hg.secondlife.com/viewer-release
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 101 |
1 files changed, 81 insertions, 20 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 438d578ac5..433fa475ee 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -682,7 +682,21 @@ void LLVOVolume::updateTextures() const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) { - updateTextureVirtualSize(); + updateTextureVirtualSize(); + + /*if (mDrawable.notNull() && !isVisible() && !mDrawable->isActive()) + { //delete vertex buffer to free up some VRAM + LLSpatialGroup* group = mDrawable->getSpatialGroup(); + if (group) + { + group->destroyGL(true); + + //flag the group as having changed geometry so it gets a rebuild next time + //it becomes visible + group->setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); + } + }*/ + } } @@ -715,7 +729,15 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if(!forced) { if(!isVisible()) - { + { //don't load textures for non-visible faces + const S32 num_faces = mDrawable->getNumFaces(); + for (S32 i = 0; i < num_faces; i++) + { + LLFace* face = mDrawable->getFace(i); + face->setPixelArea(0.f); + face->setVirtualSize(0.f); + } + return ; } @@ -1416,7 +1438,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED); -// bool rigged = false; + // bool rigged = false; LLVolume* volume = mRiggedVolume; if (!volume) { @@ -1471,7 +1493,7 @@ void LLVOVolume::preRebuild() } } -void LLVOVolume::updateRelativeXform() +void LLVOVolume::updateRelativeXform(bool force_identity) { if (mVolumeImpl) { @@ -1495,15 +1517,16 @@ void LLVOVolume::updateRelativeXform() mRelativeXform.invert(); mRelativeXformInvTrans.transpose(); } - else if (drawable->isActive()) + else if (drawable->isActive() || force_identity) { // setup relative transforms LLQuaternion delta_rot; LLVector3 delta_pos, delta_scale; //matrix from local space to parent relative/global space - delta_rot = drawable->isSpatialRoot() ? LLQuaternion() : mDrawable->getRotation(); - delta_pos = drawable->isSpatialRoot() ? LLVector3(0,0,0) : mDrawable->getPosition(); + bool use_identity = force_identity || drawable->isSpatialRoot(); + delta_rot = use_identity ? LLQuaternion() : mDrawable->getRotation(); + delta_pos = use_identity ? LLVector3(0,0,0) : mDrawable->getPosition(); delta_scale = mDrawable->getScale(); // Vertex transform (4x4) @@ -1604,7 +1627,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) return res; } - dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + LLSpatialGroup* group = drawable->getSpatialGroup(); + if (group) + { + group->dirtyMesh(); + } BOOL compiled = FALSE; @@ -1617,6 +1644,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) if (mVolumeChanged || mFaceMappingChanged ) { + dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + compiled = TRUE; if (mVolumeChanged) @@ -1635,6 +1664,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) } else if ((mLODChanged) || (mSculptChanged)) { + dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + LLVolume *old_volumep, *new_volumep; F32 old_lod, new_lod; S32 old_num_faces, new_num_faces ; @@ -3935,9 +3966,14 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, const LLMatrix4* model_mat = NULL; LLDrawable* drawable = facep->getDrawable(); - if (drawable->isActive()) + + if (drawable->isState(LLDrawable::ANIMATED_CHILD)) { - model_mat = &(drawable->getRenderMatrix()); + model_mat = &drawable->getWorldMatrix(); + } + else if (drawable->isActive()) + { + model_mat = &drawable->getRenderMatrix(); } else { @@ -4042,7 +4078,6 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group) } static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume"); -static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) { @@ -4084,7 +4119,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (group->isState(LLSpatialGroup::MESH_DIRTY) && !LLPipeline::sDelayVBUpdate) { - LLFastTimer ftm(FTM_REBUILD_VBO); LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB); rebuildMesh(group); @@ -4093,8 +4127,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } group->mBuilt = 1.f; - LLFastTimer ftm(FTM_REBUILD_VBO); - + LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB); LLVOAvatar* pAvatarVO = NULL; @@ -4123,6 +4156,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) group->mGeometryBytes = 0; group->mSurfaceArea = 0; + //cache object box size since it might be used for determining visibility + group->mObjectBoxSize = group->mObjectBounds[1].getLength3().getF32(); + group->clearDrawMap(); mFaceList.clear(); @@ -4586,6 +4622,11 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLVOVolume* vobj = drawablep->getVOVolume(); vobj->preRebuild(); + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(true); + } + LLVolume* volume = vobj->getVolume(); for (S32 i = 0; i < drawablep->getNumFaces(); ++i) { @@ -4605,6 +4646,12 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } } + + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(); + } + drawablep->clearState(LLDrawable::REBUILD_ALL); } @@ -4645,7 +4692,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); } - llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO)); +// llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO)); } struct CompareBatchBreakerModified @@ -4714,11 +4761,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: buffer_index = -1; } - S32 texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity + S32 texture_index_channels = 1; - if (gGLManager.mGLVersion < 3.1f) + if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - texture_index_channels = 1; + texture_index_channels = LLGLSLShader::sIndexedTextureChannels-1; //always reserve one for shiny for now just for simplicity; } if (LLPipeline::sRenderDeferred && distance_sort) @@ -4919,10 +4966,20 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: LLVOVolume* vobj = drawablep->getVOVolume(); LLVolume* volume = vobj->getVolume(); + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(true); + } + U32 te_idx = facep->getTEOffset(); facep->getGeometryVolume(*volume, te_idx, vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset); + + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(false); + } } } @@ -5086,6 +5143,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun mFaceList.clear(); //for each drawable + for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { LLDrawable* drawablep = *drawable_iter; @@ -5106,11 +5164,14 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun //sum up face verts and indices drawablep->updateFaceSize(i); LLFace* facep = drawablep->getFace(i); - if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA) + + + if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA && + facep->getGeomCount() + vertex_count <= 65536) { vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); - llassert(facep->getIndicesCount() < 65536); + //remember face (for sorting) mFaceList.push_back(facep); } |