diff options
author | Dave Parks <davep@lindenlab.com> | 2010-08-25 14:48:18 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-08-25 14:48:18 -0500 |
commit | 2f012dd34f01b359c487c778cbf8842eb419e7c3 (patch) | |
tree | 2682cf545422d6656a0635bc6a28cba1b797dc66 /indra/newview/llvosurfacepatch.cpp | |
parent | 6fbc79d5e861085375d776a4da4a5921650b3115 (diff) | |
parent | 314a89535791e1e5a0c3f4d901c9c1d16fb9b6cc (diff) |
merge
Diffstat (limited to 'indra/newview/llvosurfacepatch.cpp')
-rw-r--r-- | indra/newview/llvosurfacepatch.cpp | 93 |
1 files changed, 76 insertions, 17 deletions
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index ef7b161003..c047758a59 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -60,27 +60,77 @@ public: LLVertexBuffer(MAP_VERTEX | MAP_NORMAL | MAP_TEXCOORD0 | MAP_TEXCOORD1 | MAP_COLOR, GL_DYNAMIC_DRAW_ARB) { //texture coordinates 2 and 3 exist, but use the same data as texture coordinate 1 - mOffsets[TYPE_TEXCOORD3] = mOffsets[TYPE_TEXCOORD2] = mOffsets[TYPE_TEXCOORD1]; - mTypeMask |= MAP_TEXCOORD2 | MAP_TEXCOORD3; }; - /*// virtual + // virtual void setupVertexBuffer(U32 data_mask) const - { - if (LLDrawPoolTerrain::getDetailMode() == 0 || LLPipeline::sShadowRender) + { + U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; + + //assume tex coords 2 and 3 are present + U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3; + + if ((data_mask & type_mask) != data_mask) { - LLVertexBuffer::setupVertexBuffer(data_mask); + llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; + } + + if (data_mask & MAP_NORMAL) + { + glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + } + if (data_mask & MAP_TEXCOORD3) + { //substitute tex coord 0 for tex coord 3 + glClientActiveTextureARB(GL_TEXTURE3_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + if (data_mask & MAP_TEXCOORD2) + { //substitute tex coord 0 for tex coord 2 + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else if (data_mask & LLVertexBuffer::MAP_TEXCOORD1) + if (data_mask & MAP_TEXCOORD1) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE1_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else + if (data_mask & MAP_BINORMAL) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - llglassertok(); - }*/ + if (data_mask & MAP_TEXCOORD0) + { + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + } + if (data_mask & MAP_COLOR) + { + glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + } + + if (data_mask & MAP_WEIGHT) + { + glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); + } + + if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) + { + glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeSize[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + } + + if (data_mask & MAP_CLOTHWEIGHT) + { + glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeSize[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); + } + if (data_mask & MAP_VERTEX) + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + } }; //============================================================================ @@ -945,7 +995,13 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect //step one meter at a time until intersection point found - const LLVector3* ext = mDrawable->getSpatialExtents(); + //VECTORIZE THIS + const LLVector4a* exta = mDrawable->getSpatialExtents(); + + LLVector3 ext[2]; + ext[0].set(exta[0].getF32ptr()); + ext[1].set(exta[1].getF32ptr()); + F32 rad = (delta*tdelta).magVecSquared(); F32 t = 0.f; @@ -1007,13 +1063,16 @@ BOOL LLVOSurfacePatch::lineSegmentIntersect(const LLVector3& start, const LLVect return FALSE; } -void LLVOSurfacePatch::updateSpatialExtents(LLVector3& newMin, LLVector3 &newMax) +void LLVOSurfacePatch::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) { LLVector3 posAgent = getPositionAgent(); LLVector3 scale = getScale(); - newMin = posAgent-scale*0.5f; // Changing to 2.f makes the culling a -little- better, but still wrong - newMax = posAgent+scale*0.5f; - mDrawable->setPositionGroup((newMin+newMax)*0.5f); + newMin.load3( (posAgent-scale*0.5f).mV); // Changing to 2.f makes the culling a -little- better, but still wrong + newMax.load3( (posAgent+scale*0.5f).mV); + LLVector4a pos; + pos.setAdd(newMin,newMax); + pos.mul(0.5f); + mDrawable->setPositionGroup(pos); } U32 LLVOSurfacePatch::getPartitionType() const |