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authorRoxie Linden <roxie@lindenlab.com>2010-04-02 02:03:21 -0700
committerRoxie Linden <roxie@lindenlab.com>2010-04-02 02:03:21 -0700
commit9523c70f9dd3b2db21f6578bbb2b1da6873004ea (patch)
treefe3f862878af5793aeec797d63c1d7c114d3c68d /indra/newview/llvoiceclient.h
parent18d9efff12ef8b59c648a801fe2c5c7e0bc8fde4 (diff)
parentaa0a129b6798f8be554d1d9d41cbd217a0040daf (diff)
DEV-45809 - Merge Second Life Enterprise changes into viewer 2.x trunk
Includes: DEV-45800, DEV-45803 - Grid Manager DEV-45804 - SLURL refactor DEV-45801 - Single username field (for Identity Evolution and SLE Ldap) Also, Includes Certificate Management code allowing the viewer to connect to grids not signed by a well know key (just like any web browser). Also contains secure storage for things like passwords. The security/certificate code is modular with the intention of adding modules to directly use the operating system facilities for crypto if available. (that's much more secure than we'll ever be) Also, refactor of voice to modularize it, and add a diamondware voice module. CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
Diffstat (limited to 'indra/newview/llvoiceclient.h')
-rw-r--r--indra/newview/llvoiceclient.h1022
1 files changed, 346 insertions, 676 deletions
diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h
index a29c386182..f1a7d3dbec 100644
--- a/indra/newview/llvoiceclient.h
+++ b/indra/newview/llvoiceclient.h
@@ -17,8 +17,7 @@
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
@@ -33,7 +32,6 @@
#define LL_VOICE_CLIENT_H
class LLVOAvatar;
-class LLVivoxProtocolParser;
#include "lliopipe.h"
#include "llpumpio.h"
@@ -42,9 +40,14 @@ class LLVivoxProtocolParser;
#include "v3math.h"
#include "llframetimer.h"
#include "llviewerregion.h"
-#include "m3math.h" // LLMatrix3
+#include "llcallingcard.h" // for LLFriendObserver
+#include "llsecapi.h"
+
+// devices
+
+typedef std::vector<std::string> LLVoiceDeviceList;
+
-class LLFriendObserver;
class LLVoiceClientParticipantObserver
{
public:
@@ -52,6 +55,9 @@ public:
virtual void onChange() = 0;
};
+
+///////////////////////////////////
+/// @class LLVoiceClientStatusObserver
class LLVoiceClientStatusObserver
{
public:
@@ -65,11 +71,7 @@ public:
STATUS_JOINED,
STATUS_LEFT_CHANNEL,
STATUS_VOICE_DISABLED,
-
- // Adding STATUS_VOICE_ENABLED as pair status for STATUS_VOICE_DISABLED
- // See LLVoiceClient::setVoiceEnabled()
STATUS_VOICE_ENABLED,
-
BEGIN_ERROR_STATUS,
ERROR_CHANNEL_FULL,
ERROR_CHANNEL_LOCKED,
@@ -83,699 +85,367 @@ public:
static std::string status2string(EStatusType inStatus);
};
-class LLVoiceClient: public LLSingleton<LLVoiceClient>
+struct LLVoiceVersionInfo
{
- LOG_CLASS(LLVoiceClient);
- public:
- LLVoiceClient();
- ~LLVoiceClient();
-
- public:
- static void init(LLPumpIO *pump); // Call this once at application startup (creates connector)
- static void terminate(); // Call this to clean up during shutdown
-
- protected:
- bool writeString(const std::string &str);
-
- public:
-
- static F32 OVERDRIVEN_POWER_LEVEL;
+ std::string serverType;
+ std::string serverVersion;
+};
- static const F32 VOLUME_MIN;
- static const F32 VOLUME_DEFAULT;
- static const F32 VOLUME_MAX;
+//////////////////////////////////
+/// @class LLVoiceModuleInterface
+/// @brief Voice module interface
+///
+/// Voice modules should provide an implementation for this interface.
+/////////////////////////////////
- void updateSettings(); // call after loading settings and whenever they change
+class LLVoiceModuleInterface
+{
+public:
+ LLVoiceModuleInterface() {}
+ virtual ~LLVoiceModuleInterface() {}
- void getCaptureDevicesSendMessage();
- void getRenderDevicesSendMessage();
-
- void clearCaptureDevices();
- void addCaptureDevice(const std::string& name);
- void setCaptureDevice(const std::string& name);
-
- void clearRenderDevices();
- void addRenderDevice(const std::string& name);
- void setRenderDevice(const std::string& name);
-
- void tuningStart();
- void tuningStop();
- bool inTuningMode();
- bool inTuningStates();
-
- void tuningRenderStartSendMessage(const std::string& name, bool loop);
- void tuningRenderStopSendMessage();
-
- void tuningCaptureStartSendMessage(int duration);
- void tuningCaptureStopSendMessage();
-
- void tuningSetMicVolume(float volume);
- void tuningSetSpeakerVolume(float volume);
- float tuningGetEnergy(void);
-
- // This returns true when it's safe to bring up the "device settings" dialog in the prefs.
- // i.e. when the daemon is running and connected, and the device lists are populated.
- bool deviceSettingsAvailable();
-
- // Requery the vivox daemon for the current list of input/output devices.
- // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
- // (use this if you want to know when it's done).
- // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
- void refreshDeviceLists(bool clearCurrentList = true);
-
- // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch.
- void daemonDied();
-
- // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away.
- void giveUp();
-
- /////////////////////////////
- // Response/Event handlers
- void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID);
- void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases);
- void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
- void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle);
- void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString);
- void logoutResponse(int statusCode, std::string &statusString);
- void connectorShutdownResponse(int statusCode, std::string &statusString);
-
- void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state);
- void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming);
- void textStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, bool enabled, int state, bool incoming);
- void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString);
- void sessionGroupAddedEvent(std::string &sessionGroupHandle);
- void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle);
- void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType);
- void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString);
- void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy);
- void auxAudioPropertiesEvent(F32 energy);
- void buddyPresenceEvent(std::string &uriString, std::string &alias, std::string &statusString, std::string &applicationString);
- void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString);
- void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string &notificationType);
- void subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType);
-
- void buddyListChanged();
- void muteListChanged();
- void updateFriends(U32 mask);
-
- /////////////////////////////
- // Sending updates of current state
-static void updatePosition(void);
- void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot);
- void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot);
- bool channelFromRegion(LLViewerRegion *region, std::string &name);
- void leaveChannel(void); // call this on logout or teleport begin
-
-
- void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state.
- bool getMuteMic() const;
- void setUserPTTState(bool ptt);
- bool getUserPTTState();
- void toggleUserPTTState(void);
- void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs
- void setVoiceEnabled(bool enabled);
- static bool voiceEnabled();
- // Checks is voice working judging from mState
- // Returns true if vivox has successfully logged in and is not in error state
- bool voiceWorking();
- void setUsePTT(bool usePTT);
- void setPTTIsToggle(bool PTTIsToggle);
- bool getPTTIsToggle();
- void setPTTKey(std::string &key);
- void setEarLocation(S32 loc);
- void setVoiceVolume(F32 volume);
- void setMicGain(F32 volume);
- void setUserVolume(const LLUUID& id, F32 volume); // sets volume for specified agent, from 0-1 (where .5 is nominal)
- void setLipSyncEnabled(BOOL enabled);
- BOOL lipSyncEnabled();
-
- // PTT key triggering
- void keyDown(KEY key, MASK mask);
- void keyUp(KEY key, MASK mask);
- void middleMouseState(bool down);
-
- // Return the version of the Vivox library
- std::string getAPIVersion() const { return mAPIVersion; }
-
- /////////////////////////////
- // Accessors for data related to nearby speakers
- BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar
- BOOL getIsSpeaking(const LLUUID& id);
- BOOL getIsModeratorMuted(const LLUUID& id);
- F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
- BOOL getOnMuteList(const LLUUID& id);
- F32 getUserVolume(const LLUUID& id);
- std::string getDisplayName(const LLUUID& id);
-
- // MBW -- XXX -- Not sure how to get this data out of the TVC
- BOOL getUsingPTT(const LLUUID& id);
- std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable)
-
- /////////////////////////////
- BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled.
- // Use this to determine whether to show a "no speech" icon in the menu bar.
-
- /////////////////////////////
- // Recording controls
- void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200);
- void recordingLoopSave(const std::string& filename);
- void recordingStop();
-
- // Playback controls
- void filePlaybackStart(const std::string& filename);
- void filePlaybackStop();
- void filePlaybackSetPaused(bool paused);
- void filePlaybackSetMode(bool vox = false, float speed = 1.0f);
-
-
- // This is used by the string-keyed maps below, to avoid storing the string twice.
- // The 'const std::string *' in the key points to a string actually stored in the object referenced by the map.
- // The add and delete operations for each map allocate and delete in the right order to avoid dangling references.
- // The default compare operation would just compare pointers, which is incorrect, so they must use this comparitor instead.
- struct stringMapComparitor
- {
- bool operator()(const std::string* a, const std::string * b) const
- {
- return a->compare(*b) < 0;
- }
- };
-
- struct uuidMapComparitor
- {
- bool operator()(const LLUUID* a, const LLUUID * b) const
- {
- return *a < *b;
- }
- };
-
- struct participantState
- {
- public:
- participantState(const std::string &uri);
-
- bool updateMuteState(); // true if mute state has changed
- bool isAvatar();
-
- std::string mURI;
- LLUUID mAvatarID;
- std::string mAccountName;
- std::string mDisplayName;
- LLFrameTimer mSpeakingTimeout;
- F32 mLastSpokeTimestamp;
- F32 mPower;
- F32 mVolume;
- std::string mGroupID;
- bool mPTT;
- bool mIsSpeaking;
- bool mIsModeratorMuted;
- bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted)
- bool mVolumeSet; // true if incoming volume messages should not change the volume
- bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed)
- bool mAvatarIDValid;
- bool mIsSelf;
- };
- typedef std::map<const std::string *, participantState*, stringMapComparitor> participantMap;
-
- typedef std::map<const LLUUID *, participantState*, uuidMapComparitor> participantUUIDMap;
-
- enum streamState
- {
- streamStateUnknown = 0,
- streamStateIdle = 1,
- streamStateConnected = 2,
- streamStateRinging = 3,
- };
-
- struct sessionState
- {
- public:
- sessionState();
- ~sessionState();
-
- participantState *addParticipant(const std::string &uri);
- // Note: after removeParticipant returns, the participant* that was passed to it will have been deleted.
- // Take care not to use the pointer again after that.
- void removeParticipant(participantState *participant);
- void removeAllParticipants();
-
- participantState *findParticipant(const std::string &uri);
- participantState *findParticipantByID(const LLUUID& id);
-
- bool isCallBackPossible();
- bool isTextIMPossible();
-
- std::string mHandle;
- std::string mGroupHandle;
- std::string mSIPURI;
- std::string mAlias;
- std::string mName;
- std::string mAlternateSIPURI;
- std::string mHash; // Channel password
- std::string mErrorStatusString;
- std::queue<std::string> mTextMsgQueue;
-
- LLUUID mIMSessionID;
- LLUUID mCallerID;
- int mErrorStatusCode;
- int mMediaStreamState;
- int mTextStreamState;
- bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet.
- bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet.
- bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup)
- bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup)
- bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup.
- bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN)
- bool mIsSpatial; // True for spatial channels
- bool mIsP2P;
- bool mIncoming;
- bool mVoiceEnabled;
- bool mReconnect; // Whether we should try to reconnect to this session if it's dropped
- // Set to true when the mute state of someone in the participant list changes.
- // The code will have to walk the list to find the changed participant(s).
- bool mVolumeDirty;
- bool mMuteDirty;
-
- bool mParticipantsChanged;
- participantMap mParticipantsByURI;
- participantUUIDMap mParticipantsByUUID;
- };
-
- participantState *findParticipantByID(const LLUUID& id);
- participantMap *getParticipantList(void);
- void getParticipantsUUIDSet(std::set<LLUUID>& participant_uuids);
-
- typedef std::map<const std::string*, sessionState*, stringMapComparitor> sessionMap;
- typedef std::set<sessionState*> sessionSet;
-
- typedef sessionSet::iterator sessionIterator;
- sessionIterator sessionsBegin(void);
- sessionIterator sessionsEnd(void);
-
- sessionState *findSession(const std::string &handle);
- sessionState *findSessionBeingCreatedByURI(const std::string &uri);
- sessionState *findSession(const LLUUID &participant_id);
- sessionState *findSessionByCreateID(const std::string &create_id);
-
- sessionState *addSession(const std::string &uri, const std::string &handle = LLStringUtil::null);
- void setSessionHandle(sessionState *session, const std::string &handle = LLStringUtil::null);
- void setSessionURI(sessionState *session, const std::string &uri);
- void deleteSession(sessionState *session);
- void deleteAllSessions(void);
+ virtual void init(LLPumpIO *pump)=0; // Call this once at application startup (creates connector)
+ virtual void terminate()=0; // Call this to clean up during shutdown
+
+ virtual void updateSettings()=0; // call after loading settings and whenever they change
+
+ virtual bool isVoiceWorking()=0; // connected to a voice server and voice channel
- void verifySessionState(void);
+ virtual const LLVoiceVersionInfo& getVersion()=0;
+
+ /////////////////////
+ /// @name Tuning
+ //@{
+ virtual void tuningStart()=0;
+ virtual void tuningStop()=0;
+ virtual bool inTuningMode()=0;
+
+ virtual void tuningSetMicVolume(float volume)=0;
+ virtual void tuningSetSpeakerVolume(float volume)=0;
+ virtual float tuningGetEnergy(void)=0;
+ //@}
+
+ /////////////////////
+ /// @name Devices
+ //@{
+ // This returns true when it's safe to bring up the "device settings" dialog in the prefs.
+ // i.e. when the daemon is running and connected, and the device lists are populated.
+ virtual bool deviceSettingsAvailable()=0;
+
+ // Requery the vivox daemon for the current list of input/output devices.
+ // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
+ // (use this if you want to know when it's done).
+ // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
+ virtual void refreshDeviceLists(bool clearCurrentList = true)=0;
+
+ virtual void setCaptureDevice(const std::string& name)=0;
+ virtual void setRenderDevice(const std::string& name)=0;
+
+ virtual LLVoiceDeviceList& getCaptureDevices()=0;
+ virtual LLVoiceDeviceList& getRenderDevices()=0;
+
+ virtual void getParticipantList(std::set<LLUUID> &participants)=0;
+ virtual bool isParticipant(const LLUUID& speaker_id)=0;
+ //@}
+
+ ////////////////////////////
+ /// @ name Channel stuff
+ //@{
+ // returns true iff the user is currently in a proximal (local spatial) channel.
+ // Note that gestures should only fire if this returns true.
+ virtual bool inProximalChannel()=0;
+
+ virtual void setNonSpatialChannel(const std::string &uri,
+ const std::string &credentials)=0;
+
+ virtual void setSpatialChannel(const std::string &uri,
+ const std::string &credentials)=0;
+
+ virtual void leaveNonSpatialChannel()=0;
+
+ virtual void leaveChannel(void)=0;
+
+ // Returns the URI of the current channel, or an empty string if not currently in a channel.
+ // NOTE that it will return an empty string if it's in the process of joining a channel.
+ virtual std::string getCurrentChannel()=0;
+ //@}
+
+
+ //////////////////////////
+ /// @name invitations
+ //@{
+ // start a voice channel with the specified user
+ virtual void callUser(const LLUUID &uuid)=0;
+ virtual bool answerInvite(std::string &channelHandle)=0;
+ virtual void declineInvite(std::string &channelHandle)=0;
+ //@}
+
+ /////////////////////////
+ /// @name Volume/gain
+ //@{
+ virtual void setVoiceVolume(F32 volume)=0;
+ virtual void setMicGain(F32 volume)=0;
+ //@}
+
+ /////////////////////////
+ /// @name enable disable voice and features
+ //@{
+ virtual bool voiceEnabled()=0;
+ virtual void setVoiceEnabled(bool enabled)=0;
+ virtual void setLipSyncEnabled(BOOL enabled)=0;
+ virtual BOOL lipSyncEnabled()=0;
+ virtual void setMuteMic(bool muted)=0; // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state.
+ //@}
+
+ ////////////////////////
+ /// @name PTT
+ //@{
+ virtual void setUserPTTState(bool ptt)=0;
+ virtual bool getUserPTTState()=0;
+ virtual void setUsePTT(bool usePTT)=0;
+ virtual void setPTTIsToggle(bool PTTIsToggle)=0;
+ virtual bool getPTTIsToggle()=0;
+ virtual void toggleUserPTTState(void)=0;
+ virtual void inputUserControlState(bool down)=0; // interpret any sort of up-down mic-open control input according to ptt-toggle prefs
+
+ virtual void keyDown(KEY key, MASK mask)=0;
+ virtual void keyUp(KEY key, MASK mask)=0;
+ virtual void middleMouseState(bool down)=0;
+ //@}
+
+ //////////////////////////
+ /// @name nearby speaker accessors
+ //@{
+
+
+ virtual BOOL getVoiceEnabled(const LLUUID& id)=0; // true if we've received data for this avatar
+ virtual std::string getDisplayName(const LLUUID& id)=0;
+ virtual BOOL isOnlineSIP(const LLUUID &id)=0;
+ virtual BOOL isParticipantAvatar(const LLUUID &id)=0;
+ virtual BOOL getIsSpeaking(const LLUUID& id)=0;
+ virtual BOOL getIsModeratorMuted(const LLUUID& id)=0;
+ virtual F32 getCurrentPower(const LLUUID& id)=0; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
+ virtual BOOL getOnMuteList(const LLUUID& id)=0;
+ virtual F32 getUserVolume(const LLUUID& id)=0;
+ virtual void setUserVolume(const LLUUID& id, F32 volume)=0; // set's volume for specified agent, from 0-1 (where .5 is nominal)
+ //@}
+
+ //////////////////////////
+ /// @name text chat
+ //@{
+ virtual BOOL isSessionTextIMPossible(const LLUUID& id)=0;
+ virtual BOOL isSessionCallBackPossible(const LLUUID& id)=0;
+ virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message)=0;
+ virtual void endUserIMSession(const LLUUID &uuid)=0;
+ //@}
+
+ // authorize the user
+ virtual void userAuthorized(const std::string& user_id,
+ const LLUUID &agentID)=0;
+
+ //////////////////////////////
+ /// @name Status notification
+ //@{
+ virtual void addObserver(LLVoiceClientStatusObserver* observer)=0;
+ virtual void removeObserver(LLVoiceClientStatusObserver* observer)=0;
+ virtual void addObserver(LLFriendObserver* observer)=0;
+ virtual void removeObserver(LLFriendObserver* observer)=0;
+ virtual void addObserver(LLVoiceClientParticipantObserver* observer)=0;
+ virtual void removeObserver(LLVoiceClientParticipantObserver* observer)=0;
+ //@}
+
+ virtual std::string sipURIFromID(const LLUUID &id)=0;
+ //@}
+
+};
- void joinedAudioSession(sessionState *session);
- void leftAudioSession(sessionState *session);
- // This is called in several places where the session _may_ need to be deleted.
- // It contains logic for whether to delete the session or keep it around.
- void reapSession(sessionState *session);
-
- // Returns true if the session seems to indicate we've moved to a region on a different voice server
- bool sessionNeedsRelog(sessionState *session);
-
- struct buddyListEntry
- {
- buddyListEntry(const std::string &uri);
- std::string mURI;
- std::string mDisplayName;
- LLUUID mUUID;
- bool mOnlineSL;
- bool mOnlineSLim;
- bool mCanSeeMeOnline;
- bool mHasBlockListEntry;
- bool mHasAutoAcceptListEntry;
- bool mNameResolved;
- bool mInSLFriends;
- bool mInVivoxBuddies;
- bool mNeedsNameUpdate;
- };
-
- typedef std::map<const std::string*, buddyListEntry*, stringMapComparitor> buddyListMap;
-
- // This should be called when parsing a buddy list entry sent by SLVoice.
- void processBuddyListEntry(const std::string &uri, const std::string &displayName);
-
- buddyListEntry *addBuddy(const std::string &uri);
- buddyListEntry *addBuddy(const std::string &uri, const std::string &displayName);
- buddyListEntry *findBuddy(const std::string &uri);
- buddyListEntry *findBuddy(const LLUUID &id);
- buddyListEntry *findBuddyByDisplayName(const std::string &name);
- void deleteBuddy(const std::string &uri);
- void deleteAllBuddies(void);
-
- void deleteAllBlockRules(void);
- void addBlockRule(const std::string &blockMask, const std::string &presenceOnly);
- void deleteAllAutoAcceptRules(void);
- void addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy);
- void accountListBlockRulesResponse(int statusCode, const std::string &statusString);
- void accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString);
-
- /////////////////////////////
- // session control messages
- void connectorCreate();
- void connectorShutdown();
-
- void requestVoiceAccountProvision(S32 retries = 3);
- void userAuthorized(
- const std::string& firstName,
- const std::string& lastName,
- const LLUUID &agentID);
- void login(
- const std::string& account_name,
- const std::string& password,
- const std::string& voice_sip_uri_hostname,
- const std::string& voice_account_server_uri);
- void loginSendMessage();
- void logout();
- void logoutSendMessage();
-
- void accountListBlockRulesSendMessage();
- void accountListAutoAcceptRulesSendMessage();
-
- void sessionGroupCreateSendMessage();
- void sessionCreateSendMessage(sessionState *session, bool startAudio = true, bool startText = false);
- void sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio = true, bool startText = false);
- void sessionMediaConnectSendMessage(sessionState *session); // just joins the audio session
- void sessionTextConnectSendMessage(sessionState *session); // just joins the text session
- void sessionTerminateSendMessage(sessionState *session);
- void sessionGroupTerminateSendMessage(sessionState *session);
- void sessionMediaDisconnectSendMessage(sessionState *session);
- void sessionTextDisconnectSendMessage(sessionState *session);
-
- // Pokes the state machine to leave the audio session next time around.
- void sessionTerminate();
-
- // Pokes the state machine to shut down the connector and restart it.
- void requestRelog();
-
- // Does the actual work to get out of the audio session
- void leaveAudioSession();
-
- void addObserver(LLVoiceClientParticipantObserver* observer);
- void removeObserver(LLVoiceClientParticipantObserver* observer);
+class LLVoiceClient: public LLSingleton<LLVoiceClient>
+{
+ LOG_CLASS(LLVoiceClient);
+public:
+ LLVoiceClient();
+ ~LLVoiceClient();
- void addObserver(LLVoiceClientStatusObserver* observer);
- void removeObserver(LLVoiceClientStatusObserver* observer);
+ void init(LLPumpIO *pump); // Call this once at application startup (creates connector)
+ void terminate(); // Call this to clean up during shutdown
+
+ const LLVoiceVersionInfo getVersion();
+
+static const F32 OVERDRIVEN_POWER_LEVEL;
- void addObserver(LLFriendObserver* observer);
- void removeObserver(LLFriendObserver* observer);
-
- void lookupName(const LLUUID &id);
- static void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group);
- void avatarNameResolved(const LLUUID &id, const std::string &name);
-
- typedef std::vector<std::string> deviceList;
+ void updateSettings(); // call after loading settings and whenever they change
- deviceList *getCaptureDevices();
- deviceList *getRenderDevices();
-
- void setNonSpatialChannel(
- const std::string &uri,
- const std::string &credentials);
- void setSpatialChannel(
- const std::string &uri,
- const std::string &credentials);
- // start a voice session with the specified user
- void callUser(const LLUUID &uuid);
-
- // Send a text message to the specified user, initiating the session if necessary.
- bool sendTextMessage(const LLUUID& participant_id, const std::string& message);
-
- // close any existing text IM session with the specified user
- void endUserIMSession(const LLUUID &uuid);
-
- bool answerInvite(std::string &sessionHandle);
- void declineInvite(std::string &sessionHandle);
- void leaveNonSpatialChannel();
+ bool isVoiceWorking(); // connected to a voice server and voice channel
- // Returns the URI of the current channel, or an empty string if not currently in a channel.
- // NOTE that it will return an empty string if it's in the process of joining a channel.
- std::string getCurrentChannel();
+ // tuning
+ void tuningStart();
+ void tuningStop();
+ bool inTuningMode();
- // returns true iff the user is currently in a proximal (local spatial) channel.
- // Note that gestures should only fire if this returns true.
- bool inProximalChannel();
-
- std::string sipURIFromID(const LLUUID &id);
+ void tuningSetMicVolume(float volume);
+ void tuningSetSpeakerVolume(float volume);
+ float tuningGetEnergy(void);
- // Returns true if the indicated user is online via SIP presence according to SLVoice.
- // Note that we only get SIP presence data for other users that are in our vivox buddy list.
- bool isOnlineSIP(const LLUUID &id);
-
- // Returns true if the indicated participant is really an SL avatar.
- // This should be used to control the state of the "profile" button.
- // Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls.
- bool isParticipantAvatar(const LLUUID &id);
-
- // Returns true if calling back the session URI after the session has closed is possible.
- // Currently this will be false only for PSTN P2P calls.
- // NOTE: this will return true if the session can't be found.
- bool isSessionCallBackPossible(const LLUUID &session_id);
-
- // Returns true if the session can accepte text IM's.
- // Currently this will be false only for PSTN P2P calls.
- // NOTE: this will return true if the session can't be found.
- bool isSessionTextIMPossible(const LLUUID &session_id);
-
- private:
-
- // internal state for a simple state machine. This is used to deal with the asynchronous nature of some of the messages.
- // Note: if you change this list, please make corresponding changes to LLVoiceClient::state2string().
- enum state
- {
- stateDisableCleanup,
- stateDisabled, // Voice is turned off.
- stateStart, // Class is initialized, socket is created
- stateDaemonLaunched, // Daemon has been launched
- stateConnecting, // connect() call has been issued
- stateConnected, // connection to the daemon has been made, send some initial setup commands.
- stateIdle, // socket is connected, ready for messaging
- stateMicTuningStart,
- stateMicTuningRunning,
- stateMicTuningStop,
- stateConnectorStart, // connector needs to be started
- stateConnectorStarting, // waiting for connector handle
- stateConnectorStarted, // connector handle received
- stateLoginRetry, // need to retry login (failed due to changing password)
- stateLoginRetryWait, // waiting for retry timer
- stateNeedsLogin, // send login request
- stateLoggingIn, // waiting for account handle
- stateLoggedIn, // account handle received
- stateCreatingSessionGroup, // Creating the main session group
- stateNoChannel, //
- stateJoiningSession, // waiting for session handle
- stateSessionJoined, // session handle received
- stateRunning, // in session, steady state
- stateLeavingSession, // waiting for terminate session response
- stateSessionTerminated, // waiting for terminate session response
-
- stateLoggingOut, // waiting for logout response
- stateLoggedOut, // logout response received
- stateConnectorStopping, // waiting for connector stop
- stateConnectorStopped, // connector stop received
-
- // We go to this state if the login fails because the account needs to be provisioned.
-
- // error states. No way to recover from these yet.
- stateConnectorFailed,
- stateConnectorFailedWaiting,
- stateLoginFailed,
- stateLoginFailedWaiting,
- stateJoinSessionFailed,
- stateJoinSessionFailedWaiting,
-
- stateJail // Go here when all else has failed. Nothing will be retried, we're done.
- };
-
- state mState;
- bool mSessionTerminateRequested;
- bool mRelogRequested;
- // Number of times (in a row) "stateJoiningSession" case for spatial channel is reached in stateMachine().
- // The larger it is the greater is possibility there is a problem with connection to voice server.
- // Introduced while fixing EXT-4313.
- int mSpatialJoiningNum;
-
- void setState(state inState);
- state getState(void) { return mState; };
- static std::string state2string(state inState);
-
- void stateMachine();
- static void idle(void *user_data);
-
- LLHost mDaemonHost;
- LLSocket::ptr_t mSocket;
- bool mConnected;
-
- void closeSocket(void);
-
- LLPumpIO *mPump;
- friend class LLVivoxProtocolParser;
-
- std::string mAccountName;
- std::string mAccountPassword;
- std::string mAccountDisplayName;
- std::string mAccountFirstName;
- std::string mAccountLastName;
-
- bool mTuningMode;
- float mTuningEnergy;
- std::string mTuningAudioFile;
- int mTuningMicVolume;
- bool mTuningMicVolumeDirty;
- int mTuningSpeakerVolume;
- bool mTuningSpeakerVolumeDirty;
- state mTuningExitState; // state to return to when we leave tuning mode.
+ // devices
+
+ // This returns true when it's safe to bring up the "device settings" dialog in the prefs.
+ // i.e. when the daemon is running and connected, and the device lists are populated.
+ bool deviceSettingsAvailable();
- std::string mSpatialSessionURI;
- std::string mSpatialSessionCredentials;
+ // Requery the vivox daemon for the current list of input/output devices.
+ // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
+ // (use this if you want to know when it's done).
+ // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
+ void refreshDeviceLists(bool clearCurrentList = true);
- std::string mMainSessionGroupHandle; // handle of the "main" session group.
-
- std::string mChannelName; // Name of the channel to be looked up
- bool mAreaVoiceDisabled;
- sessionState *mAudioSession; // Session state for the current audio session
- bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified.
+ void setCaptureDevice(const std::string& name);
+ void setRenderDevice(const std::string& name);
- sessionState *mNextAudioSession; // Session state for the audio session we're trying to join
+ const LLVoiceDeviceList& getCaptureDevices();
+ const LLVoiceDeviceList& getRenderDevices();
-// std::string mSessionURI; // URI of the session we're in.
-// std::string mSessionHandle; // returned by ?
-
- S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings
- std::string mCurrentRegionName; // Used to detect parcel boundary crossings
-
- std::string mConnectorHandle; // returned by "Create Connector" message
- std::string mAccountHandle; // returned by login message
- int mNumberOfAliases;
- U32 mCommandCookie;
+ ////////////////////////////
+ // Channel stuff
+ //
+
+ // returns true iff the user is currently in a proximal (local spatial) channel.
+ // Note that gestures should only fire if this returns true.
+ bool inProximalChannel();
+ void setNonSpatialChannel(
+ const std::string &uri,
+ const std::string &credentials);
+ void setSpatialChannel(
+ const std::string &uri,
+ const std::string &credentials);
+ void leaveNonSpatialChannel();
+
+ // Returns the URI of the current channel, or an empty string if not currently in a channel.
+ // NOTE that it will return an empty string if it's in the process of joining a channel.
+ std::string getCurrentChannel();
+ // start a voice channel with the specified user
+ void callUser(const LLUUID &uuid);
+ bool answerInvite(std::string &channelHandle);
+ void declineInvite(std::string &channelHandle);
+ void leaveChannel(void); // call this on logout or teleport begin
+
+
+ /////////////////////////////
+ // Sending updates of current state
- std::string mVoiceAccountServerURI;
- std::string mVoiceSIPURIHostName;
-
- int mLoginRetryCount;
-
- sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map.
- sessionSet mSessions; // All sessions, not indexed. This is the canonical session list.
-
- bool mBuddyListMapPopulated;
- bool mBlockRulesListReceived;
- bool mAutoAcceptRulesListReceived;
- buddyListMap mBuddyListMap;
-
- deviceList mCaptureDevices;
- deviceList mRenderDevices;
-
- std::string mCaptureDevice;
- std::string mRenderDevice;
- bool mCaptureDeviceDirty;
- bool mRenderDeviceDirty;
-
- // This should be called when the code detects we have changed parcels.
- // It initiates the call to the server that gets the parcel channel.
- void parcelChanged();
-
- void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = "");
- void joinSession(sessionState *session);
-
-static std::string nameFromAvatar(LLVOAvatar *avatar);
-static std::string nameFromID(const LLUUID &id);
-static bool IDFromName(const std::string name, LLUUID &uuid);
-static std::string displayNameFromAvatar(LLVOAvatar *avatar);
- std::string sipURIFromAvatar(LLVOAvatar *avatar);
- std::string sipURIFromName(std::string &name);
-
- // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not.
-static std::string nameFromsipURI(const std::string &uri);
- bool inSpatialChannel(void);
- std::string getAudioSessionURI();
- std::string getAudioSessionHandle();
-
- void sendPositionalUpdate(void);
-
- void buildSetCaptureDevice(std::ostringstream &stream);
- void buildSetRenderDevice(std::ostringstream &stream);
- void buildLocalAudioUpdates(std::ostringstream &stream);
-
- void clearAllLists();
- void checkFriend(const LLUUID& id);
- void sendFriendsListUpdates();
-
- // start a text IM session with the specified user
- // This will be asynchronous, the session may be established at a future time.
- sessionState* startUserIMSession(const LLUUID& uuid);
- void sendQueuedTextMessages(sessionState *session);
-
- void enforceTether(void);
-
- bool mSpatialCoordsDirty;
-
- LLVector3d mCameraPosition;
- LLVector3d mCameraRequestedPosition;
- LLVector3 mCameraVelocity;
- LLMatrix3 mCameraRot;
-
- LLVector3d mAvatarPosition;
- LLVector3 mAvatarVelocity;
- LLMatrix3 mAvatarRot;
-
- bool mPTTDirty;
- bool mPTT;
-
- bool mUsePTT;
- bool mPTTIsMiddleMouse;
- KEY mPTTKey;
- bool mPTTIsToggle;
- bool mUserPTTState;
- bool mMuteMic;
-
- // Set to true when the friends list is known to have changed.
- bool mFriendsListDirty;
-
- enum
- {
- earLocCamera = 0, // ear at camera
- earLocAvatar, // ear at avatar
- earLocMixed // ear at avatar location/camera direction
- };
-
- S32 mEarLocation;
-
- bool mSpeakerVolumeDirty;
- bool mSpeakerMuteDirty;
- int mSpeakerVolume;
+ void setVoiceVolume(F32 volume);
+ void setMicGain(F32 volume);
+ void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal)
+ bool voiceEnabled();
+ void setLipSyncEnabled(BOOL enabled);
+ void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state.
+ void setUserPTTState(bool ptt);
+ bool getUserPTTState();
+ void toggleUserPTTState(void);
+ void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs
+ void setVoiceEnabled(bool enabled);
+
+ void setUsePTT(bool usePTT);
+ void setPTTIsToggle(bool PTTIsToggle);
+ bool getPTTIsToggle();
+
+ BOOL lipSyncEnabled();
+
+ // PTT key triggering
+ void keyDown(KEY key, MASK mask);
+ void keyUp(KEY key, MASK mask);
+ void middleMouseState(bool down);
+
+
+ /////////////////////////////
+ // Accessors for data related to nearby speakers
+ BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar
+ std::string getDisplayName(const LLUUID& id);
+ BOOL isOnlineSIP(const LLUUID &id);
+ BOOL isParticipantAvatar(const LLUUID &id);
+ BOOL getIsSpeaking(const LLUUID& id);
+ BOOL getIsModeratorMuted(const LLUUID& id);
+ F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
+ BOOL getOnMuteList(const LLUUID& id);
+ F32 getUserVolume(const LLUUID& id);
+
+ /////////////////////////////
+ BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled.
+ // Use this to determine whether to show a "no speech" icon in the menu bar.
+ void getParticipantList(std::set<LLUUID> &participants);
+ bool isParticipant(const LLUUID& speaker_id);
+
+ //////////////////////////
+ /// @name text chat
+ //@{
+ BOOL isSessionTextIMPossible(const LLUUID& id);
+ BOOL isSessionCallBackPossible(const LLUUID& id);
+ BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message);
+ void endUserIMSession(const LLUUID &uuid);
+ //@}
+
- int mMicVolume;
- bool mMicVolumeDirty;
-
- bool mVoiceEnabled;
- bool mWriteInProgress;
- std::string mWriteString;
-
- LLTimer mUpdateTimer;
+ void userAuthorized(const std::string& user_id,
+ const LLUUID &agentID);
+
+ void addObserver(LLVoiceClientStatusObserver* observer);
+ void removeObserver(LLVoiceClientStatusObserver* observer);
+ void addObserver(LLFriendObserver* observer);
+ void removeObserver(LLFriendObserver* observer);
+ void addObserver(LLVoiceClientParticipantObserver* observer);
+ void removeObserver(LLVoiceClientParticipantObserver* observer);
+
+ std::string sipURIFromID(const LLUUID &id);
- BOOL mLipSyncEnabled;
-
- std::string mAPIVersion;
-
- typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t;
- observer_set_t mParticipantObservers;
+protected:
+ LLVoiceModuleInterface* mVoiceModule;
+ LLPumpIO *m_servicePump;
+};
- void notifyParticipantObservers();
+/**
+ * Speaker volume storage helper class
+ **/
- typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t;
- status_observer_set_t mStatusObservers;
-
- void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status);
+class LLSpeakerVolumeStorage : public LLSingleton<LLSpeakerVolumeStorage>
+{
+ LOG_CLASS(LLSpeakerVolumeStorage);
+public:
- typedef std::set<LLFriendObserver*> friend_observer_set_t;
- friend_observer_set_t mFriendObservers;
- void notifyFriendObservers();
+ /**
+ * Sets internal voluem level for specified user.
+ *
+ * @param[in] speaker_id - LLUUID of user to store volume level for
+ * @param[in] volume - external volume level to be stored for user.
+ */
+ void storeSpeakerVolume(const LLUUID& speaker_id, F32 volume);
+
+ /**
+ * Gets stored external volume level for specified speaker.
+ *
+ * If specified user is not found default level will be returned. It is equivalent of
+ * external level 0.5 from the 0.0..1.0 range.
+ * Default external level is calculated as: internal = 400 * external^2
+ * Maps 0.0 to 1.0 to internal values 0-400 with default 0.5 == 100
+ *
+ * @param[in] speaker_id - LLUUID of user to get his volume level
+ */
+ S32 getSpeakerVolume(const LLUUID& speaker_id);
+
+private:
+ friend class LLSingleton<LLSpeakerVolumeStorage>;
+ LLSpeakerVolumeStorage();
+ ~LLSpeakerVolumeStorage();
+
+ const static std::string SETTINGS_FILE_NAME;
+
+ void load();
+ void save();
+
+ typedef std::map<LLUUID, F32> speaker_data_map_t;
+ speaker_data_map_t mSpeakersData;
};
-extern LLVoiceClient *gVoiceClient;
-
#endif //LL_VOICE_CLIENT_H