diff options
author | Oz Linden <oz@lindenlab.com> | 2013-03-13 15:15:15 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-03-13 15:15:15 -0400 |
commit | 75722baf295aff7927bff3c70cdf0ec27399cb37 (patch) | |
tree | a7a3fccc7bfebb4605c561e34ac66ad3c478368e /indra/newview/llvoicevisualizer.h | |
parent | 5c68b2456e8603322a1f12694c196246752bab53 (diff) | |
parent | d348deb7049cbaef7c228000525c7ee5a265464c (diff) |
merge changes for latest viewer-development
Diffstat (limited to 'indra/newview/llvoicevisualizer.h')
-rw-r--r-- | indra/newview/llvoicevisualizer.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/indra/newview/llvoicevisualizer.h b/indra/newview/llvoicevisualizer.h index e434c7f3f1..36c78252d1 100644 --- a/indra/newview/llvoicevisualizer.h +++ b/indra/newview/llvoicevisualizer.h @@ -71,10 +71,8 @@ class LLVoiceVisualizer : public LLHUDEffect // public methods //--------------------------------------------------- public: - LLVoiceVisualizer ( const U8 type ); //constructor + LLVoiceVisualizer( const U8 type ); //constructor ~LLVoiceVisualizer(); //destructor - - friend class LLHUDObject; void setVoiceSourceWorldPosition( const LLVector3 &p ); // this should be the position of the speaking avatar's head void setMinGesticulationAmplitude( F32 ); // the lower range of meaningful amplitude for setting gesticulation level @@ -85,8 +83,6 @@ class LLVoiceVisualizer : public LLHUDEffect void setStopSpeaking(); // tell me when the av stops speaking bool getCurrentlySpeaking(); // the get for the above set VoiceGesticulationLevel getCurrentGesticulationLevel(); // based on voice amplitude, I'll give you the current "energy level" of avatar speech - static void setPreferences( ); - static void lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ); // convert a string of digits to an array of floats void lipSyncOohAah( F32& ooh, F32& aah ); void render(); // inherited from HUD Effect void packData(LLMessageSystem *mesgsys); // inherited from HUD Effect @@ -108,7 +104,10 @@ class LLVoiceVisualizer : public LLHUDEffect // private members //--------------------------------------------------- private: - + static bool handleVoiceVisualizerPrefsChanged(const LLSD& newvalue); + static void setPreferences( ); + static void lipStringToF32s ( std::string& in_string, F32*& out_F32s, U32& count_F32s ); // convert a string of digits to an array of floats + struct SoundSymbol { F32 mWaveExpansion [ NUM_VOICE_SYMBOL_WAVES ]; |