diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 09:57:17 -0700 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 09:57:17 -0700 |
commit | 474923e3cb29df35e8807006ad16861eb1dc24d0 (patch) | |
tree | 294376def156ed2ea8acd4c160db7f58cf501008 /indra/newview/llvosurfacepatch.cpp | |
parent | 3553fec2084b8be3f3de86cec293c1e363c1388e (diff) |
DRTVWR-592: (WIP) Add code for generating terrain tangents (not yet used)
Diffstat (limited to 'indra/newview/llvosurfacepatch.cpp')
-rw-r--r-- | indra/newview/llvosurfacepatch.cpp | 169 |
1 files changed, 136 insertions, 33 deletions
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 3f5f56d378..bfa622b6c1 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -43,6 +43,9 @@ #include "pipeline.h" #include "llspatialpartition.h" +#include "mikktspace/mikktspace.h" +// mikktspace implementation already included in llvovolume object file + F32 LLVOSurfacePatch::sLODFactor = 1.f; LLVOSurfacePatch::LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -241,39 +244,53 @@ BOOL LLVOSurfacePatch::updateLOD() return TRUE; } -void LLVOSurfacePatch::getGeometry(LLStrider<LLVector3> &verticesp, - LLStrider<LLVector3> &normalsp, - LLStrider<LLVector2> &texCoords0p, - LLStrider<LLVector2> &texCoords1p, - LLStrider<U16> &indicesp) +void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector4a> &tangentsp, + LLStrider<LLVector2> &texCoords0p, + LLStrider<LLVector2> &texCoords1p, + LLStrider<U16> &indicesp) { LLFace* facep = mDrawable->getFace(0); - if (facep) - { - U32 index_offset = facep->getGeomIndex(); - - updateMainGeometry(facep, - verticesp, - normalsp, - texCoords0p, - texCoords1p, - indicesp, - index_offset); - updateNorthGeometry(facep, - verticesp, - normalsp, - texCoords0p, - texCoords1p, - indicesp, - index_offset); - updateEastGeometry(facep, - verticesp, - normalsp, - texCoords0p, - texCoords1p, - indicesp, - index_offset); - } + if (!facep) + { + return; + } + + U32 index_offset = facep->getGeomIndex(); + + updateMainGeometry(facep, + verticesp, + normalsp, + texCoords0p, + texCoords1p, + indicesp, + index_offset); + updateNorthGeometry(facep, + verticesp, + normalsp, + texCoords0p, + texCoords1p, + indicesp, + index_offset); + updateEastGeometry(facep, + verticesp, + normalsp, + texCoords0p, + texCoords1p, + indicesp, + index_offset); + + const bool has_tangents = tangentsp.get() != nullptr; + if (has_tangents) + { + // Last but not least, calculate tangents for the updated terrain vertices + genTerrainTangents(facep, + verticesp, + normalsp, + tangentsp, + texCoords0p); + } } void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, @@ -759,6 +776,88 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, index_offset += num_vertices; } +struct MikktData +{ + MikktData(S32 vert_offet, + S32 vert_size, + LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector4a> &tangentsp, + LLStrider<LLVector2> &texCoords0p) : + vert_offset(vert_offset), + vert_size(vert_size), + verticesp(verticesp), + normalsp(normalsp), + texCoords0p(texCoords0p) + { + } + S32 vert_offset; + U32 vert_size; + LLStrider<LLVector3> verticesp; + LLStrider<LLVector3> normalsp; + LLStrider<LLVector4a> tangentsp; + LLStrider<LLVector2> texCoords0p; +}; + + +void LLVOSurfacePatch::genTerrainTangents(LLFace *facep, + LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector4a> &tangentsp, + LLStrider<LLVector2> &texCoords0p) +{ + SMikkTSpaceInterface ms; + + ms.m_getNumFaces = [](const SMikkTSpaceContext *pContext) + { + MikktData *data = (MikktData *) pContext->m_pUserData; + return S32(data->vert_size / 3); + }; + + ms.m_getNumVerticesOfFace = [](const SMikkTSpaceContext *pContext, const int iFace) { return 3; }; + + ms.m_getPosition = [](const SMikkTSpaceContext *pContext, float fvPosOut[], const int iFace, const int iVert) + { + MikktData *data = (MikktData *) pContext->m_pUserData; + fvPosOut[0] = data->verticesp[data->vert_offset + iVert].mV[0]; + fvPosOut[1] = data->verticesp[data->vert_offset + iVert].mV[1]; + fvPosOut[2] = data->verticesp[data->vert_offset + iVert].mV[2]; + }; + + ms.m_getNormal = [](const SMikkTSpaceContext *pContext, float fvNormOut[], const int iFace, const int iVert) + { + MikktData *data = (MikktData *) pContext->m_pUserData; + fvNormOut[0] = data->normalsp[data->vert_offset + iVert].mV[0]; + fvNormOut[1] = data->normalsp[data->vert_offset + iVert].mV[1]; + fvNormOut[2] = data->normalsp[data->vert_offset + iVert].mV[2]; + }; + + ms.m_getTexCoord = [](const SMikkTSpaceContext *pContext, float fvTexcOut[], const int iFace, const int iVert) + { + MikktData *data = (MikktData *) pContext->m_pUserData; + fvTexcOut[0] = data->texCoords0p[data->vert_offset + iVert].mV[0]; + fvTexcOut[1] = data->texCoords0p[data->vert_offset + iVert].mV[1]; + }; + + ms.m_setTSpaceBasic = + [](const SMikkTSpaceContext *pContext, const float fvTangent[], const float fSign, const int iFace, const int iVert) + { + MikktData *data = (MikktData *) pContext->m_pUserData; + data->tangentsp[data->vert_offset + iVert] = LLVector4a(fvTangent[0], fvTangent[1], fvTangent[2], fSign); + }; + + ms.m_setTSpace = nullptr; + + MikktData data(facep->getGeomIndex(), + facep->getGeomCount(), + verticesp, + normalsp, + tangentsp, + texCoords0p); + SMikkTSpaceContext ctx = { &ms, &data }; + genTangSpaceDefault(&ctx); +} + void LLVOSurfacePatch::setPatch(LLSurfacePatch *patchp) { mPatchp = patchp; @@ -998,12 +1097,16 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) //get vertex buffer striders LLStrider<LLVector3> vertices; LLStrider<LLVector3> normals; - LLStrider<LLVector2> texcoords2; + LLStrider<LLVector4a> tangents; LLStrider<LLVector2> texcoords; + LLStrider<LLVector2> texcoords2; LLStrider<U16> indices; + const bool has_tangents = buffer->hasDataType(LLVertexBuffer::TYPE_TANGENT); + llassert_always(buffer->getVertexStrider(vertices)); llassert_always(buffer->getNormalStrider(normals)); + llassert_always(has_tangents ? buffer->getTangentStrider(tangents) : true); llassert_always(buffer->getTexCoord0Strider(texcoords)); llassert_always(buffer->getTexCoord1Strider(texcoords2)); llassert_always(buffer->getIndexStrider(indices)); @@ -1020,7 +1123,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) facep->setVertexBuffer(buffer); LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject(); - patchp->getGeometry(vertices, normals, texcoords, texcoords2, indices); + patchp->getTerrainGeometry(vertices, normals, tangents, texcoords, texcoords2, indices); indices_index += facep->getIndicesCount(); index_offset += facep->getGeomCount(); |