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authorDave Parks <davep@lindenlab.com>2012-06-19 18:08:39 -0500
committerDave Parks <davep@lindenlab.com>2012-06-19 18:08:39 -0500
commit029103133ebac7ee13f1af767f41b012d19a84f5 (patch)
treec531d0662f06b0bd721485cf28e3e40e1b1d0f3e /indra/newview/llvosky.h
parenta1d0d67e05c45bdc1a7a8bb0aad79772a2a94f6e (diff)
MAINT-794 Factor out a lot of CPU overhead around updating objects.
Diffstat (limited to 'indra/newview/llvosky.h')
-rw-r--r--indra/newview/llvosky.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index 6e6898d80a..2a150eccb9 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -461,7 +461,7 @@ public:
void cleanupGL();
void restoreGL();
- /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
BOOL updateSky();
// Graphical stuff for objects - maybe broken out into render class