diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2023-05-22 10:10:14 -0700 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 10:31:51 -0700 |
commit | 2318d657660320b921e1566b54d3833c0401a34c (patch) | |
tree | 2535b9e0f8b66855221afd37d896edb9550e7e65 /indra/newview/llvosurfacepatch.cpp | |
parent | de9184479cfc179ba6e9d6ff388aff7da7f0b4ab (diff) |
Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479cfc179ba6e9d6ff388aff7da7f0b4ab.
Diffstat (limited to 'indra/newview/llvosurfacepatch.cpp')
-rw-r--r-- | indra/newview/llvosurfacepatch.cpp | 84 |
1 files changed, 35 insertions, 49 deletions
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 69b721c899..839eb2b737 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -246,8 +246,7 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, LLStrider<LLVector3> &normalsp, LLStrider<LLVector2> &texCoords0p, LLStrider<LLVector2> &texCoords1p, - LLStrider<U16> &indicesp, - bool pbr) + LLStrider<U16> &indicesp) { LLFace* facep = mDrawable->getFace(0); if (!facep) @@ -263,34 +262,30 @@ void LLVOSurfacePatch::getTerrainGeometry(LLStrider<LLVector3> &verticesp, texCoords0p, texCoords1p, indicesp, - index_offset, - pbr); + index_offset); updateNorthGeometry(facep, verticesp, normalsp, texCoords0p, texCoords1p, indicesp, - index_offset, - pbr); + index_offset); updateEastGeometry(facep, verticesp, normalsp, texCoords0p, texCoords1p, indicesp, - index_offset, - pbr); + index_offset); } void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, - LLStrider<LLVector3> &verticesp, - LLStrider<LLVector3> &normalsp, - LLStrider<LLVector2> &texCoords0p, - LLStrider<LLVector2> &texCoords1p, - LLStrider<U16> &indicesp, - U32 &index_offset, - bool pbr) + LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, + LLStrider<LLVector2> &texCoords1p, + LLStrider<U16> &indicesp, + U32 &index_offset) { S32 i, j, x, y; @@ -326,7 +321,7 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, { x = i * render_stride; y = j * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -389,13 +384,12 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, - LLStrider<LLVector3> &verticesp, - LLStrider<LLVector3> &normalsp, - LLStrider<LLVector2> &texCoords0p, - LLStrider<LLVector2> &texCoords1p, - LLStrider<U16> &indicesp, - U32 &index_offset, - bool pbr) + LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, + LLStrider<LLVector2> &texCoords1p, + LLStrider<U16> &indicesp, + U32 &index_offset) { S32 vertex_count = 0; S32 i, x, y; @@ -427,7 +421,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -440,7 +434,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, { x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -477,7 +471,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -491,7 +485,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * render_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -535,7 +529,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16 - render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -549,7 +543,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, x = i * north_stride; y = 16; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -587,13 +581,12 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep, } void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, - LLStrider<LLVector3> &verticesp, - LLStrider<LLVector3> &normalsp, - LLStrider<LLVector2> &texCoords0p, - LLStrider<LLVector2> &texCoords1p, - LLStrider<U16> &indicesp, - U32 &index_offset, - bool pbr) + LLStrider<LLVector3> &verticesp, + LLStrider<LLVector3> &normalsp, + LLStrider<LLVector2> &texCoords0p, + LLStrider<LLVector2> &texCoords1p, + LLStrider<U16> &indicesp, + U32 &index_offset) { S32 i, x, y; @@ -619,7 +612,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -631,7 +624,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, { x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -667,7 +660,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -679,7 +672,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * render_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -721,7 +714,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16 - render_stride; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -733,7 +726,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep, x = 16; y = i * east_stride; - mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get(), pbr); + mPatchp->eval(x, y, render_stride, verticesp.get(), normalsp.get(), texCoords0p.get(), texCoords1p.get()); verticesp++; normalsp++; texCoords0p++; @@ -1044,13 +1037,6 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group) { LL_PROFILE_ZONE_SCOPED; - const LLFace* region_facep = *mFaceList.begin(); - const LLViewerObject* region_patchp = region_facep->getViewerObject(); - LLVLComposition* composition = region_patchp->mRegionp->getComposition(); - // TODO: This is not good; it will result in wrong texture repeats in cases where the assets have not loaded. Need to rebuild terrain on asset load event if it changes the composition type. Probably best to have a flag to bookkeep that, to know if the composition type has actually changed. Make sure the draw pool is boosting the textures so they load in a timely fashion. - composition->updateMaterialType(); - const bool pbr = composition->getMaterialType() == LLTerrainMaterial::Type::PBR; - LLVertexBuffer* buffer = group->mVertexBuffer; //get vertex buffer striders |