diff options
author | Roxie Linden <roxie@lindenlab.com> | 2010-04-01 21:47:22 -0700 |
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committer | Roxie Linden <roxie@lindenlab.com> | 2010-04-01 21:47:22 -0700 |
commit | aa0a129b6798f8be554d1d9d41cbd217a0040daf (patch) | |
tree | a206cf638fa4a8f48dd869e0ccf12b7b6a428972 /indra/newview/llvoicevivox.cpp | |
parent | 98695056c2fbfb91de805d9e2a01cde23668c4d3 (diff) | |
parent | 86dc5bce1a6fdde1238fea97ca1f6f8acb862184 (diff) |
Automated Merge
Diffstat (limited to 'indra/newview/llvoicevivox.cpp')
-rw-r--r-- | indra/newview/llvoicevivox.cpp | 6967 |
1 files changed, 6967 insertions, 0 deletions
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp new file mode 100644 index 0000000000..a7efc49c67 --- /dev/null +++ b/indra/newview/llvoicevivox.cpp @@ -0,0 +1,6967 @@ + /** + * @file LLVivoxVoiceClient.cpp + * @brief Implementation of LLVivoxVoiceClient class which is the interface to the voice client process. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2010, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llvoicevivox.h" + +#include <boost/tokenizer.hpp> + +#include "llsdutil.h" + +#include "llvoavatarself.h" +#include "llbufferstream.h" +#include "llfile.h" +#ifdef LL_STANDALONE +# include "expat.h" +#else +# include "expat/expat.h" +#endif +#include "llcallbacklist.h" +#include "llviewerregion.h" +#include "llviewernetwork.h" // for gGridChoice +#include "llbase64.h" +#include "llviewercontrol.h" +#include "llkeyboard.h" +#include "llappviewer.h" // for gDisconnected, gDisableVoice +#include "llmutelist.h" // to check for muted avatars +#include "llagent.h" +#include "llcachename.h" +#include "llimview.h" // for LLIMMgr +#include "llparcel.h" +#include "llviewerparcelmgr.h" +//#include "llfirstuse.h" +#include "llspeakers.h" +#include "llviewerwindow.h" +#include "llviewercamera.h" + +#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel +#include "llviewernetwork.h" +#include "llnotificationsutil.h" + +// for base64 decoding +#include "apr_base64.h" + +// for SHA1 hash +#include "apr_sha1.h" + +// for MD5 hash +#include "llmd5.h" + +#define USE_SESSION_GROUPS 0 + +const F32 SPEAKING_TIMEOUT = 1.f; + +static const std::string VOICE_SERVER_TYPE = "Vivox"; + +// Don't retry connecting to the daemon more frequently than this: +const F32 CONNECT_THROTTLE_SECONDS = 1.0f; + +// Don't send positional updates more frequently than this: +const F32 UPDATE_THROTTLE_SECONDS = 0.1f; + +const F32 LOGIN_RETRY_SECONDS = 10.0f; +const int MAX_LOGIN_RETRIES = 12; + +// Defines the maximum number of times(in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine() +// which is treated as normal. If this number is exceeded we suspect there is a problem with connection +// to voice server (EXT-4313). When voice works correctly, there is from 1 to 15 times. 50 was chosen +// to make sure we don't make mistake when slight connection problems happen- situation when connection to server is +// blocked is VERY rare and it's better to sacrifice response time in this situation for the sake of stability. +const int MAX_NORMAL_JOINING_SPATIAL_NUM = 50; + + +static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str) +{ + LLMD5 md5_uuid; + md5_uuid.update((const unsigned char*)str.data(), str.size()); + md5_uuid.finalize(); + md5_uuid.raw_digest(uuid.mData); +} + +static int scale_mic_volume(float volume) +{ + // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70 + return 30 + (int)(volume * 20.0f); +} + +static int scale_speaker_volume(float volume) +{ + // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70 + return 30 + (int)(volume * 40.0f); + +} + +class LLVivoxVoiceAccountProvisionResponder : + public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceAccountProvisionResponder(int retries) + { + mRetries = retries; + } + + virtual void error(U32 status, const std::string& reason) + { + if ( mRetries > 0 ) + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision( + mRetries - 1); + } + else + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->giveUp(); + } + } + + virtual void result(const LLSD& content) + { + + std::string voice_sip_uri_hostname; + std::string voice_account_server_uri; + + LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if(content.has("voice_sip_uri_hostname")) + voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString(); + + // this key is actually misnamed -- it will be an entire URI, not just a hostname. + if(content.has("voice_account_server_name")) + voice_account_server_uri = content["voice_account_server_name"].asString(); + + LLVivoxVoiceClient::getInstance()->login( + content["username"].asString(), + content["password"].asString(), + voice_sip_uri_hostname, + voice_account_server_uri); + + } + +private: + int mRetries; +}; + + + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientMuteListObserver : public LLMuteListObserver +{ + /* virtual */ void onChange() { LLVivoxVoiceClient::getInstance()->muteListChanged();} +}; + +class LLVivoxVoiceClientFriendsObserver : public LLFriendObserver +{ +public: + /* virtual */ void changed(U32 mask) { LLVivoxVoiceClient::getInstance()->updateFriends(mask);} +}; + +static LLVivoxVoiceClientMuteListObserver mutelist_listener; +static bool sMuteListListener_listening = false; + +static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL; + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceClientCapResponder(void){}; + + virtual void error(U32 status, const std::string& reason); // called with bad status codes + virtual void result(const LLSD& content); + +private: +}; + +void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason) +{ + LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error(" + << status << ": " << reason << ")" + << LL_ENDL; +} + +void LLVivoxVoiceClientCapResponder::result(const LLSD& content) +{ + LLSD::map_const_iterator iter; + + LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if ( content.has("voice_credentials") ) + { + LLSD voice_credentials = content["voice_credentials"]; + std::string uri; + std::string credentials; + + if ( voice_credentials.has("channel_uri") ) + { + uri = voice_credentials["channel_uri"].asString(); + } + if ( voice_credentials.has("channel_credentials") ) + { + credentials = + voice_credentials["channel_credentials"].asString(); + } + + LLVivoxVoiceClient::getInstance()->setSpatialChannel(uri, credentials); + } +} + + + +#if LL_WINDOWS +static HANDLE sGatewayHandle = 0; + +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayHandle != 0) + { + DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0); + if(waitresult != WAIT_OBJECT_0) + { + result = true; + } + } + return result; +} +static void killGateway() +{ + if(sGatewayHandle != 0) + { + TerminateProcess(sGatewayHandle,0); + } +} + +#else // Mac and linux + +static pid_t sGatewayPID = 0; +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayPID != 0) + { + // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists. + if(kill(sGatewayPID, 0) == 0) + { + result = true; + } + } + return result; +} + +static void killGateway() +{ + if(sGatewayPID != 0) + { + kill(sGatewayPID, SIGTERM); + } +} + +#endif + +/////////////////////////////////////////////////////////////////////////////////////////////// + +LLVivoxVoiceClient::LLVivoxVoiceClient() : + mState(stateDisabled), + mSessionTerminateRequested(false), + mRelogRequested(false), + mConnected(false), + mPump(NULL), + mSpatialJoiningNum(0), + + mTuningMode(false), + mTuningEnergy(0.0f), + mTuningMicVolume(0), + mTuningMicVolumeDirty(true), + mTuningSpeakerVolume(0), + mTuningSpeakerVolumeDirty(true), + mTuningExitState(stateDisabled), + + mAreaVoiceDisabled(false), + mAudioSession(NULL), + mAudioSessionChanged(false), + mNextAudioSession(NULL), + + mCurrentParcelLocalID(0), + mNumberOfAliases(0), + mCommandCookie(0), + mLoginRetryCount(0), + + mBuddyListMapPopulated(false), + mBlockRulesListReceived(false), + mAutoAcceptRulesListReceived(false), + mCaptureDeviceDirty(false), + mRenderDeviceDirty(false), + mSpatialCoordsDirty(false), + + mPTTDirty(true), + mPTT(true), + mUsePTT(true), + mPTTIsMiddleMouse(false), + mPTTKey(0), + mPTTIsToggle(false), + mUserPTTState(false), + mMuteMic(false), + mFriendsListDirty(true), + + mEarLocation(0), + mSpeakerVolumeDirty(true), + mSpeakerMuteDirty(true), + mMicVolume(0), + mMicVolumeDirty(true), + + mVoiceEnabled(false), + mWriteInProgress(false), + + mLipSyncEnabled(false) + + + +{ + mSpeakerVolume = scale_speaker_volume(0); + + mVoiceVersion.serverVersion = ""; + mVoiceVersion.serverType = VOICE_SERVER_TYPE; + + // gMuteListp isn't set up at this point, so we defer this until later. +// gMuteListp->addObserver(&mutelist_listener); + + +#if LL_DARWIN || LL_LINUX || LL_SOLARIS + // HACK: THIS DOES NOT BELONG HERE + // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us. + // This should cause us to ignore SIGPIPE and handle the error through proper channels. + // This should really be set up elsewhere. Where should it go? + signal(SIGPIPE, SIG_IGN); + + // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes. + // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that. + signal(SIGCHLD, SIG_IGN); +#endif + + // set up state machine + setState(stateDisabled); + + gIdleCallbacks.addFunction(idle, this); +} + +//--------------------------------------------------- + +LLVivoxVoiceClient::~LLVivoxVoiceClient() +{ +} + +//---------------------------------------------- + +void LLVivoxVoiceClient::init(LLPumpIO *pump) +{ + // constructor will set up LLVoiceClient::getInstance() + LLVivoxVoiceClient::getInstance()->mPump = pump; +} + +void LLVivoxVoiceClient::terminate() +{ + +// leaveAudioSession(); + logout(); + // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to. + // ms_sleep(2000); + connectorShutdown(); + closeSocket(); // Need to do this now -- bad things happen if the destructor does it later. + + // This will do unpleasant things on windows. +// killGateway(); + + + +} + +const LLVoiceVersionInfo& LLVivoxVoiceClient::getVersion() +{ + return mVoiceVersion; +} + +//--------------------------------------------------- + +void LLVivoxVoiceClient::updateSettings() +{ + setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); + setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); + std::string keyString = gSavedSettings.getString("PushToTalkButton"); + setPTTKey(keyString); + setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); + setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); + + std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); + setCaptureDevice(inputDevice); + std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); + setRenderDevice(outputDevice); + F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); + setMicGain(mic_level); + setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled")); +} + +///////////////////////////// +// utility functions + +bool LLVivoxVoiceClient::writeString(const std::string &str) +{ + bool result = false; + if(mConnected) + { + apr_status_t err; + apr_size_t size = (apr_size_t)str.size(); + apr_size_t written = size; + + //MARK: Turn this on to log outgoing XML +// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL; + + // check return code - sockets will fail (broken, etc.) + err = apr_socket_send( + mSocket->getSocket(), + (const char*)str.data(), + &written); + + if(err == 0) + { + // Success. + result = true; + } + // TODO: handle partial writes (written is number of bytes written) + // Need to set socket to non-blocking before this will work. +// else if(APR_STATUS_IS_EAGAIN(err)) +// { +// // +// } + else + { + // Assume any socket error means something bad. For now, just close the socket. + char buf[MAX_STRING]; + LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL; + daemonDied(); + } + } + + return result; +} + + +///////////////////////////// +// session control messages +void LLVivoxVoiceClient::connectorCreate() +{ + std::ostringstream stream; + std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); + std::string loglevel = "0"; + + // Transition to stateConnectorStarted when the connector handle comes back. + setState(stateConnectorStarting); + + std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(savedLogLevel != "-1") + { + LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; + loglevel = "10"; + } + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">" + << "<ClientName>V2 SDK</ClientName>" + << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>" + << "<Mode>Normal</Mode>" + << "<Logging>" + << "<Folder>" << logpath << "</Folder>" + << "<FileNamePrefix>Connector</FileNamePrefix>" + << "<FileNameSuffix>.log</FileNameSuffix>" + << "<LogLevel>" << loglevel << "</LogLevel>" + << "</Logging>" + << "<Application>SecondLifeViewer.1</Application>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::connectorShutdown() +{ + setState(stateConnectorStopping); + + if(!mConnectorHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "</Request>" + << "\n\n\n"; + + mConnectorHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID) +{ + + mAccountDisplayName = user_id; + + LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL; + + mAccountName = nameFromID(agentID); +} + +void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) +{ + if ( gAgent.getRegion() && mVoiceEnabled ) + { + std::string url = + gAgent.getRegion()->getCapability( + "ProvisionVoiceAccountRequest"); + + if ( url == "" ) return; + + LLHTTPClient::post( + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); + } +} + +void LLVivoxVoiceClient::login( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri) +{ + mVoiceSIPURIHostName = voice_sip_uri_hostname; + mVoiceAccountServerURI = voice_account_server_uri; + + if(!mAccountHandle.empty()) + { + // Already logged in. + LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL; + + // Don't process another login. + return; + } + else if ( account_name != mAccountName ) + { + //TODO: error? + LL_WARNS("Voice") << "Wrong account name! " << account_name + << " instead of " << mAccountName << LL_ENDL; + } + else + { + mAccountPassword = password; + } + + std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName"); + + if( !debugSIPURIHostName.empty() ) + { + mVoiceSIPURIHostName = debugSIPURIHostName; + } + + if( mVoiceSIPURIHostName.empty() ) + { + // we have an empty account server name + // so we fall back to hardcoded defaults + + if(LLGridManager::getInstance()->isInProductionGrid()) + { + // Use the release account server + mVoiceSIPURIHostName = "bhr.vivox.com"; + } + else + { + // Use the development account server + mVoiceSIPURIHostName = "bhd.vivox.com"; + } + } + + std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI"); + + if( !debugAccountServerURI.empty() ) + { + mVoiceAccountServerURI = debugAccountServerURI; + } + + if( mVoiceAccountServerURI.empty() ) + { + // If the account server URI isn't specified, construct it from the SIP URI hostname + mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/"; + } +} + +void LLVivoxVoiceClient::idle(void* user_data) +{ + LLVivoxVoiceClient* self = (LLVivoxVoiceClient*)user_data; + self->stateMachine(); +} + +std::string LLVivoxVoiceClient::state2string(LLVivoxVoiceClient::state inState) +{ + std::string result = "UNKNOWN"; + + // Prevent copy-paste errors when updating this list... +#define CASE(x) case x: result = #x; break + + switch(inState) + { + CASE(stateDisableCleanup); + CASE(stateDisabled); + CASE(stateStart); + CASE(stateDaemonLaunched); + CASE(stateConnecting); + CASE(stateConnected); + CASE(stateIdle); + CASE(stateMicTuningStart); + CASE(stateMicTuningRunning); + CASE(stateMicTuningStop); + CASE(stateConnectorStart); + CASE(stateConnectorStarting); + CASE(stateConnectorStarted); + CASE(stateLoginRetry); + CASE(stateLoginRetryWait); + CASE(stateNeedsLogin); + CASE(stateLoggingIn); + CASE(stateLoggedIn); + CASE(stateCreatingSessionGroup); + CASE(stateNoChannel); + CASE(stateJoiningSession); + CASE(stateSessionJoined); + CASE(stateRunning); + CASE(stateLeavingSession); + CASE(stateSessionTerminated); + CASE(stateLoggingOut); + CASE(stateLoggedOut); + CASE(stateConnectorStopping); + CASE(stateConnectorStopped); + CASE(stateConnectorFailed); + CASE(stateConnectorFailedWaiting); + CASE(stateLoginFailed); + CASE(stateLoginFailedWaiting); + CASE(stateJoinSessionFailed); + CASE(stateJoinSessionFailedWaiting); + CASE(stateJail); + } + +#undef CASE + + return result; +} + + + +void LLVivoxVoiceClient::setState(state inState) +{ + LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL; + + mState = inState; +} + +void LLVivoxVoiceClient::stateMachine() +{ + if(gDisconnected) + { + // The viewer has been disconnected from the sim. Disable voice. + setVoiceEnabled(false); + } + + if(mVoiceEnabled) + { + updatePosition(); + } + else if(mTuningMode) + { + // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled. + } + else + { + if((getState() != stateDisabled) && (getState() != stateDisableCleanup)) + { + // User turned off voice support. Send the cleanup messages, close the socket, and reset. + if(!mConnected) + { + // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill. + LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL; + killGateway(); + } + + logout(); + connectorShutdown(); + + setState(stateDisableCleanup); + } + } + + // Check for parcel boundary crossing + { + LLViewerRegion *region = gAgent.getRegion(); + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + + if(region && parcel) + { + S32 parcelLocalID = parcel->getLocalID(); + std::string regionName = region->getName(); + std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); + +// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; + + // The region name starts out empty and gets filled in later. + // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. + // If either is empty, wait for the next time around. + if(!regionName.empty()) + { + if(!capURI.empty()) + { + if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) + { + // We have changed parcels. Initiate a parcel channel lookup. + mCurrentParcelLocalID = parcelLocalID; + mCurrentRegionName = regionName; + + parcelChanged(); + } + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; + } + } + } + } + + switch(getState()) + { + //MARK: stateDisableCleanup + case stateDisableCleanup: + // Clean up and reset everything. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + mConnectorHandle.clear(); + mAccountHandle.clear(); + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateDisabled); + break; + + //MARK: stateDisabled + case stateDisabled: + if(mTuningMode || (mVoiceEnabled && !mAccountName.empty())) + { + setState(stateStart); + } + break; + + //MARK: stateStart + case stateStart: + if(gSavedSettings.getBOOL("CmdLineDisableVoice")) + { + // Voice is locked out, we must not launch the vivox daemon. + setState(stateJail); + } + else if(!isGatewayRunning()) + { + if(true) + { + // Launch the voice daemon + + // *FIX:Mani - Using the executable dir instead + // of mAppRODataDir, the working directory from which the app + // is launched. + //std::string exe_path = gDirUtilp->getAppRODataDir(); + std::string exe_path = gDirUtilp->getExecutableDir(); + exe_path += gDirUtilp->getDirDelimiter(); +#if LL_WINDOWS + exe_path += "SLVoice.exe"; +#elif LL_DARWIN + exe_path += "../Resources/SLVoice"; +#else + exe_path += "SLVoice"; +#endif + // See if the vivox executable exists + llstat s; + if(!LLFile::stat(exe_path, &s)) + { + // vivox executable exists. Build the command line and launch the daemon. + // SLIM SDK: these arguments are no longer necessary. +// std::string args = " -p tcp -h -c"; + std::string args; + std::string cmd; + std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(loglevel.empty()) + { + loglevel = "-1"; // turn logging off completely + } + + args += " -ll "; + args += loglevel; + + LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL; + +#if LL_WINDOWS + PROCESS_INFORMATION pinfo; + STARTUPINFOA sinfo; + + memset(&sinfo, 0, sizeof(sinfo)); + + std::string exe_dir = gDirUtilp->getAppRODataDir(); + cmd = "SLVoice.exe"; + cmd += args; + + // So retarded. Windows requires that the second parameter to CreateProcessA be writable (non-const) string... + char *args2 = new char[args.size() + 1]; + strcpy(args2, args.c_str()); + if(!CreateProcessA(exe_path.c_str(), args2, NULL, NULL, FALSE, 0, NULL, exe_dir.c_str(), &sinfo, &pinfo)) + { +// DWORD dwErr = GetLastError(); + } + else + { + // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on + // CloseHandle(pinfo.hProcess); // stops leaks - nothing else + sGatewayHandle = pinfo.hProcess; + CloseHandle(pinfo.hThread); // stops leaks - nothing else + } + + delete[] args2; +#else // LL_WINDOWS + // This should be the same for mac and linux + { + std::vector<std::string> arglist; + arglist.push_back(exe_path); + + // Split the argument string into separate strings for each argument + typedef boost::tokenizer<boost::char_separator<char> > tokenizer; + boost::char_separator<char> sep(" "); + tokenizer tokens(args, sep); + tokenizer::iterator token_iter; + + for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) + { + arglist.push_back(*token_iter); + } + + // create an argv vector for the child process + char **fakeargv = new char*[arglist.size() + 1]; + int i; + for(i=0; i < arglist.size(); i++) + fakeargv[i] = const_cast<char*>(arglist[i].c_str()); + + fakeargv[i] = NULL; + + fflush(NULL); // flush all buffers before the child inherits them + pid_t id = vfork(); + if(id == 0) + { + // child + execv(exe_path.c_str(), fakeargv); + + // If we reach this point, the exec failed. + // Use _exit() instead of exit() per the vfork man page. + _exit(0); + } + + // parent + delete[] fakeargv; + sGatewayPID = id; + } +#endif // LL_WINDOWS + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost").c_str(), gSavedSettings.getU32("VivoxVoicePort")); + } + else + { + LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL; + } + } + else + { + // SLIM SDK: port changed from 44124 to 44125. + // We can connect to a client gateway running on another host. This is useful for testing. + // To do this, launch the gateway on a nearby host like this: + // vivox-gw.exe -p tcp -i 0.0.0.0:44125 + // and put that host's IP address here. + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost"), gSavedSettings.getU32("VivoxVoicePort")); + } + + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + setState(stateDaemonLaunched); + + // Dirty the states we'll need to sync with the daemon when it comes up. + mPTTDirty = true; + mMicVolumeDirty = true; + mSpeakerVolumeDirty = true; + mSpeakerMuteDirty = true; + // These only need to be set if they're not default (i.e. empty string). + mCaptureDeviceDirty = !mCaptureDevice.empty(); + mRenderDeviceDirty = !mRenderDevice.empty(); + + mMainSessionGroupHandle.clear(); + } + break; + + //MARK: stateDaemonLaunched + case stateDaemonLaunched: + if(mUpdateTimer.hasExpired()) + { + LL_DEBUGS("Voice") << "Connecting to vivox daemon:" << mDaemonHost << LL_ENDL; + + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + if(!mSocket) + { + mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); + } + + mConnected = mSocket->blockingConnect(mDaemonHost); + if(mConnected) + { + setState(stateConnecting); + } + else + { + // If the connect failed, the socket may have been put into a bad state. Delete it. + closeSocket(); + } + } + break; + + //MARK: stateConnecting + case stateConnecting: + // Can't do this until we have the pump available. + if(mPump) + { + // MBW -- Note to self: pumps and pipes examples in + // indra/test/io.cpp + // indra/test/llpipeutil.{cpp|h} + + // Attach the pumps and pipes + + LLPumpIO::chain_t readChain; + + readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket))); + readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser())); + + mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS); + + setState(stateConnected); + } + + break; + + //MARK: stateConnected + case stateConnected: + // Initial devices query + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); + + mLoginRetryCount = 0; + + setState(stateIdle); + break; + + //MARK: stateIdle + case stateIdle: + // This is the idle state where we're connected to the daemon but haven't set up a connector yet. + if(mTuningMode) + { + mTuningExitState = stateIdle; + setState(stateMicTuningStart); + } + else if(!mVoiceEnabled) + { + // We never started up the connector. This will shut down the daemon. + setState(stateConnectorStopped); + } + else if(!mAccountName.empty()) + { + LLViewerRegion *region = gAgent.getRegion(); + + if(region) + { + if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) + { + if ( mAccountPassword.empty() ) + { + requestVoiceAccountProvision(); + } + setState(stateConnectorStart); + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; + } + } + } + break; + + //MARK: stateMicTuningStart + case stateMicTuningStart: + if(mUpdateTimer.hasExpired()) + { + if(mCaptureDeviceDirty || mRenderDeviceDirty) + { + // These can't be changed while in tuning mode. Set them before starting. + std::ostringstream stream; + + buildSetCaptureDevice(stream); + buildSetRenderDevice(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // This will come around again in the same state and start the capture, after the timer expires. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + } + else + { + // duration parameter is currently unused, per Mike S. + tuningCaptureStartSendMessage(10000); + + setState(stateMicTuningRunning); + } + } + + break; + + //MARK: stateMicTuningRunning + case stateMicTuningRunning: + if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty) + { + // All of these conditions make us leave tuning mode. + setState(stateMicTuningStop); + } + else + { + // process mic/speaker volume changes + if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty) + { + std::ostringstream stream; + + if(mTuningMicVolumeDirty) + { + LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">" + << "<Level>" << mTuningMicVolume << "</Level>" + << "</Request>\n\n\n"; + } + + if(mTuningSpeakerVolumeDirty) + { + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">" + << "<Level>" << mTuningSpeakerVolume << "</Level>" + << "</Request>\n\n\n"; + } + + mTuningMicVolumeDirty = false; + mTuningSpeakerVolumeDirty = false; + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + } + break; + + //MARK: stateMicTuningStop + case stateMicTuningStop: + { + // transition out of mic tuning + tuningCaptureStopSendMessage(); + + setState(mTuningExitState); + + // if we exited just to change devices, this will keep us from re-entering too fast. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + } + break; + + //MARK: stateConnectorStart + case stateConnectorStart: + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else if(!mVoiceAccountServerURI.empty()) + { + connectorCreate(); + } + break; + + //MARK: stateConnectorStarting + case stateConnectorStarting: // waiting for connector handle + // connectorCreateResponse() will transition from here to stateConnectorStarted. + break; + + //MARK: stateConnectorStarted + case stateConnectorStarted: // connector handle received + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else + { + // The connector is started. Send a login message. + setState(stateNeedsLogin); + } + break; + + //MARK: stateLoginRetry + case stateLoginRetry: + if(mLoginRetryCount == 0) + { + // First retry -- display a message to the user + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY); + } + + mLoginRetryCount++; + + if(mLoginRetryCount > MAX_LOGIN_RETRIES) + { + LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL; + setState(stateLoginFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL; + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS); + setState(stateLoginRetryWait); + } + break; + + //MARK: stateLoginRetryWait + case stateLoginRetryWait: + if(mUpdateTimer.hasExpired()) + { + setState(stateNeedsLogin); + } + break; + + //MARK: stateNeedsLogin + case stateNeedsLogin: + if(!mAccountPassword.empty()) + { + setState(stateLoggingIn); + loginSendMessage(); + } + break; + + //MARK: stateLoggingIn + case stateLoggingIn: // waiting for account handle + // loginResponse() will transition from here to stateLoggedIn. + break; + + //MARK: stateLoggedIn + case stateLoggedIn: // account handle received + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); + + // request the current set of block rules (we'll need them when updating the friends list) + accountListBlockRulesSendMessage(); + + // request the current set of auto-accept rules + accountListAutoAcceptRulesSendMessage(); + + // Set up the mute list observer if it hasn't been set up already. + if((!sMuteListListener_listening)) + { + LLMuteList::getInstance()->addObserver(&mutelist_listener); + sMuteListListener_listening = true; + } + + // Set up the friends list observer if it hasn't been set up already. + if(friendslist_listener == NULL) + { + friendslist_listener = new LLVivoxVoiceClientFriendsObserver; + LLAvatarTracker::instance().addObserver(friendslist_listener); + } + + // Set the initial state of mic mute, local speaker volume, etc. + { + std::ostringstream stream; + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + +#if USE_SESSION_GROUPS + // create the main session group + sessionGroupCreateSendMessage(); + + setState(stateCreatingSessionGroup); +#else + // Not using session groups -- skip the stateCreatingSessionGroup state. + setState(stateNoChannel); + + // Initial kick-off of channel lookup logic + parcelChanged(); +#endif + break; + + //MARK: stateCreatingSessionGroup + case stateCreatingSessionGroup: + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // *TODO: Question: is this the right way out of this state + setState(stateSessionTerminated); + } + else if(!mMainSessionGroupHandle.empty()) + { + setState(stateNoChannel); + + // Start looped recording (needed for "panic button" anti-griefing tool) + recordingLoopStart(); + + // Initial kick-off of channel lookup logic + parcelChanged(); + } + break; + + //MARK: stateNoChannel + case stateNoChannel: + + LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL; + mSpatialJoiningNum = 0; + // Do this here as well as inside sendPositionalUpdate(). + // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. + sendFriendsListUpdates(); + + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // TODO: Question: Is this the right way out of this state? + setState(stateSessionTerminated); + } + else if(mTuningMode) + { + mTuningExitState = stateNoChannel; + setState(stateMicTuningStart); + } + else if(sessionNeedsRelog(mNextAudioSession)) + { + requestRelog(); + setState(stateSessionTerminated); + } + else if(mNextAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = mNextAudioSession; + if(!mAudioSession->mReconnect) + { + mNextAudioSession = NULL; + } + + // The old session may now need to be deleted. + reapSession(oldSession); + + if(!mAudioSession->mHandle.empty()) + { + // Connect to a session by session handle + + sessionMediaConnectSendMessage(mAudioSession); + } + else + { + // Connect to a session by URI + sessionCreateSendMessage(mAudioSession, true, false); + } + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); + setState(stateJoiningSession); + } + else if(!mSpatialSessionURI.empty()) + { + // If we're not headed elsewhere and have a spatial URI, return to spatial. + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } + break; + + //MARK: stateJoiningSession + case stateJoiningSession: // waiting for session handle + + // If this is true we have problem with connection to voice server (EXT-4313). + // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM. + if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM) + { + // Notify observers to let them know there is problem with voice + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl; + } + + // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for + // example for p2p many times while waiting for response, so it can't be used to detect errors + if(mAudioSession && mAudioSession->mIsSpatial) + { + mSpatialJoiningNum++; + } + + // joinedAudioSession() will transition from here to stateSessionJoined. + if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + if(mAudioSession && !mAudioSession->mHandle.empty()) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + } + break; + + //MARK: stateSessionJoined + case stateSessionJoined: // session handle received + + mSpatialJoiningNum = 0; + // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 + // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. + // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. + // This is a cheap way to make sure both have happened before proceeding. + if(mAudioSession && mAudioSession->mVoiceEnabled) + { + // Dirty state that may need to be sync'ed with the daemon. + mPTTDirty = true; + mSpeakerVolumeDirty = true; + mSpatialCoordsDirty = true; + + setState(stateRunning); + + // Start the throttle timer + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + // Events that need to happen when a session is joined could go here. + // Maybe send initial spatial data? + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); + + } + else if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession && mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + break; + + //MARK: stateRunning + case stateRunning: // steady state + // Disabling voice or disconnect requested. + if(!mVoiceEnabled || mSessionTerminateRequested) + { + leaveAudioSession(); + } + else + { + + // Figure out whether the PTT state needs to change + { + bool newPTT; + if(mUsePTT) + { + // If configured to use PTT, track the user state. + newPTT = mUserPTTState; + } + else + { + // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak). + newPTT = true; + } + + if(mMuteMic) + { + // This always overrides any other PTT setting. + newPTT = false; + } + + // Dirty if state changed. + if(newPTT != mPTT) + { + mPTT = newPTT; + mPTTDirty = true; + } + } + + if(!inSpatialChannel()) + { + // When in a non-spatial channel, never send positional updates. + mSpatialCoordsDirty = false; + } + else + { + // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) + enforceTether(); + } + + // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast) + // or every 10hz, whichever is sooner. + if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired()) + { + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + sendPositionalUpdate(); + } + } + break; + + //MARK: stateLeavingSession + case stateLeavingSession: // waiting for terminate session response + // The handler for the Session.Terminate response will transition from here to stateSessionTerminated. + break; + + //MARK: stateSessionTerminated + case stateSessionTerminated: + + // Must do this first, since it uses mAudioSession. + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); + + if(mAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = NULL; + // We just notified status observers about this change. Don't do it again. + mAudioSessionChanged = false; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + else + { + LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL; + } + + // Always reset the terminate request flag when we get here. + mSessionTerminateRequested = false; + + if(mVoiceEnabled && !mRelogRequested) + { + // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state). + setState(stateNoChannel); + } + else + { + // Shutting down voice, continue with disconnecting. + logout(); + + // The state machine will take it from here + mRelogRequested = false; + } + + break; + + //MARK: stateLoggingOut + case stateLoggingOut: // waiting for logout response + // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut. + break; + + //MARK: stateLoggedOut + case stateLoggedOut: // logout response received + + // Once we're logged out, all these things are invalid. + mAccountHandle.clear(); + deleteAllSessions(); + deleteAllBuddies(); + + if(mVoiceEnabled && !mRelogRequested) + { + // User was logged out, but wants to be logged in. Send a new login request. + setState(stateNeedsLogin); + } + else + { + // shut down the connector + connectorShutdown(); + } + break; + + //MARK: stateConnectorStopping + case stateConnectorStopping: // waiting for connector stop + // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped. + break; + + //MARK: stateConnectorStopped + case stateConnectorStopped: // connector stop received + setState(stateDisableCleanup); + break; + + //MARK: stateConnectorFailed + case stateConnectorFailed: + setState(stateConnectorFailedWaiting); + break; + //MARK: stateConnectorFailedWaiting + case stateConnectorFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateLoginFailed + case stateLoginFailed: + setState(stateLoginFailedWaiting); + break; + //MARK: stateLoginFailedWaiting + case stateLoginFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateJoinSessionFailed + case stateJoinSessionFailed: + // Transition to error state. Send out any notifications here. + if(mAudioSession) + { + LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL; + } + else + { + LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL; + } + + notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); + setState(stateJoinSessionFailedWaiting); + break; + + //MARK: stateJoinSessionFailedWaiting + case stateJoinSessionFailedWaiting: + // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message. + // Region crossings may leave this state and try the join again. + if(mSessionTerminateRequested) + { + setState(stateSessionTerminated); + } + break; + + //MARK: stateJail + case stateJail: + // We have given up. Do nothing. + break; + + } + + if(mAudioSession && mAudioSession->mParticipantsChanged) + { + mAudioSession->mParticipantsChanged = false; + mAudioSessionChanged = true; + } + + if(mAudioSessionChanged) + { + mAudioSessionChanged = false; + notifyParticipantObservers(); + } +} + +void LLVivoxVoiceClient::closeSocket(void) +{ + mSocket.reset(); + mConnected = false; +} + +void LLVivoxVoiceClient::loginSendMessage() +{ + std::ostringstream stream; + + bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps"); + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<AccountName>" << mAccountName << "</AccountName>" + << "<AccountPassword>" << mAccountPassword << "</AccountPassword>" + << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>" + << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>" + << "<BuddyManagementMode>Application</BuddyManagementMode>" + << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>" + << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"") + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::logout() +{ + // Ensure that we'll re-request provisioning before logging in again + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateLoggingOut); + logoutSendMessage(); +} + +void LLVivoxVoiceClient::logoutSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + mAccountHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListBlockRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionGroupCreateSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "creating session group" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<Type>Normal</Type>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::ostringstream stream; + stream + << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<URI>" << session->mSIPURI << "</URI>"; + + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~"; + + if(!session->mHash.empty()) + { + stream + << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>" + << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"; + } + + stream + << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" + << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" + << "<Name>" << mChannelName << "</Name>" + << "</Request>\n\n\n"; + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::string password; + if(!session->mHash.empty()) + { + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~" + ; + password = LLURI::escape(session->mHash, allowed_chars); + } + + std::ostringstream stream; + stream + << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<URI>" << session->mSIPURI << "</URI>" + << "<Name>" << mChannelName << "</Name>" + << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" + << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" + << "<Password>" << password << "</Password>" + << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>" + << "</Request>\n\n\n" + ; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL; + + session->mMediaConnectInProgress = true; + + std::ostringstream stream; + + stream + << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<Media>Audio</Media>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTextConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL; + + std::ostringstream stream; + + stream + << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTerminate() +{ + mSessionTerminateRequested = true; +} + +void LLVivoxVoiceClient::requestRelog() +{ + mSessionTerminateRequested = true; + mRelogRequested = true; +} + + +void LLVivoxVoiceClient::leaveAudioSession() +{ + if(mAudioSession) + { + LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL; + + switch(getState()) + { + case stateNoChannel: + // In this case, we want to pretend the join failed so our state machine doesn't get stuck. + // Skip the join failed transition state so we don't send out error notifications. + setState(stateJoinSessionFailedWaiting); + break; + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + if(!mAudioSession->mHandle.empty()) + { + +#if RECORD_EVERYTHING + // HACK: for testing only + // Save looped recording + std::string savepath("/tmp/vivoxrecording"); + { + time_t now = time(NULL); + const size_t BUF_SIZE = 64; + char time_str[BUF_SIZE]; /* Flawfinder: ignore */ + + strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); + savepath += time_str; + } + recordingLoopSave(savepath); +#endif + + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateLeavingSession); + } + else + { + LL_WARNS("Voice") << "called with no session handle" << LL_ENDL; + setState(stateSessionTerminated); + } + break; + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + setState(stateSessionTerminated); + break; + + default: + LL_WARNS("Voice") << "called from unknown state" << LL_ENDL; + break; + } + } + else + { + LL_WARNS("Voice") << "called with no active session" << LL_ENDL; + setState(stateSessionTerminated); + } +} + +void LLVivoxVoiceClient::sessionTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<Media>Audio</Media>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + +} + +void LLVivoxVoiceClient::sessionTextDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getCaptureDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getRenderDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::clearCaptureDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mCaptureDevices.clear(); +} + +void LLVivoxVoiceClient::addCaptureDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + + mCaptureDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getCaptureDevices() +{ + return mCaptureDevices; +} + +void LLVivoxVoiceClient::setCaptureDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mCaptureDevice.empty()) + { + mCaptureDevice.clear(); + mCaptureDeviceDirty = true; + } + } + else + { + if(mCaptureDevice != name) + { + mCaptureDevice = name; + mCaptureDeviceDirty = true; + } + } +} + +void LLVivoxVoiceClient::clearRenderDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mRenderDevices.clear(); +} + +void LLVivoxVoiceClient::addRenderDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + mRenderDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getRenderDevices() +{ + return mRenderDevices; +} + +void LLVivoxVoiceClient::setRenderDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mRenderDevice.empty()) + { + mRenderDevice.clear(); + mRenderDeviceDirty = true; + } + } + else + { + if(mRenderDevice != name) + { + mRenderDevice = name; + mRenderDeviceDirty = true; + } + } + +} + +void LLVivoxVoiceClient::tuningStart() +{ + mTuningMode = true; + LL_DEBUGS("Voice") << "Starting tuning" << LL_ENDL; + if(getState() >= stateNoChannel) + { + LL_DEBUGS("Voice") << "no channel" << LL_ENDL; + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::tuningStop() +{ + mTuningMode = false; +} + +bool LLVivoxVoiceClient::inTuningMode() +{ + bool result = false; + switch(getState()) + { + case stateMicTuningRunning: + result = true; + break; + default: + break; + } + return result; +} + +void LLVivoxVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop) +{ + mTuningAudioFile = name; + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">" + << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" + << "<Loop>" << (loop?"1":"0") << "</Loop>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningRenderStopSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">" + << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int duration) +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL; + + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">" + << "<Duration>" << duration << "</Duration>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStopSendMessage() +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL; + + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); + + mTuningEnergy = 0.0f; +} + +void LLVivoxVoiceClient::tuningSetMicVolume(float volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mTuningMicVolume) + { + mTuningMicVolume = scaled_volume; + mTuningMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::tuningSetSpeakerVolume(float volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mTuningSpeakerVolume) + { + mTuningSpeakerVolume = scaled_volume; + mTuningSpeakerVolumeDirty = true; + } +} + +float LLVivoxVoiceClient::tuningGetEnergy(void) +{ + return mTuningEnergy; +} + +bool LLVivoxVoiceClient::deviceSettingsAvailable() +{ + bool result = true; + + if(!mConnected) + result = false; + + if(mRenderDevices.empty()) + result = false; + + return result; +} + +void LLVivoxVoiceClient::refreshDeviceLists(bool clearCurrentList) +{ + if(clearCurrentList) + { + clearCaptureDevices(); + clearRenderDevices(); + } + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); +} + +void LLVivoxVoiceClient::daemonDied() +{ + // The daemon died, so the connection is gone. Reset everything and start over. + LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL; + + // Try to relaunch the daemon + setState(stateDisableCleanup); +} + +void LLVivoxVoiceClient::giveUp() +{ + // All has failed. Clean up and stop trying. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + setState(stateJail); +} + +static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) +{ + F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F64 npos[3]; + + // The original XML command was sent like this: + /* + << "<Position>" + << "<X>" << pos[VX] << "</X>" + << "<Y>" << pos[VZ] << "</Y>" + << "<Z>" << pos[VY] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << mAvatarVelocity[VX] << "</X>" + << "<Y>" << mAvatarVelocity[VZ] << "</Y>" + << "<Z>" << mAvatarVelocity[VY] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << l.mV[VX] << "</X>" + << "<Y>" << u.mV[VX] << "</Y>" + << "<Z>" << a.mV[VX] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << l.mV[VZ] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VY] << "</X>" + << "<Y>" << u.mV [VZ] << "</Y>" + << "<Z>" << a.mV [VY] << "</Z>" + << "</LeftOrientation>"; + */ + +#if 1 + // This was the original transform done when building the XML command + nat[0] = left.mV[VX]; + nat[1] = up.mV[VX]; + nat[2] = at.mV[VX]; + + nup[0] = left.mV[VZ]; + nup[1] = up.mV[VY]; + nup[2] = at.mV[VZ]; + + nl[0] = left.mV[VY]; + nl[1] = up.mV[VZ]; + nl[2] = at.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY]; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + + // This was the original transform done in the SDK + nat[0] = at.mV[2]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * left.mV[2]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = at.mV[0]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[0]; + + npos[2] = pos.mdV[2] * -1.0; + npos[1] = pos.mdV[1]; + npos[0] = pos.mdV[0]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } +#else + // This is the compose of the two transforms (at least, that's what I'm trying for) + nat[0] = at.mV[VX]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * up.mV[VZ]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = left.mV[VX]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY] * -1.0; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + +#endif +} + +void LLVivoxVoiceClient::sendPositionalUpdate(void) +{ + std::ostringstream stream; + + if(mSpatialCoordsDirty) + { + LLVector3 l, u, a, vel; + LLVector3d pos; + + mSpatialCoordsDirty = false; + + // Always send both speaker and listener positions together. + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"; + + stream << "<SpeakerPosition>"; + +// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL; + l = mAvatarRot.getLeftRow(); + u = mAvatarRot.getUpRow(); + a = mAvatarRot.getFwdRow(); + pos = mAvatarPosition; + vel = mAvatarVelocity; + + // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore. + // The old transform is replicated by this function. + oldSDKTransform(l, u, a, pos, vel); + + stream + << "<Position>" + << "<X>" << pos.mdV[VX] << "</X>" + << "<Y>" << pos.mdV[VY] << "</Y>" + << "<Z>" << pos.mdV[VZ] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << vel.mV[VX] << "</X>" + << "<Y>" << vel.mV[VY] << "</Y>" + << "<Z>" << vel.mV[VZ] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << a.mV[VX] << "</X>" + << "<Y>" << a.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << u.mV[VX] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << u.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VX] << "</X>" + << "<Y>" << l.mV [VY] << "</Y>" + << "<Z>" << l.mV [VZ] << "</Z>" + << "</LeftOrientation>"; + + stream << "</SpeakerPosition>"; + + stream << "<ListenerPosition>"; + + LLVector3d earPosition; + LLVector3 earVelocity; + LLMatrix3 earRot; + + switch(mEarLocation) + { + case earLocCamera: + default: + earPosition = mCameraPosition; + earVelocity = mCameraVelocity; + earRot = mCameraRot; + break; + + case earLocAvatar: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mAvatarRot; + break; + + case earLocMixed: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mCameraRot; + break; + } + + l = earRot.getLeftRow(); + u = earRot.getUpRow(); + a = earRot.getFwdRow(); + pos = earPosition; + vel = earVelocity; + +// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL; + + oldSDKTransform(l, u, a, pos, vel); + + stream + << "<Position>" + << "<X>" << pos.mdV[VX] << "</X>" + << "<Y>" << pos.mdV[VY] << "</Y>" + << "<Z>" << pos.mdV[VZ] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << vel.mV[VX] << "</X>" + << "<Y>" << vel.mV[VY] << "</Y>" + << "<Z>" << vel.mV[VZ] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << a.mV[VX] << "</X>" + << "<Y>" << a.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << u.mV[VX] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << u.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VX] << "</X>" + << "<Y>" << l.mV [VY] << "</Y>" + << "<Z>" << l.mV [VZ] << "</Z>" + << "</LeftOrientation>"; + + + stream << "</ListenerPosition>"; + + stream << "</Request>\n\n\n"; + } + + if(mAudioSession && mAudioSession->mVolumeDirty) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + mAudioSession->mVolumeDirty = false; + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + if(p->mVolumeDirty) + { + // Can't set volume/mute for yourself + if(!p->mIsSelf) + { + int volume = 56; // nominal default value + bool mute = p->mOnMuteList; + + if(p->mUserVolume != -1) + { + // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal") + if(p->mUserVolume < 100) + volume = (p->mUserVolume * 56) / 100; + else + volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56; + } + else if(p->mVolume != -1) + { + // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent) + volume = p->mVolume; + } + + + if(mute) + { + // SetParticipantMuteForMe doesn't work in p2p sessions. + // If we want the user to be muted, set their volume to 0 as well. + // This isn't perfect, but it will at least reduce their volume to a minimum. + volume = 0; + } + + if(volume == 0) + mute = true; + + LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL; + + // SLIM SDK: Send both volume and mute commands. + + // Send a "volume for me" command for the user. + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" + << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" + << "<Volume>" << volume << "</Volume>" + << "</Request>\n\n\n"; + + if(!mAudioSession->mIsP2P) + { + // Send a "mute for me" command for the user + // Doesn't work in P2P sessions + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" + << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" + << "<Mute>" << (mute?"1":"0") << "</Mute>" + << "<Scope>Audio</Scope>" + << "</Request>\n\n\n"; + } + } + + p->mVolumeDirty = false; + } + } + } + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. + // Batching them all together can choke SLVoice, so send them in separate writes. + sendFriendsListUpdates(); +} + +void LLVivoxVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) +{ + if(mCaptureDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">" + << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>" + << "</Request>" + << "\n\n\n"; + + mCaptureDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildSetRenderDevice(std::ostringstream &stream) +{ + if(mRenderDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">" + << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>" + << "</Request>" + << "\n\n\n"; + mRenderDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) +{ + buildSetCaptureDevice(stream); + + buildSetRenderDevice(stream); + + if(mPTTDirty) + { + mPTTDirty = false; + + // Send a local mute command. + // NOTE that the state of "PTT" is the inverse of "local mute". + // (i.e. when PTT is true, we send a mute command with "false", and vice versa) + + LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << (mPTT?"false":"true") << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mSpeakerMuteDirty) + { + const char *muteval = ((mSpeakerVolume <= scale_speaker_volume(0))?"true":"false"); + + mSpeakerMuteDirty = false; + + LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << muteval << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mSpeakerVolumeDirty) + { + mSpeakerVolumeDirty = false; + + LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << mSpeakerVolume << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mMicVolumeDirty) + { + mMicVolumeDirty = false; + + LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << mMicVolume << "</Value>" + << "</Request>\n\n\n"; + } + + +} + +void LLVivoxVoiceClient::checkFriend(const LLUUID& id) +{ + std::string name; + buddyListEntry *buddy = findBuddy(id); + + // Make sure we don't add a name before it's been looked up. + if(gCacheName->getFullName(id, name)) + { + + const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); + bool canSeeMeOnline = false; + if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)) + canSeeMeOnline = true; + + // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary. + + if(buddy) + { + // This buddy is already in both lists. + + if(name != buddy->mDisplayName) + { + // The buddy is in the list with the wrong name. Update it with the correct name. + LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL; + buddy->mDisplayName = name; + buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent. + } + } + else + { + // This buddy was not in the vivox list, needs to be added. + buddy = addBuddy(sipURIFromID(id), name); + buddy->mUUID = id; + } + + // In all the above cases, the buddy is in the SL friends list (which is how we got here). + buddy->mInSLFriends = true; + buddy->mCanSeeMeOnline = canSeeMeOnline; + buddy->mNameResolved = true; + + } + else + { + // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has. + if(buddy) + { + buddy->mNameResolved = false; + } + + // Initiate a lookup. + // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. + lookupName(id); + } +} + +void LLVivoxVoiceClient::clearAllLists() +{ + // FOR TESTING ONLY + + // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + std::ostringstream stream; + + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "</Request>\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry (so the block list doesn't fill up with junk) + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + } + + writeString(stream.str()); + + } +} + +void LLVivoxVoiceClient::sendFriendsListUpdates() +{ + if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) + { + mFriendsListDirty = false; + + if(0) + { + // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. + clearAllLists(); + return; + } + + LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; + + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + // reset the temp flags in the local buddy list + buddy_it->second->mInSLFriends = false; + } + + // correlate with the friends list + { + LLCollectAllBuddies collect; + LLAvatarTracker::instance().applyFunctor(collect); + LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); + LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); + + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + it = collect.mOffline.begin(); + end = collect.mOffline.end(); + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + } + + LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; + + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + // Ignore entries that aren't resolved yet. + if(buddy->mNameResolved) + { + std::ostringstream stream; + + if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate)) + { + if(mNumberOfAliases > 0) + { + // Add (or update) this entry in the vivox buddy list + buddy->mInVivoxBuddies = true; + buddy->mNeedsNameUpdate = false; + LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>" + << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command. + << "<GroupID>0</GroupID>" + << "</Request>\n\n\n"; + } + } + else if(!buddy->mInSLFriends) + { + // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "</Request>\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry, if any + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry, if any + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + } + } + + if(buddy->mInSLFriends) + { + + if(buddy->mCanSeeMeOnline) + { + // Buddy should not be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If the buddy has a block list entry, delete it. + if(buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + + + // If we just deleted a block list entry, add an auto-accept entry. + if(!buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = true; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "<AutoAddAsBuddy>0</AutoAddAsBuddy>" + << "</Request>\n\n\n"; + } + } + } + else + { + // Buddy should be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If this buddy has an autoaccept entry, delete it + if(buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + + // If we just deleted an auto-accept entry, add a block list entry. + if(!buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = true; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "<PresenceOnly>1</PresenceOnly>" + << "</Request>\n\n\n"; + } + } + } + + if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) + { + // Delete this entry from the local buddy list. This should NOT invalidate the iterator, + // since it has already been incremented to the next entry. + deleteBuddy(buddy->mURI); + } + + } + writeString(stream.str()); + } + } + } +} + +///////////////////////////// +// Response/Event handlers + +void LLVivoxVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL; + setState(stateConnectorFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + // Connector created, move forward. + LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL; + mVoiceVersion.serverVersion = versionID; + mConnectorHandle = connectorHandle; + if(getState() == stateConnectorStarting) + { + setState(stateConnectorStarted); + } + } +} + +void LLVivoxVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases) +{ + LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL; + + // Status code of 20200 means "bad password". We may want to special-case that at some point. + + if ( statusCode == 401 ) + { + // Login failure which is probably caused by the delay after a user's password being updated. + LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginRetry); + } + else if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginFailed); + } + else + { + // Login succeeded, move forward. + mAccountHandle = accountHandle; + mNumberOfAliases = numberOfAliases; + // This needs to wait until the AccountLoginStateChangeEvent is received. +// if(getState() == stateLoggingIn) +// { +// setState(stateLoggedIn); +// } + } +} + +void LLVivoxVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString) +{ + sessionState *session = findSession(requestId); + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mMediaConnectInProgress = false; + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + setState(stateJoinSessionFailed); + } + } + else + { + LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::logoutResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } +} + +void LLVivoxVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } + + mConnected = false; + + if(getState() == stateConnectorStopping) + { + setState(stateConnectorStopped); + } +} + +void LLVivoxVoiceClient::sessionAddedEvent( + std::string &uriString, + std::string &alias, + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool isChannel, + bool incoming, + std::string &nameString, + std::string &applicationString) +{ + sessionState *session = NULL; + + LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL; + + session = addSession(uriString, sessionHandle); + if(session) + { + session->mGroupHandle = sessionGroupHandle; + session->mIsChannel = isChannel; + session->mIncoming = incoming; + session->mAlias = alias; + + // Generate a caller UUID -- don't need to do this for channels + if(!session->mIsChannel) + { + if(IDFromName(session->mSIPURI, session->mCallerID)) + { + // Normal URI(base64-encoded UUID) + } + else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID)) + { + // Wrong URI, but an alias is available. Stash the incoming URI as an alternate + session->mAlternateSIPURI = session->mSIPURI; + + // and generate a proper URI from the ID. + setSessionURI(session, sipURIFromID(session->mCallerID)); + } + else + { + LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL; + setUUIDFromStringHash(session->mCallerID, session->mSIPURI); + session->mSynthesizedCallerID = true; + + // Can't look up the name in this case -- we have to extract it from the URI. + std::string namePortion = nameFromsipURI(session->mSIPURI); + if(namePortion.empty()) + { + // Didn't seem to be a SIP URI, just use the whole provided name. + namePortion = nameString; + } + + // Some incoming names may be separated with an underscore instead of a space. Fix this. + LLStringUtil::replaceChar(namePortion, '_', ' '); + + // Act like we just finished resolving the name (this stores it in all the right places) + avatarNameResolved(session->mCallerID, namePortion); + } + + LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL; + + if(!session->mSynthesizedCallerID) + { + // If we got here, we don't have a proper name. Initiate a lookup. + lookupName(session->mCallerID); + } + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle) +{ + LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL; + +#if USE_SESSION_GROUPS + if(mMainSessionGroupHandle.empty()) + { + // This is the first (i.e. "main") session group. Save its handle. + mMainSessionGroupHandle = sessionGroupHandle; + } + else + { + LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL; + } +#endif +} + +void LLVivoxVoiceClient::joinedAudioSession(sessionState *session) +{ + LL_DEBUGS("Voice") << "Joined Audio Session" << LL_ENDL; + if(mAudioSession != session) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = session; + mAudioSessionChanged = true; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + + // This is the session we're joining. + if(getState() == stateJoiningSession) + { + setState(stateSessionJoined); + + // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now. + // Add the current user as a participant here. + participantState *participant = session->addParticipant(sipURIFromName(mAccountName)); + if(participant) + { + participant->mIsSelf = true; + lookupName(participant->mAvatarID); + + LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + + if(!session->mIsChannel) + { + // this is a p2p session. Make sure the other end is added as a participant. + participantState *participant = session->addParticipant(session->mSIPURI); + if(participant) + { + if(participant->mAvatarIDValid) + { + lookupName(participant->mAvatarID); + } + else if(!session->mName.empty()) + { + participant->mDisplayName = session->mName; + avatarNameResolved(participant->mAvatarID, session->mName); + } + + // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here? + LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + } + } +} + +void LLVivoxVoiceClient::sessionRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle) +{ + LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + leftAudioSession(session); + + // This message invalidates the session's handle. Set it to empty. + setSessionHandle(session); + + // This also means that the session's session group is now empty. + // Terminate the session group so it doesn't leak. + sessionGroupTerminateSendMessage(session); + + // Reset the media state (we now have no info) + session->mMediaStreamState = streamStateUnknown; + session->mTextStreamState = streamStateUnknown; + + // Conditionally delete the session + reapSession(session); + } + else + { + LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::reapSession(sessionState *session) +{ + if(session) + { + if(!session->mHandle.empty()) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL; + } + else if(session->mCreateInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL; + } + else if(session->mMediaConnectInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL; + } + else if(session == mAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL; + } + else if(session == mNextAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL; + } + else + { + // TODO: Question: Should we check for queued text messages here? + // We don't have a reason to keep tracking this session, so just delete it. + LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL; + deleteSession(session); + session = NULL; + } + } + else + { +// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL; + } +} + +// Returns true if the session seems to indicate we've moved to a region on a different voice server +bool LLVivoxVoiceClient::sessionNeedsRelog(sessionState *session) +{ + bool result = false; + + if(session != NULL) + { + // Only make this check for spatial channels (so it won't happen for group or p2p calls) + if(session->mIsSpatial) + { + std::string::size_type atsign; + + atsign = session->mSIPURI.find("@"); + + if(atsign != std::string::npos) + { + std::string urihost = session->mSIPURI.substr(atsign + 1); + if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str())) + { + // The hostname in this URI is different from what we expect. This probably means we need to relog. + + // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of + // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator. + + result = true; + } + } + } + } + + return result; +} + +void LLVivoxVoiceClient::leftAudioSession( + sessionState *session) +{ + if(mAudioSession == session) + { + switch(getState()) + { + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + case stateLeavingSession: + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + // normal transition + LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + + case stateSessionTerminated: + // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state. + LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + break; + + default: + LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + } + } +} + +void LLVivoxVoiceClient::accountLoginStateChangeEvent( + std::string &accountHandle, + int statusCode, + std::string &statusString, + int state) +{ + /* + According to Mike S., status codes for this event are: + login_state_logged_out=0, + login_state_logged_in = 1, + login_state_logging_in = 2, + login_state_logging_out = 3, + login_state_resetting = 4, + login_state_error=100 + */ + + LL_DEBUGS("Voice") << "state change event: " << state << LL_ENDL; + switch(state) + { + case 1: + if(getState() == stateLoggingIn) + { + setState(stateLoggedIn); + } + break; + + case 3: + // The user is in the process of logging out. + setState(stateLoggingOut); + break; + + case 0: + // The user has been logged out. + setState(stateLoggedOut); + break; + + default: + //Used to be a commented out warning + LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL; + break; + } +} + +void LLVivoxVoiceClient::mediaStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + int statusCode, + std::string &statusString, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL; + + if(session) + { + // We know about this session + + // Save the state for later use + session->mMediaStreamState = state; + + switch(statusCode) + { + case 0: + case 200: + // generic success + // Don't change the saved error code (it may have been set elsewhere) + break; + default: + // save the status code for later + session->mErrorStatusCode = statusCode; + break; + } + + switch(state) + { + case streamStateIdle: + // Standard "left audio session" + session->mVoiceEnabled = false; + session->mMediaConnectInProgress = false; + leftAudioSession(session); + break; + + case streamStateConnected: + session->mVoiceEnabled = true; + session->mMediaConnectInProgress = false; + joinedAudioSession(session); + break; + + case streamStateRinging: + if(incoming) + { + // Send the voice chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID); + session->mVoiceInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + + } + else + { + LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL; + } +} + +void LLVivoxVoiceClient::textStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool enabled, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + // Save the state for later use + session->mTextStreamState = state; + + // We know about this session + switch(state) + { + case 0: // We see this when the text stream closes + LL_DEBUGS("Voice") << "stream closed" << LL_ENDL; + break; + + case 1: // We see this on an incoming call from the Connector + // Try to send any text messages queued for this session. + sendQueuedTextMessages(session); + + // Send the text chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mTextInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + } +} + +void LLVivoxVoiceClient::participantAddedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString, + std::string &displayNameString, + int participantType) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->addParticipant(uriString); + if(participant) + { + participant->mAccountName = nameString; + + LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + + if(participant->mAvatarIDValid) + { + // Initiate a lookup + lookupName(participant->mAvatarID); + } + else + { + // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work. + std::string namePortion = nameFromsipURI(uriString); + if(namePortion.empty()) + { + // Problem with the SIP URI, fall back to the display name + namePortion = displayNameString; + } + if(namePortion.empty()) + { + // Problems with both of the above, fall back to the account name + namePortion = nameString; + } + + // Set the display name (which is a hint to the active speakers window not to do its own lookup) + participant->mDisplayName = namePortion; + avatarNameResolved(participant->mAvatarID, namePortion); + } + } + } +} + +void LLVivoxVoiceClient::participantRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + session->removeParticipant(participant); + } + else + { + LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + + +void LLVivoxVoiceClient::participantUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + bool isModeratorMuted, + bool isSpeaking, + int volume, + F32 energy) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + + if(participant) + { + participant->mIsSpeaking = isSpeaking; + participant->mIsModeratorMuted = isModeratorMuted; + + // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false + if (isSpeaking) + { + participant->mSpeakingTimeout.reset(); + participant->mPower = energy; + } + else + { + participant->mPower = 0.0f; + } + + // *HACK: Minimal hack to fix EXT-6508, ignore the incoming volume if it is zero. + // This happens because we send volume zero to Vivox when someone is muted, + // Vivox then send it back to us, overwriting the previous volume. + // Remove this hack once volume refactoring from EXT-6031 is applied. + if (volume != 0) + { + participant->mVolume = volume; + } + + + // *HACK: mantipov: added while working on EXT-3544 + /* + Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE + LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER. + + participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted + Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug. + Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates. + + But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post() + voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager + and event is not fired. + + So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it + in LLCallFloater::draw() + */ + LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); + + // ignore session ID of local chat + if (voice_cnl && voice_cnl->getSessionID().notNull()) + { + LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID()); + if (speaker_manager) + { + speaker_manager->update(true); + } + } + + } + else + { + LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL; + } + } + else + { + LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::buddyPresenceEvent( + std::string &uriString, + std::string &alias, + std::string &statusString, + std::string &applicationString) +{ + buddyListEntry *buddy = findBuddy(uriString); + + if(buddy) + { + LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; + LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + if(applicationString.empty()) + { + // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. + // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. + + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // User went offline with a non-SLim-enabled viewer. + buddy->mOnlineSL = false; + } + else if ( stricmp("Online", statusString.c_str())== 0) + { + // User came online with a non-SLim-enabled viewer. + buddy->mOnlineSL = true; + } + else + { + // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. + // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. + buddy->mOnlineSLim = true; + } + } + else if(applicationString.find("SecondLifeViewer") != std::string::npos) + { + // This presence event is from a viewer that sets the application string + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // Viewer says they're offline + buddy->mOnlineSL = false; + } + else + { + // Viewer says they're online + buddy->mOnlineSL = true; + } + } + else + { + // This presence event is from something which is NOT the SL viewer (assume it's SLim). + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // SLim says they're offline + buddy->mOnlineSLim = false; + } + else + { + // SLim says they're online + buddy->mOnlineSLim = true; + } + } + + LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. + LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); + + notifyFriendObservers(); + } + else + { + LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; + } +} + +void LLVivoxVoiceClient::messageEvent( + std::string &sessionHandle, + std::string &uriString, + std::string &alias, + std::string &messageHeader, + std::string &messageBody, + std::string &applicationString) +{ + LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL; +// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL; + + if(messageHeader.find("text/html") != std::string::npos) + { + std::string message; + + { + const std::string startMarker = "<body"; + const std::string startMarker2 = ">"; + const std::string endMarker = "</body>"; + const std::string startSpan = "<span"; + const std::string endSpan = "</span>"; + std::string::size_type start; + std::string::size_type end; + + // Default to displaying the raw string, so the message gets through. + message = messageBody; + + // Find the actual message text within the XML fragment + start = messageBody.find(startMarker); + start = messageBody.find(startMarker2, start); + end = messageBody.find(endMarker); + + if(start != std::string::npos) + { + start += startMarker2.size(); + + if(end != std::string::npos) + end -= start; + + message.assign(messageBody, start, end); + } + else + { + // Didn't find a <body>, try looking for a <span> instead. + start = messageBody.find(startSpan); + start = messageBody.find(startMarker2, start); + end = messageBody.find(endSpan); + + if(start != std::string::npos) + { + start += startMarker2.size(); + + if(end != std::string::npos) + end -= start; + + message.assign(messageBody, start, end); + } + } + } + +// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL; + + // strip formatting tags + { + std::string::size_type start; + std::string::size_type end; + + while((start = message.find('<')) != std::string::npos) + { + if((end = message.find('>', start + 1)) != std::string::npos) + { + // Strip out the tag + message.erase(start, (end + 1) - start); + } + else + { + // Avoid an infinite loop + break; + } + } + } + + // Decode ampersand-escaped chars + { + std::string::size_type mark = 0; + + // The text may contain text encoded with <, >, and & + mark = 0; + while((mark = message.find("<", mark)) != std::string::npos) + { + message.replace(mark, 4, "<"); + mark += 1; + } + + mark = 0; + while((mark = message.find(">", mark)) != std::string::npos) + { + message.replace(mark, 4, ">"); + mark += 1; + } + + mark = 0; + while((mark = message.find("&", mark)) != std::string::npos) + { + message.replace(mark, 5, "&"); + mark += 1; + } + } + + // strip leading/trailing whitespace (since we always seem to get a couple newlines) + LLStringUtil::trim(message); + +// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + bool is_busy = gAgent.getBusy(); + bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); + bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); + bool quiet_chat = false; + LLChat chat; + + chat.mMuted = is_muted && !is_linden; + + if(!chat.mMuted) + { + chat.mFromID = session->mCallerID; + chat.mFromName = session->mName; + chat.mSourceType = CHAT_SOURCE_AGENT; + + if(is_busy && !is_linden) + { + quiet_chat = true; + // TODO: Question: Return busy mode response here? Or maybe when session is started instead? + } + + LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; + gIMMgr->addMessage(session->mIMSessionID, + session->mCallerID, + session->mName.c_str(), + message.c_str(), + LLStringUtil::null, // default arg + IM_NOTHING_SPECIAL, // default arg + 0, // default arg + LLUUID::null, // default arg + LLVector3::zero, // default arg + true); // prepend name and make it a link to the user's profile + + } + } + } +} + +void LLVivoxVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + if (!stricmp(notificationType.c_str(), "Typing")) + { + // Other end started typing + // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else if (!stricmp(notificationType.c_str(), "NotTyping")) + { + // Other end stopped typing + // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else + { + LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) +{ + buddyListEntry *buddy = findBuddy(buddyURI); + + if(!buddy) + { + // Couldn't find buddy by URI, try converting the alias... + if(!alias.empty()) + { + LLUUID id; + if(IDFromName(alias, id)) + { + buddy = findBuddy(id); + } + } + } + + if(buddy) + { + std::ostringstream stream; + + if(buddy->mCanSeeMeOnline) + { + // Sending the response will create an auto-accept rule + buddy->mHasAutoAcceptListEntry = true; + } + else + { + // Sending the response will create a block rule + buddy->mHasBlockListEntry = true; + } + + if(buddy->mInSLFriends) + { + buddy->mInVivoxBuddies = true; + } + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>" + << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>" + << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::auxAudioPropertiesEvent(F32 energy) +{ + LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; + mTuningEnergy = energy; +} + +void LLVivoxVoiceClient::buddyListChanged() +{ + // This is called after we receive a BuddyAndGroupListChangedEvent. + mBuddyListMapPopulated = true; + mFriendsListDirty = true; +} + +void LLVivoxVoiceClient::muteListChanged() +{ + // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. + if(mAudioSession) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + // Check to see if this participant is on the mute list already + if(p->updateMuteState()) + mAudioSession->mVolumeDirty = true; + } + } +} + +void LLVivoxVoiceClient::updateFriends(U32 mask) +{ + if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) + { + // Just resend the whole friend list to the daemon + mFriendsListDirty = true; + } +} + +///////////////////////////// +// Managing list of participants +LLVivoxVoiceClient::participantState::participantState(const std::string &uri) : + mURI(uri), + mPTT(false), + mIsSpeaking(false), + mIsModeratorMuted(false), + mLastSpokeTimestamp(0.f), + mPower(0.f), + mVolume(-1), + mOnMuteList(false), + mUserVolume(-1), + mVolumeDirty(false), + mAvatarIDValid(false), + mIsSelf(false) +{ +} + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::addParticipant(const std::string &uri) +{ + participantState *result = NULL; + bool useAlternateURI = false; + + // Note: this is mostly the body of LLVivoxVoiceClient::sessionState::findParticipant(), but since we need to know if it + // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here. + { + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Use mSIPURI instead, since it will be properly encoded. + iter = mParticipantsByURI.find(mSIPURI); + useAlternateURI = true; + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + } + + if(!result) + { + // participant isn't already in one list or the other. + result = new participantState(useAlternateURI?mSIPURI:uri); + mParticipantsByURI.insert(participantMap::value_type(result->mURI, result)); + mParticipantsChanged = true; + + // Try to do a reverse transform on the URI to get the GUID back. + { + LLUUID id; + if(LLVivoxVoiceClient::getInstance()->IDFromName(result->mURI, id)) + { + result->mAvatarIDValid = true; + result->mAvatarID = id; + + if(result->updateMuteState()) + mVolumeDirty = true; + } + else + { + // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid. + // This tells both code in LLVivoxVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache. + setUUIDFromStringHash(result->mAvatarID, uri); + } + } + + mParticipantsByUUID.insert(participantUUIDMap::value_type(result->mAvatarID, result)); + + result->mUserVolume = LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID); + + LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL; + } + + return result; +} + +bool LLVivoxVoiceClient::participantState::updateMuteState() +{ + bool result = false; + + if(mAvatarIDValid) + { + bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); + if(mOnMuteList != isMuted) + { + mOnMuteList = isMuted; + mVolumeDirty = true; + result = true; + } + } + return result; +} + +bool LLVivoxVoiceClient::participantState::isAvatar() +{ + return mAvatarIDValid; +} + +void LLVivoxVoiceClient::sessionState::removeParticipant(LLVivoxVoiceClient::participantState *participant) +{ + if(participant) + { + participantMap::iterator iter = mParticipantsByURI.find(participant->mURI); + participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(participant->mAvatarID); + + LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; + + if(iter == mParticipantsByURI.end()) + { + LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL; + } + else if(iter2 == mParticipantsByUUID.end()) + { + LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; + } + else if(iter->second != iter2->second) + { + LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL; + } + else + { + mParticipantsByURI.erase(iter); + mParticipantsByUUID.erase(iter2); + + delete participant; + mParticipantsChanged = true; + } + } +} + +void LLVivoxVoiceClient::sessionState::removeAllParticipants() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mParticipantsByURI.empty()) + { + removeParticipant(mParticipantsByURI.begin()->second); + } + + if(!mParticipantsByUUID.empty()) + { + LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::getParticipantList(std::set<LLUUID> &participants) +{ + if(mAudioSession) + { + for(participantUUIDMap::iterator iter = mAudioSession->mParticipantsByUUID.begin(); + iter != mAudioSession->mParticipantsByUUID.end(); + iter++) + { + participants.insert(iter->first); + } + } +} + +bool LLVivoxVoiceClient::isParticipant(const LLUUID &speaker_id) +{ + if(mAudioSession) + { + return (mAudioSession->mParticipantsByUUID.find(speaker_id) != mAudioSession->mParticipantsByUUID.end()); + } + return false; +} + + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::findParticipant(const std::string &uri) +{ + participantState *result = NULL; + + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Look up the other URI + iter = mParticipantsByURI.find(mSIPURI); + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::sessionState::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + participantUUIDMap::iterator iter = mParticipantsByUUID.find(id); + + if(iter != mParticipantsByUUID.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + + if(mAudioSession) + { + result = mAudioSession->findParticipantByID(id); + } + + return result; +} + + +void LLVivoxVoiceClient::parcelChanged() +{ + if(getState() >= stateNoChannel) + { + // If the user is logged in, start a channel lookup. + LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + + std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); + LLSD data; + LLHTTPClient::post( + url, + data, + new LLVivoxVoiceClientCapResponder); + } + else + { + // The transition to stateNoChannel needs to kick this off again. + LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::switchChannel( + std::string uri, + bool spatial, + bool no_reconnect, + bool is_p2p, + std::string hash) +{ + bool needsSwitch = false; + + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << " with uri \"" << uri << "\"" + << (spatial?", spatial is true":", spatial is false") + << LL_ENDL; + + switch(getState()) + { + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + case stateNoChannel: + // Always switch to the new URI from these states. + needsSwitch = true; + break; + + default: + if(mSessionTerminateRequested) + { + // If a terminate has been requested, we need to compare against where the URI we're already headed to. + if(mNextAudioSession) + { + if(mNextAudioSession->mSIPURI != uri) + needsSwitch = true; + } + else + { + // mNextAudioSession is null -- this probably means we're on our way back to spatial. + if(!uri.empty()) + { + // We do want to process a switch in this case. + needsSwitch = true; + } + } + } + else + { + // Otherwise, compare against the URI we're in now. + if(mAudioSession) + { + if(mAudioSession->mSIPURI != uri) + { + needsSwitch = true; + } + } + else + { + if(!uri.empty()) + { + // mAudioSession is null -- it's not clear what case would cause this. + // For now, log it as a warning and see if it ever crops up. + LL_WARNS("Voice") << "No current audio session." << LL_ENDL; + } + } + } + break; + } + + if(needsSwitch) + { + if(uri.empty()) + { + // Leave any channel we may be in + LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL; + + sessionState *oldSession = mNextAudioSession; + mNextAudioSession = NULL; + + // The old session may now need to be deleted. + reapSession(oldSession); + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + } + else + { + LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL; + + mNextAudioSession = addSession(uri); + mNextAudioSession->mHash = hash; + mNextAudioSession->mIsSpatial = spatial; + mNextAudioSession->mReconnect = !no_reconnect; + mNextAudioSession->mIsP2P = is_p2p; + } + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session URI + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } + } +} + +void LLVivoxVoiceClient::joinSession(sessionState *session) +{ + mNextAudioSession = session; + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session handle + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setNonSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + switchChannel(uri, false, false, false, credentials); +} + +void LLVivoxVoiceClient::setSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + mSpatialSessionURI = uri; + mSpatialSessionCredentials = credentials; + mAreaVoiceDisabled = mSpatialSessionURI.empty(); + + LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL; + + if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial))) + { + // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels. + LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL; + } + else + { + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } +} + +void LLVivoxVoiceClient::callUser(const LLUUID &uuid) +{ + std::string userURI = sipURIFromID(uuid); + + switchChannel(userURI, false, true, true); +} + +LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user already exists + sessionState *session = findSession(uuid); + if(!session) + { + // No session with user, need to start one. + std::string uri = sipURIFromID(uuid); + session = addSession(uri); + + llassert(session); + if (!session) return NULL; + + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + session->mCallerID = uuid; + } + + if(session->mHandle.empty()) + { + // Session isn't active -- start it up. + sessionCreateSendMessage(session, false, true); + } + else + { + // Session is already active -- start up text. + sessionTextConnectSendMessage(session); + } + + return session; +} + +BOOL LLVivoxVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) +{ + bool result = false; + + // Attempt to locate the indicated session + sessionState *session = startUserIMSession(participant_id); + if(session) + { + // found the session, attempt to send the message + session->mTextMsgQueue.push(message); + + // Try to send queued messages (will do nothing if the session is not open yet) + sendQueuedTextMessages(session); + + // The message is queued, so we succeed. + result = true; + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL; + } + + return result; +} + +void LLVivoxVoiceClient::sendQueuedTextMessages(sessionState *session) +{ + if(session->mTextStreamState == 1) + { + if(!session->mTextMsgQueue.empty()) + { + std::ostringstream stream; + + while(!session->mTextMsgQueue.empty()) + { + std::string message = session->mTextMsgQueue.front(); + session->mTextMsgQueue.pop(); + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<MessageHeader>text/HTML</MessageHeader>" + << "<MessageBody>" << message << "</MessageBody>" + << "</Request>" + << "\n\n\n"; + } + writeString(stream.str()); + } + } + else + { + // Session isn't connected yet, defer until later. + } +} + +void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user exists + sessionState *session = findSession(uuid); + if(session) + { + // found the session + if(!session->mHandle.empty()) + { + sessionTextDisconnectSendMessage(session); + } + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; + } +} + +bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle) +{ + // this is only ever used to answer incoming p2p call invites. + + sessionState *session = findSession(sessionHandle); + if(session) + { + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + + joinSession(session); + return true; + } + + return false; +} + +BOOL LLVivoxVoiceClient::isOnlineSIP(const LLUUID &id) +{ + bool result = false; + buddyListEntry *buddy = findBuddy(id); + if(buddy) + { + result = buddy->mOnlineSLim; + LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; + } + + if(!result) + { + // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. + sessionState *session = findSession(id); + if(session && !session->mHandle.empty()) + { + if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) + { + LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; + // we have a p2p text session open with this user, so by definition they're online. + result = true; + } + } + } + + return result; +} + +bool LLVivoxVoiceClient::isVoiceWorking() +{ + //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758) + // Condition with joining spatial num was added to take into account possible problems with connection to voice + // server(EXT-4313). See bug descriptions and comments for MAX_NORMAL_JOINING_SPATIAL_NUM for more info. + return (mSpatialJoiningNum < MAX_NORMAL_JOINING_SPATIAL_NUM) && (stateLoggedIn <= mState) && (mState <= stateSessionTerminated); +} + +// Returns true if the indicated participant in the current audio session is really an SL avatar. +// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. +BOOL LLVivoxVoiceClient::isParticipantAvatar(const LLUUID &id) +{ + BOOL result = TRUE; + sessionState *session = findSession(id); + + if(session != NULL) + { + // this is a p2p session with the indicated caller, or the session with the specified UUID. + if(session->mSynthesizedCallerID) + result = FALSE; + } + else + { + // Didn't find a matching session -- check the current audio session for a matching participant + if(mAudioSession != NULL) + { + participantState *participant = findParticipantByID(id); + if(participant != NULL) + { + result = participant->isAvatar(); + } + } + } + + return result; +} + +// Returns true if calling back the session URI after the session has closed is possible. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) +{ + BOOL result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isCallBackPossible(); + } + + return result; +} + +// Returns true if the session can accepte text IM's. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) +{ + bool result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isTextIMPossible(); + } + + return result; +} + + +void LLVivoxVoiceClient::declineInvite(std::string &sessionHandle) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + sessionMediaDisconnectSendMessage(session); + } +} + +void LLVivoxVoiceClient::leaveNonSpatialChannel() +{ + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << LL_ENDL; + + // Make sure we don't rejoin the current session. + sessionState *oldNextSession = mNextAudioSession; + mNextAudioSession = NULL; + + // Most likely this will still be the current session at this point, but check it anyway. + reapSession(oldNextSession); + + verifySessionState(); + + sessionTerminate(); +} + +std::string LLVivoxVoiceClient::getCurrentChannel() +{ + std::string result; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = getAudioSessionURI(); + } + + return result; +} + +bool LLVivoxVoiceClient::inProximalChannel() +{ + bool result = false; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = inSpatialChannel(); + } + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromID(const LLUUID &id) +{ + std::string result; + result = "sip:"; + result += nameFromID(id); + result += "@"; + result += mVoiceSIPURIHostName; + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = "sip:"; + result += nameFromID(avatar->getID()); + result += "@"; + result += mVoiceSIPURIHostName; + } + + return result; +} + +std::string LLVivoxVoiceClient::nameFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = nameFromID(avatar->getID()); + } + return result; +} + +std::string LLVivoxVoiceClient::nameFromID(const LLUUID &uuid) +{ + std::string result; + + if (uuid.isNull()) { + //VIVOX, the uuid emtpy look for the mURIString and return that instead. + //result.assign(uuid.mURIStringName); + LLStringUtil::replaceChar(result, '_', ' '); + return result; + } + // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. + result = "x"; + + // Base64 encode and replace the pieces of base64 that are less compatible + // with e-mail local-parts. + // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet" + result += LLBase64::encode(uuid.mData, UUID_BYTES); + LLStringUtil::replaceChar(result, '+', '-'); + LLStringUtil::replaceChar(result, '/', '_'); + + // If you need to transform a GUID to this form on the Mac OS X command line, this will do so: + // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-') + + // The reverse transform can be done with: + // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p + + return result; +} + +bool LLVivoxVoiceClient::IDFromName(const std::string inName, LLUUID &uuid) +{ + bool result = false; + + // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com" + // If it is, convert to a bare name before doing the transform. + std::string name = nameFromsipURI(inName); + + // Doesn't look like a SIP URI, assume it's an actual name. + if(name.empty()) + name = inName; + + // This will only work if the name is of the proper form. + // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is: + // "xFnPP04IpREWNkuw1cOXlhw==" + + if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '=')) + { + // The name appears to have the right form. + + // Reverse the transforms done by nameFromID + std::string temp = name; + LLStringUtil::replaceChar(temp, '-', '+'); + LLStringUtil::replaceChar(temp, '_', '/'); + + U8 rawuuid[UUID_BYTES + 1]; + int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1); + if(len == UUID_BYTES) + { + // The decode succeeded. Stuff the bits into the result's UUID + memcpy(uuid.mData, rawuuid, UUID_BYTES); + result = true; + } + } + + if(!result) + { + // VIVOX: not a standard account name, just copy the URI name mURIString field + // and hope for the best. bpj + uuid.setNull(); // VIVOX, set the uuid field to nulls + } + + return result; +} + +std::string LLVivoxVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar) +{ + return avatar->getFullname(); +} + +std::string LLVivoxVoiceClient::sipURIFromName(std::string &name) +{ + std::string result; + result = "sip:"; + result += name; + result += "@"; + result += mVoiceSIPURIHostName; + +// LLStringUtil::toLower(result); + + return result; +} + +std::string LLVivoxVoiceClient::nameFromsipURI(const std::string &uri) +{ + std::string result; + + std::string::size_type sipOffset, atOffset; + sipOffset = uri.find("sip:"); + atOffset = uri.find("@"); + if((sipOffset != std::string::npos) && (atOffset != std::string::npos)) + { + result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4)); + } + + return result; +} + +bool LLVivoxVoiceClient::inSpatialChannel(void) +{ + bool result = false; + + if(mAudioSession) + result = mAudioSession->mIsSpatial; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionURI() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mSIPURI; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionHandle() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mHandle; + + return result; +} + + +///////////////////////////// +// Sending updates of current state + +void LLVivoxVoiceClient::enforceTether(void) +{ + LLVector3d tethered = mCameraRequestedPosition; + + // constrain 'tethered' to within 50m of mAvatarPosition. + { + F32 max_dist = 50.0f; + LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition; + F32 camera_distance = (F32)camera_offset.magVec(); + if(camera_distance > max_dist) + { + tethered = mAvatarPosition + + (max_dist / camera_distance) * camera_offset; + } + } + + if(dist_vec(mCameraPosition, tethered) > 0.1) + { + mCameraPosition = tethered; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::updatePosition(void) +{ + + LLViewerRegion *region = gAgent.getRegion(); + if(region && isAgentAvatarValid()) + { + LLMatrix3 rot; + LLVector3d pos; + + // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here... + // They're currently always set to zero. + + // Send the current camera position to the voice code + rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis()); + pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); + + LLVivoxVoiceClient::getInstance()->setCameraPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + + // Send the current avatar position to the voice code + rot = gAgentAvatarp->getRootJoint()->getWorldRotation().getMatrix3(); + pos = gAgentAvatarp->getPositionGlobal(); + + // TODO: Can we get the head offset from outside the LLVOAvatar? + // pos += LLVector3d(mHeadOffset); + pos += LLVector3d(0.f, 0.f, 1.f); + + LLVivoxVoiceClient::getInstance()->setAvatarPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + } +} + +void LLVivoxVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + mCameraRequestedPosition = position; + + if(mCameraVelocity != velocity) + { + mCameraVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mCameraRot != rot) + { + mCameraRot = rot; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + if(dist_vec(mAvatarPosition, position) > 0.1) + { + mAvatarPosition = position; + mSpatialCoordsDirty = true; + } + + if(mAvatarVelocity != velocity) + { + mAvatarVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mAvatarRot != rot) + { + mAvatarRot = rot; + mSpatialCoordsDirty = true; + } +} + +bool LLVivoxVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name) +{ + bool result = false; + + if(region) + { + name = region->getName(); + } + + if(!name.empty()) + result = true; + + return result; +} + +void LLVivoxVoiceClient::leaveChannel(void) +{ + if(getState() == stateRunning) + { + LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL; + mChannelName.clear(); + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setMuteMic(bool muted) +{ + mMuteMic = muted; +} + +void LLVivoxVoiceClient::setUserPTTState(bool ptt) +{ + mUserPTTState = ptt; +} + +bool LLVivoxVoiceClient::getUserPTTState() +{ + return mUserPTTState; +} + +void LLVivoxVoiceClient::inputUserControlState(bool down) +{ + if(mPTTIsToggle) + { + if(down) // toggle open-mic state on 'down' + { + toggleUserPTTState(); + } + } + else // set open-mic state as an absolute + { + setUserPTTState(down); + } +} + + +void LLVivoxVoiceClient::toggleUserPTTState(void) +{ + mUserPTTState = !mUserPTTState; +} + +void LLVivoxVoiceClient::setVoiceEnabled(bool enabled) +{ + if (enabled != mVoiceEnabled) + { + // TODO: Refactor this so we don't call into LLVoiceChannel, but simply + // use the status observer + mVoiceEnabled = enabled; + LLVoiceClientStatusObserver::EStatusType status; + + + if (enabled) + { + LLVoiceChannel::getCurrentVoiceChannel()->activate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; + } + else + { + // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. + LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; + } + } +} + +bool LLVivoxVoiceClient::voiceEnabled() +{ + return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice"); +} + +void LLVivoxVoiceClient::setLipSyncEnabled(BOOL enabled) +{ + mLipSyncEnabled = enabled; +} + +BOOL LLVivoxVoiceClient::lipSyncEnabled() +{ + + if ( mVoiceEnabled && stateDisabled != getState() ) + { + return mLipSyncEnabled; + } + else + { + return FALSE; + } +} + +void LLVivoxVoiceClient::setUsePTT(bool usePTT) +{ + if(usePTT && !mUsePTT) + { + // When the user turns on PTT, reset the current state. + mUserPTTState = false; + } + mUsePTT = usePTT; +} + +void LLVivoxVoiceClient::setPTTIsToggle(bool PTTIsToggle) +{ + if(!PTTIsToggle && mPTTIsToggle) + { + // When the user turns off toggle, reset the current state. + mUserPTTState = false; + } + + mPTTIsToggle = PTTIsToggle; +} + +bool LLVivoxVoiceClient::getPTTIsToggle() +{ + return mPTTIsToggle; +} + +void LLVivoxVoiceClient::setPTTKey(std::string &key) +{ + if(key == "MiddleMouse") + { + mPTTIsMiddleMouse = true; + } + else + { + mPTTIsMiddleMouse = false; + if(!LLKeyboard::keyFromString(key, &mPTTKey)) + { + // If the call failed, don't match any key. + key = KEY_NONE; + } + } +} + +void LLVivoxVoiceClient::setEarLocation(S32 loc) +{ + if(mEarLocation != loc) + { + LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; + + mEarLocation = loc; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setVoiceVolume(F32 volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mSpeakerVolume) + { + int min_volume = scale_speaker_volume(0); + if((scaled_volume == min_volume) || (mSpeakerVolume == min_volume)) + { + mSpeakerMuteDirty = true; + } + + mSpeakerVolume = scaled_volume; + mSpeakerVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::setMicGain(F32 volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mMicVolume) + { + mMicVolume = scaled_volume; + mMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::keyDown(KEY key, MASK mask) +{ + if (gKeyboard->getKeyRepeated(key)) + { + // ignore auto-repeat keys + return; + } + + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + + +} +void LLVivoxVoiceClient::keyUp(KEY key, MASK mask) +{ + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + +} +void LLVivoxVoiceClient::middleMouseState(bool down) +{ + if(mPTTIsMiddleMouse) + { + if(mPTTIsMiddleMouse) + { + inputUserControlState(down); + } + } +} + +///////////////////////////// +// Accessors for data related to nearby speakers +BOOL LLVivoxVoiceClient::getVoiceEnabled(const LLUUID& id) +{ + BOOL result = FALSE; + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled. + result = TRUE; + } + + return result; +} + +std::string LLVivoxVoiceClient::getDisplayName(const LLUUID& id) +{ + std::string result; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mDisplayName; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getIsSpeaking(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT) + { + participant->mIsSpeaking = FALSE; + } + result = participant->mIsSpeaking; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getIsModeratorMuted(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mIsModeratorMuted; + } + + return result; +} + +F32 LLVivoxVoiceClient::getCurrentPower(const LLUUID& id) +{ + F32 result = 0; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mPower; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getUsingPTT(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // Does "using PTT" mean they're configured with a push-to-talk button? + // For now, we know there's no PTT mechanism in place, so nobody is using it. + } + + return result; +} + +BOOL LLVivoxVoiceClient::getOnMuteList(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mOnMuteList; + } + + return result; +} + +// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100 +// internal = 400 * external^2 +F32 LLVivoxVoiceClient::getUserVolume(const LLUUID& id) +{ + F32 result = 0.0f; + + participantState *participant = findParticipantByID(id); + if(participant) + { + S32 ires = 100; // nominal default volume + + if(participant->mIsSelf) + { + // Always make it look like the user's own volume is set at the default. + } + else if(participant->mUserVolume != -1) + { + // Use the internal volume + ires = participant->mUserVolume; + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL; + } + else if(participant->mVolume != -1) + { + // Map backwards from vivox volume + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL; + + if(participant->mVolume < 56) + { + ires = (participant->mVolume * 100) / 56; + } + else + { + ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100; + } + } + result = sqrtf(((F32)ires) / 400.f); + } + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL; + + return result; +} + +void LLVivoxVoiceClient::setUserVolume(const LLUUID& id, F32 volume) +{ + if(mAudioSession) + { + participantState *participant = findParticipantByID(id); + if (participant) + { + // store this volume setting for future sessions + LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume); + // volume can amplify by as much as 4x! + S32 ivol = (S32)(400.f * volume * volume); + participant->mUserVolume = llclamp(ivol, 0, 400); + participant->mVolumeDirty = TRUE; + mAudioSession->mVolumeDirty = TRUE; + + } + } +} + +std::string LLVivoxVoiceClient::getGroupID(const LLUUID& id) +{ + std::string result; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mGroupID; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getAreaVoiceDisabled() +{ + return mAreaVoiceDisabled; +} + +void LLVivoxVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL; + + if(!mMainSessionGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Start</RecordingControlType>" + << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>" + << "<Filename>" << "" << "</Filename>" + << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>" + << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>" + << "</Request>\n\n\n"; + + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingLoopSave(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Flush</RecordingControlType>" + << "<Filename>" << filename << "</Filename>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Stop</RecordingControlType>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStart(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Start</RecordingControlType>" + << "<Filename>" << filename << "</Filename>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Stop</RecordingControlType>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackSetPaused(bool paused) +{ + // TODO: Implement once Vivox gives me a sample +} + +void LLVivoxVoiceClient::filePlaybackSetMode(bool vox, float speed) +{ + // TODO: Implement once Vivox gives me a sample +} + +LLVivoxVoiceClient::sessionState::sessionState() : + mErrorStatusCode(0), + mMediaStreamState(streamStateUnknown), + mTextStreamState(streamStateUnknown), + mCreateInProgress(false), + mMediaConnectInProgress(false), + mVoiceInvitePending(false), + mTextInvitePending(false), + mSynthesizedCallerID(false), + mIsChannel(false), + mIsSpatial(false), + mIsP2P(false), + mIncoming(false), + mVoiceEnabled(false), + mReconnect(false), + mVolumeDirty(false), + mParticipantsChanged(false) +{ +} + +LLVivoxVoiceClient::sessionState::~sessionState() +{ + removeAllParticipants(); +} + +bool LLVivoxVoiceClient::sessionState::isCallBackPossible() +{ + // This may change to be explicitly specified by vivox in the future... + // Currently, only PSTN P2P calls cannot be returned. + // Conveniently, this is also the only case where we synthesize a caller UUID. + return !mSynthesizedCallerID; +} + +bool LLVivoxVoiceClient::sessionState::isTextIMPossible() +{ + // This may change to be explicitly specified by vivox in the future... + return !mSynthesizedCallerID; +} + + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsBegin(void) +{ + return mSessions.begin(); +} + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsEnd(void) +{ + return mSessions.end(); +} + + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const std::string &handle) +{ + sessionState *result = NULL; + sessionMap::iterator iter = mSessionsByHandle.find(handle); + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSessionBeingCreatedByURI(const std::string &uri) +{ + sessionState *result = NULL; + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if(session->mCreateInProgress && (session->mSIPURI == uri)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const LLUUID &participant_id) +{ + sessionState *result = NULL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::addSession(const std::string &uri, const std::string &handle) +{ + sessionState *result = NULL; + + if(handle.empty()) + { + // No handle supplied. + // Check whether there's already a session with this URI + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *s = *iter; + if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri)) + { + // TODO: I need to think about this logic... it's possible that this case should raise an internal error. + result = s; + break; + } + } + } + else // (!handle.empty()) + { + // Check for an existing session with this handle + sessionMap::iterator iter = mSessionsByHandle.find(handle); + + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + } + + if(!result) + { + // No existing session found. + + LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL; + result = new sessionState(); + result->mSIPURI = uri; + result->mHandle = handle; + + mSessions.insert(result); + + if(!result->mHandle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(result->mHandle, result)); + } + } + else + { + // Found an existing session + + if(uri != result->mSIPURI) + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL; + setSessionURI(result, uri); + } + + if(handle != result->mHandle) + { + if(handle.empty()) + { + // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break. + LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL; + } + else + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL; + setSessionHandle(result, handle); + } + } + + LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL; + } + + verifySessionState(); + + return result; +} + +void LLVivoxVoiceClient::setSessionHandle(sessionState *session, const std::string &handle) +{ + // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly. + + if(!session->mHandle.empty()) + { + // Remove session from the map if it should have been there. + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL; + } + + mSessionsByHandle.erase(iter); + } + else + { + LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL; + } + } + + session->mHandle = handle; + + if(!handle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(session->mHandle, session)); + } + + verifySessionState(); +} + +void LLVivoxVoiceClient::setSessionURI(sessionState *session, const std::string &uri) +{ + // There used to be a map of session URIs to sessions, which made this complex.... + session->mSIPURI = uri; + + verifySessionState(); +} + +void LLVivoxVoiceClient::deleteSession(sessionState *session) +{ + // Remove the session from the handle map + if(!session->mHandle.empty()) + { + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL; + } + mSessionsByHandle.erase(iter); + } + } + + // Remove the session from the URI map + mSessions.erase(session); + + // At this point, the session should be unhooked from all lists and all state should be consistent. + verifySessionState(); + + // If this is the current audio session, clean up the pointer which will soon be dangling. + if(mAudioSession == session) + { + mAudioSession = NULL; + mAudioSessionChanged = true; + } + + // ditto for the next audio session + if(mNextAudioSession == session) + { + mNextAudioSession = NULL; + } + + // delete the session + delete session; +} + +void LLVivoxVoiceClient::deleteAllSessions() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mSessions.empty()) + { + deleteSession(*(sessionsBegin())); + } + + if(!mSessionsByHandle.empty()) + { + LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::verifySessionState(void) +{ + // This is mostly intended for debugging problems with session state management. + LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL; + + if(!session->mHandle.empty()) + { + // every session with a non-empty handle needs to be in the handle map + sessionMap::iterator i2 = mSessionsByHandle.find(session->mHandle); + if(i2 == mSessionsByHandle.end()) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(i2->second != session) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL; + } + } + } + } + + // check that every entry in the handle map points to a valid session in the session set + for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++) + { + sessionState *session = iter->second; + sessionIterator i2 = mSessions.find(session); + if(i2 == mSessions.end()) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(session->mHandle != (*i2)->mHandle) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL; + } + } + } +} + +LLVivoxVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : + mURI(uri) +{ + mOnlineSL = false; + mOnlineSLim = false; + mCanSeeMeOnline = true; + mHasBlockListEntry = false; + mHasAutoAcceptListEntry = false; + mNameResolved = false; + mInVivoxBuddies = false; + mInSLFriends = false; + mNeedsNameUpdate = false; +} + +void LLVivoxVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *buddy = addBuddy(uri, displayName); + buddy->mInVivoxBuddies = true; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri) +{ + std::string empty; + buddyListEntry *buddy = addBuddy(uri, empty); + if(buddy->mDisplayName.empty()) + { + buddy->mNameResolved = false; + } + return buddy; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + + if(iter != mBuddyListMap.end()) + { + // Found a matching buddy already in the map. + LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; + result = iter->second; + } + + if(!result) + { + // participant isn't already in one list or the other. + LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; + result = new buddyListEntry(uri); + result->mDisplayName = displayName; + + if(IDFromName(uri, result->mUUID)) + { + // Extracted UUID from name successfully. + } + else + { + LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; + } + + mBuddyListMap.insert(buddyListMap::value_type(result->mURI, result)); + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const std::string &uri) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const LLUUID &id) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mUUID == id) + { + result = iter->second; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddyByDisplayName(const std::string &name) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mDisplayName == name) + { + result = iter->second; + break; + } + } + + return result; +} + +void LLVivoxVoiceClient::deleteBuddy(const std::string &uri) +{ + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; + buddyListEntry *buddy = iter->second; + mBuddyListMap.erase(iter); + delete buddy; + } + else + { + LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; + } + +} + +void LLVivoxVoiceClient::deleteAllBuddies(void) +{ + while(!mBuddyListMap.empty()) + { + deleteBuddy(mBuddyListMap.begin()->first); + } + + // Don't want to correlate with friends list when we've emptied the buddy list. + mBuddyListMapPopulated = false; + + // Don't want to correlate with friends list when we've reset the block rules. + mBlockRulesListReceived = false; + mAutoAcceptRulesListReceived = false; +} + +void LLVivoxVoiceClient::deleteAllBlockRules(void) +{ + // Clear the block list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasBlockListEntry = false; + } +} + +void LLVivoxVoiceClient::deleteAllAutoAcceptRules(void) +{ + // Clear the auto-accept list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasAutoAcceptListEntry = false; + } +} + +void LLVivoxVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(blockMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; + buddy = addBuddy(blockMask); + } + + if(buddy != NULL) + { + buddy->mHasBlockListEntry = true; + } +} + +void LLVivoxVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(autoAcceptMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; + buddy = addBuddy(autoAcceptMask); + } + + if(buddy != NULL) + { + buddy->mHasAutoAcceptListEntry = true; + } +} + +void LLVivoxVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mBlockRulesListReceived = true; +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mAutoAcceptRulesListReceived = true; +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyParticipantObservers() +{ + for (observer_set_t::iterator it = mParticipantObservers.begin(); + it != mParticipantObservers.end(); + ) + { + LLVoiceClientParticipantObserver* observer = *it; + observer->onChange(); + // In case onChange() deleted an entry. + it = mParticipantObservers.upper_bound(observer); + } +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) +{ + if(mAudioSession) + { + if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN) + { + switch(mAudioSession->mErrorStatusCode) + { + case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break; + case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break; + case 20715: + //invalid channel, we may be using a set of poorly cached + //info + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + case 1009: + //invalid username and password + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + } + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + } + else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) + { + switch(mAudioSession->mErrorStatusCode) + { + case 404: // NOT_FOUND + case 480: // TEMPORARILY_UNAVAILABLE + case 408: // REQUEST_TIMEOUT + // call failed because other user was not available + // treat this as an error case + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + break; + } + } + } + + LL_DEBUGS("Voice") + << " " << LLVoiceClientStatusObserver::status2string(status) + << ", session URI " << getAudioSessionURI() + << (inSpatialChannel()?", proximal is true":", proximal is false") + << LL_ENDL; + + for (status_observer_set_t::iterator it = mStatusObservers.begin(); + it != mStatusObservers.end(); + ) + { + LLVoiceClientStatusObserver* observer = *it; + observer->onChange(status, getAudioSessionURI(), inSpatialChannel()); + // In case onError() deleted an entry. + it = mStatusObservers.upper_bound(observer); + } + +} + +void LLVivoxVoiceClient::addObserver(LLFriendObserver* observer) +{ + mFriendObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLFriendObserver* observer) +{ + mFriendObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyFriendObservers() +{ + for (friend_observer_set_t::iterator it = mFriendObservers.begin(); + it != mFriendObservers.end(); + ) + { + LLFriendObserver* observer = *it; + it++; + // The only friend-related thing we notify on is online/offline transitions. + observer->changed(LLFriendObserver::ONLINE); + } +} + +void LLVivoxVoiceClient::lookupName(const LLUUID &id) +{ + BOOL is_group = FALSE; + gCacheName->get(id, is_group, &LLVivoxVoiceClient::onAvatarNameLookup); +} + +//static +void LLVivoxVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) +{ + std::string name = llformat("%s %s", first.c_str(), last.c_str()); + LLVivoxVoiceClient::getInstance()->avatarNameResolved(id, name); + +} + +void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) +{ + // If the avatar whose name just resolved is on our friends list, resync the friends list. + if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) + { + mFriendsListDirty = true; + } + + // Iterate over all sessions. + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + // Check for this user as a participant in this session + participantState *participant = session->findParticipantByID(id); + if(participant) + { + // Found -- fill in the name + participant->mAccountName = name; + // and post a "participants updated" message to listeners later. + session->mParticipantsChanged = true; + } + + // Check whether this is a p2p session whose caller name just resolved + if(session->mCallerID == id) + { + // this session's "caller ID" just resolved. Fill in the name. + session->mName = name; + if(session->mTextInvitePending) + { + session->mTextInvitePending = false; + + // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. + } + if(session->mVoiceInvitePending) + { + session->mVoiceInvitePending = false; + + gIMMgr->inviteToSession( + LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID), + session->mName, + session->mCallerID, + session->mName, + IM_SESSION_P2P_INVITE, + LLIMMgr::INVITATION_TYPE_VOICE, + session->mHandle); + } + + } + } +} + + +LLVivoxProtocolParser::LLVivoxProtocolParser() +{ + parser = NULL; + parser = XML_ParserCreate(NULL); + + reset(); +} + +void LLVivoxProtocolParser::reset() +{ + responseDepth = 0; + ignoringTags = false; + accumulateText = false; + energy = 0.f; + hasText = false; + hasAudio = false; + hasVideo = false; + terminated = false; + ignoreDepth = 0; + isChannel = false; + incoming = false; + enabled = false; + isEvent = false; + isLocallyMuted = false; + isModeratorMuted = false; + isSpeaking = false; + participantType = 0; + squelchDebugOutput = false; + returnCode = -1; + state = 0; + statusCode = 0; + volume = 0; + textBuffer.clear(); + alias.clear(); + numberOfAliases = 0; + applicationString.clear(); +} + +//virtual +LLVivoxProtocolParser::~LLVivoxProtocolParser() +{ + if (parser) + XML_ParserFree(parser); +} + +// virtual +LLIOPipe::EStatus LLVivoxProtocolParser::process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump) +{ + LLBufferStream istr(channels, buffer.get()); + std::ostringstream ostr; + while (istr.good()) + { + char buf[1024]; + istr.read(buf, sizeof(buf)); + mInput.append(buf, istr.gcount()); + } + + // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser. + int start = 0; + int delim; + while((delim = mInput.find("\n\n\n", start)) != std::string::npos) + { + + // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser) + reset(); + + XML_ParserReset(parser, NULL); + XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag); + XML_SetCharacterDataHandler(parser, ExpatCharHandler); + XML_SetUserData(parser, this); + XML_Parse(parser, mInput.data() + start, delim - start, false); + + // If this message isn't set to be squelched, output the raw XML received. + if(!squelchDebugOutput) + { + LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL; + } + + start = delim + 3; + } + + if(start != 0) + mInput = mInput.substr(start); + + LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL; + + if(!LLVivoxVoiceClient::getInstance()->mConnected) + { + // If voice has been disabled, we just want to close the socket. This does so. + LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL; + return STATUS_STOP; + } + + return STATUS_OK; +} + +void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->StartTag(el, attr); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->EndTag(el); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->CharData(s, len); + } +} + +// -------------------------------------------------------------------------------- + + +void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) +{ + // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags + textBuffer.clear(); + // only accumulate text if we're not ignoring tags. + accumulateText = !ignoringTags; + + if (responseDepth == 0) + { + isEvent = !stricmp("Event", tag); + + if (!stricmp("Response", tag) || isEvent) + { + // Grab the attributes + while (*attr) + { + const char *key = *attr++; + const char *value = *attr++; + + if (!stricmp("requestId", key)) + { + requestId = value; + } + else if (!stricmp("action", key)) + { + actionString = value; + } + else if (!stricmp("type", key)) + { + eventTypeString = value; + } + } + } + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + } + else + { + if (ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + + // Ignore the InputXml stuff so we don't get confused + if (!stricmp("InputXml", tag)) + { + ignoringTags = true; + ignoreDepth = responseDepth; + accumulateText = false; + + LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL; + } + else if (!stricmp("CaptureDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearCaptureDevices(); + } + else if (!stricmp("RenderDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearRenderDevices(); + } + else if (!stricmp("CaptureDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("RenderDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("Buddies", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBuddies(); + } + else if (!stricmp("BlockRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBlockRules(); + } + else if (!stricmp("AutoAcceptRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllAutoAcceptRules(); + } + + } + } + responseDepth++; +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::EndTag(const char *tag) +{ + const std::string& string = textBuffer; + + responseDepth--; + + if (ignoringTags) + { + if (ignoreDepth == responseDepth) + { + LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL; + ignoringTags = false; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + } + + if (!ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + + // Closing a tag. Finalize the text we've accumulated and reset + if (!stricmp("ReturnCode", tag)) + returnCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("SessionHandle", tag)) + sessionHandle = string; + else if (!stricmp("SessionGroupHandle", tag)) + sessionGroupHandle = string; + else if (!stricmp("StatusCode", tag)) + statusCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("StatusString", tag)) + statusString = string; + else if (!stricmp("ParticipantURI", tag)) + uriString = string; + else if (!stricmp("Volume", tag)) + volume = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Energy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("IsModeratorMuted", tag)) + isModeratorMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("IsSpeaking", tag)) + isSpeaking = !stricmp(string.c_str(), "true"); + else if (!stricmp("Alias", tag)) + alias = string; + else if (!stricmp("NumberOfAliases", tag)) + numberOfAliases = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Application", tag)) + applicationString = string; + else if (!stricmp("ConnectorHandle", tag)) + connectorHandle = string; + else if (!stricmp("VersionID", tag)) + versionID = string; + else if (!stricmp("AccountHandle", tag)) + accountHandle = string; + else if (!stricmp("State", tag)) + state = strtol(string.c_str(), NULL, 10); + else if (!stricmp("URI", tag)) + uriString = string; + else if (!stricmp("IsChannel", tag)) + isChannel = !stricmp(string.c_str(), "true"); + else if (!stricmp("Incoming", tag)) + incoming = !stricmp(string.c_str(), "true"); + else if (!stricmp("Enabled", tag)) + enabled = !stricmp(string.c_str(), "true"); + else if (!stricmp("Name", tag)) + nameString = string; + else if (!stricmp("AudioMedia", tag)) + audioMediaString = string; + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("DisplayName", tag)) + displayNameString = string; + else if (!stricmp("Device", tag)) + deviceString = string; + else if (!stricmp("AccountName", tag)) + nameString = string; + else if (!stricmp("ParticipantType", tag)) + participantType = strtol(string.c_str(), NULL, 10); + else if (!stricmp("IsLocallyMuted", tag)) + isLocallyMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("MicEnergy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("ChannelURI", tag)) + uriString = string; + else if (!stricmp("BuddyURI", tag)) + uriString = string; + else if (!stricmp("Presence", tag)) + statusString = string; + else if (!stricmp("CaptureDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addCaptureDevice(deviceString); + } + else if (!stricmp("RenderDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addRenderDevice(deviceString); + } + else if (!stricmp("Buddy", tag)) + { + LLVivoxVoiceClient::getInstance()->processBuddyListEntry(uriString, displayNameString); + } + else if (!stricmp("BlockRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addBlockRule(blockMask, presenceOnly); + } + else if (!stricmp("BlockMask", tag)) + blockMask = string; + else if (!stricmp("PresenceOnly", tag)) + presenceOnly = string; + else if (!stricmp("AutoAcceptRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); + } + else if (!stricmp("AutoAcceptMask", tag)) + autoAcceptMask = string; + else if (!stricmp("AutoAddAsBuddy", tag)) + autoAddAsBuddy = string; + else if (!stricmp("MessageHeader", tag)) + messageHeader = string; + else if (!stricmp("MessageBody", tag)) + messageBody = string; + else if (!stricmp("NotificationType", tag)) + notificationType = string; + else if (!stricmp("HasText", tag)) + hasText = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasAudio", tag)) + hasAudio = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasVideo", tag)) + hasVideo = !stricmp(string.c_str(), "true"); + else if (!stricmp("Terminated", tag)) + terminated = !stricmp(string.c_str(), "true"); + else if (!stricmp("SubscriptionHandle", tag)) + subscriptionHandle = string; + else if (!stricmp("SubscriptionType", tag)) + subscriptionType = string; + + + textBuffer.clear(); + accumulateText= false; + + if (responseDepth == 0) + { + // We finished all of the XML, process the data + processResponse(tag); + } + } +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::CharData(const char *buffer, int length) +{ + /* + This method is called for anything that isn't a tag, which can be text you + want that lies between tags, and a lot of stuff you don't want like file formatting + (tabs, spaces, CR/LF, etc). + + Only copy text if we are in accumulate mode... + */ + if (accumulateText) + textBuffer.append(buffer, length); +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::processResponse(std::string tag) +{ + LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL; + + // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs. + // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned", + // so I believe this will give correct behavior. + + if(returnCode == 0) + statusCode = 0; + + if (isEvent) + { + const char *eventTypeCstr = eventTypeString.c_str(); + if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent")) + { + LLVivoxVoiceClient::getInstance()->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state); + } + else if (!stricmp(eventTypeCstr, "SessionAddedEvent")) + { + /* + <Event type="SessionAddedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <Uri>sip:confctl-1408789@bhr.vivox.com</Uri> + <IsChannel>true</IsChannel> + <Incoming>false</Incoming> + <ChannelName /> + </Event> + */ + LLVivoxVoiceClient::getInstance()->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionRemovedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionRemovedEvent(sessionHandle, sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddedEvent(sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent")) + { + /* + <Event type="MediaStreamUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <StatusCode>200</StatusCode> + <StatusString>OK</StatusString> + <State>2</State> + <Incoming>false</Incoming> + </Event> + */ + LLVivoxVoiceClient::getInstance()->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming); + } + else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent")) + { + /* + <Event type="TextStreamUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle> + <Enabled>true</Enabled> + <State>1</State> + <Incoming>true</Incoming> + </Event> + */ + LLVivoxVoiceClient::getInstance()->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming); + } + else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent")) + { + /* + <Event type="ParticipantAddedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> + <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri> + <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName> + <DisplayName /> + <ParticipantType>0</ParticipantType> + </Event> + */ + LLVivoxVoiceClient::getInstance()->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType); + } + else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent")) + { + /* + <Event type="ParticipantRemovedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> + <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri> + <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName> + </Event> + */ + LLVivoxVoiceClient::getInstance()->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString); + } + else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent")) + { + /* + <Event type="ParticipantUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri> + <IsModeratorMuted>false</IsModeratorMuted> + <IsSpeaking>true</IsSpeaking> + <Volume>44</Volume> + <Energy>0.0879437</Energy> + </Event> + */ + + // These happen so often that logging them is pretty useless. + squelchDebugOutput = true; + + LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy); + } + else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent")) + { + LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy); + } + else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) + { + LLVivoxVoiceClient::getInstance()->buddyPresenceEvent(uriString, alias, statusString, applicationString); + } + else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) + { + // The buddy list was updated during parsing. + // Need to recheck against the friends list. + LLVivoxVoiceClient::getInstance()->buddyListChanged(); + } + else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) + { + /* + <Event type="BuddyChangedEvent"> + <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle> + <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI> + <DisplayName>Monroe Tester</DisplayName> + <BuddyData /> + <GroupID>0</GroupID> + <ChangeType>Set</ChangeType> + </Event> + */ + // TODO: Question: Do we need to process this at all? + } + else if (!stricmp(eventTypeCstr, "MessageEvent")) + { + LLVivoxVoiceClient::getInstance()->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionNotificationEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType); + } + else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) + { + LLVivoxVoiceClient::getInstance()->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); + } + else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) + { + /* + <Event type="SessionUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <Uri>sip:confctl-9@bhd.vivox.com</Uri> + <IsMuted>0</IsMuted> + <Volume>50</Volume> + <TransmitEnabled>1</TransmitEnabled> + <IsFocused>0</IsFocused> + <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition> + <SessionFontID>0</SessionFontID> + </Event> + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + + else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent")) + { + /* + <Event type="SessionGroupRemovedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + </Event> + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + else + { + LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; + } + } + else + { + const char *actionCstr = actionString.c_str(); + if (!stricmp(actionCstr, "Connector.Create.1")) + { + LLVivoxVoiceClient::getInstance()->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID); + } + else if (!stricmp(actionCstr, "Account.Login.1")) + { + LLVivoxVoiceClient::getInstance()->loginResponse(statusCode, statusString, accountHandle, numberOfAliases); + } + else if (!stricmp(actionCstr, "Session.Create.1")) + { + LLVivoxVoiceClient::getInstance()->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "SessionGroup.AddSession.1")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "Session.Connect.1")) + { + LLVivoxVoiceClient::getInstance()->sessionConnectResponse(requestId, statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.Logout.1")) + { + LLVivoxVoiceClient::getInstance()->logoutResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1")) + { + LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListBlockRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListAutoAcceptRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) + { + // We don't need to process these, but they're so spammy we don't want to log them. + squelchDebugOutput = true; + } + /* + else if (!stricmp(actionCstr, "Account.ChannelGetList.1")) + { + LLVoiceClient::getInstance()->channelGetListResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.AccountCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1")) + { + + } + */ + } +} + |