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authorRider Linden <rider@lindenlab.com>2017-09-27 09:36:26 -0700
committerRider Linden <rider@lindenlab.com>2017-09-27 09:36:26 -0700
commit52b0d4173cec0f643f37d426aef8f5ab1fdf3232 (patch)
tree5e2cb3e2ea12cabe81bb4a6b134968109e3414b4 /indra/newview/llvosky.cpp
parent0d414c1fb579dffc122c4d021a84cd126c612e54 (diff)
No longer 'goth windlight only', sky parameters passed from settings object.
Diffstat (limited to 'indra/newview/llvosky.cpp')
-rw-r--r--indra/newview/llvosky.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index ce956b7fda..dc6e6e9e45 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -962,7 +962,7 @@ void LLVOSky::calcAtmospherics(void)
// Since WL scales everything by 2, there should always be at least a 2:1 brightness ratio
// between sunlight and point lights in windlight to normalize point lights.
F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f);
- LLWLParamManager::getInstance()->mSceneLightStrength = 2.0f * (1.0f + sun_dynamic_range * dp);
+ LLEnvironment::instance().setSceneLightStrength(2.0f * (1.0f + sun_dynamic_range * dp));
mSunDiffuse = vary_SunlightColor;
mSunAmbient = vary_AmbientColor;