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authorGraham Linden <graham@lindenlab.com>2019-07-11 08:33:41 -0700
committerGraham Linden <graham@lindenlab.com>2019-07-11 08:33:41 -0700
commit695ec5229f6c8c80625e7d445232ae5fb0011327 (patch)
treefcbc66f59e4428cea638dcafbf3f3366b38b5561 /indra/newview/llvosky.h
parent664722168d7016d8bf80a65626bbff542913dc24 (diff)
Fix knock-on from touching the sky tex gen which also generated the shiny env map.
Diffstat (limited to 'indra/newview/llvosky.h')
-rw-r--r--indra/newview/llvosky.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index 3c7ce4004c..67a7059b5a 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -68,7 +68,7 @@ public:
protected:
LLSkyTex();
- void init();
+ void init(bool isShiny);
void cleanupGL();
void restoreGL();
@@ -121,6 +121,8 @@ protected:
LLImageRaw* getImageRaw(BOOL curr=TRUE);
void createGLImage(BOOL curr=TRUE);
+
+ bool mIsShiny;
};
/// TODO Move into the stars draw pool (and rename them appropriately).