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authorandreykproductengine <andreykproductengine@lindenlab.com>2017-11-01 19:36:13 +0200
committerandreykproductengine <andreykproductengine@lindenlab.com>2017-11-01 19:36:13 +0200
commit149b2d88dd75bddf1cb3e9927c4e8fcc84e263e1 (patch)
treeb02a4d2775cec34281b637a6f4d1ae0c40faa976 /indra/newview/llvopartgroup.cpp
parentfec6bbddc371b2d1e0aa41d39a1b3dfaa8fb2016 (diff)
MAINT-7228 Vertex buffer allocation failure handling
Diffstat (limited to 'indra/newview/llvopartgroup.cpp')
-rw-r--r--indra/newview/llvopartgroup.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 6e5db526b0..f7b21338f8 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -61,7 +61,15 @@ void LLVOPartGroup::restoreGL()
//TODO: optimize out binormal mask here. Specular and normal coords as well.
sVB = new LLVertexBuffer(VERTEX_DATA_MASK | LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2, GL_STREAM_DRAW_ARB);
U32 count = LL_MAX_PARTICLE_COUNT;
- sVB->allocateBuffer(count*4, count*6, true);
+ if (!sVB->allocateBuffer(count*4, count*6, true))
+ {
+ LL_WARNS() << "Failed to allocate Vertex Buffer to "
+ << count*4 << " vertices and "
+ << count * 6 << " indices" << LL_ENDL;
+ // we are likelly to crash at following getTexCoord0Strider(), so unref and return
+ sVB = NULL;
+ return;
+ }
//indices and texcoords are always the same, set once
LLStrider<U16> indicesp;
@@ -764,7 +772,7 @@ void LLParticlePartition::rebuildGeom(LLSpatialGroup* group)
addGeometryCount(group, vertex_count, index_count);
- if (vertex_count > 0 && index_count > 0)
+ if (vertex_count > 0 && index_count > 0 && LLVOPartGroup::sVB)
{
group->mBuilt = 1.f;
//use one vertex buffer for all groups