diff options
author | Mark Palange <palange@lindenlab.com> | 2008-11-07 17:51:03 +0000 |
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committer | Mark Palange <palange@lindenlab.com> | 2008-11-07 17:51:03 +0000 |
commit | f89f19990cbb9f3f2e7473ac6c159098bdfabec7 (patch) | |
tree | e7fa406e2db5e9adc2e24e00557d7b3d3f93203a /indra/newview/llvoicevisualizer.cpp | |
parent | b2bfb128e7d30e1cdb293a2ac192a0cbe63fe528 (diff) |
QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
Diffstat (limited to 'indra/newview/llvoicevisualizer.cpp')
-rw-r--r-- | indra/newview/llvoicevisualizer.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index 6eb3851d16..02635a7f82 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -378,20 +378,20 @@ void LLVoiceVisualizer::render() //----------------------------- // bind texture 0 (the dot) //----------------------------- - mSoundSymbol.mTexture[0]->bind(); + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[0]); //------------------------------------------------------------- // now render the dot //------------------------------------------------------------- gGL.color4fv( LLColor4( 1.0f, 1.0f, 1.0f, DOT_OPACITY ).mV ); - gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); + gGL.begin( LLRender::TRIANGLE_STRIP ); gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); gGL.end(); - gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); + gGL.begin( LLRender::TRIANGLE_STRIP ); gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); @@ -503,18 +503,19 @@ void LLVoiceVisualizer::render() LLVector3 topRight = mSoundSymbol.mPosition - l + u; gGL.color4fv( LLColor4( red, green, blue, mSoundSymbol.mWaveOpacity[i] ).mV ); - mSoundSymbol.mTexture[i]->bind(); + gGL.getTexUnit(0)->bind(mSoundSymbol.mTexture[i]); + //--------------------------------------------------- // now, render the mofo //--------------------------------------------------- - gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); + gGL.begin( LLRender::TRIANGLE_STRIP ); gGL.texCoord2i( 0, 0 ); gGL.vertex3fv( bottomLeft.mV ); gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); gGL.end(); - gGL.begin( LLVertexBuffer::TRIANGLE_STRIP ); + gGL.begin( LLRender::TRIANGLE_STRIP ); gGL.texCoord2i( 1, 0 ); gGL.vertex3fv( bottomRight.mV ); gGL.texCoord2i( 1, 1 ); gGL.vertex3fv( topRight.mV ); gGL.texCoord2i( 0, 1 ); gGL.vertex3fv( topLeft.mV ); @@ -550,8 +551,8 @@ VoiceGesticulationLevel LLVoiceVisualizer::getCurrentGesticulationLevel() //----------------------------------------------------------------------------------------- F32 range = mMaxGesticulationAmplitude - mMinGesticulationAmplitude; - if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.66666f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } - else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.33333f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } + if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.5f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_HIGH; } + else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.25f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_MEDIUM; } else if ( mSpeakingAmplitude > mMinGesticulationAmplitude + range * 0.00000f ) { gesticulationLevel = VOICE_GESTICULATION_LEVEL_LOW; } return gesticulationLevel; |