diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llvograss.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llvograss.cpp')
-rw-r--r-- | indra/newview/llvograss.cpp | 1790 |
1 files changed, 895 insertions, 895 deletions
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 568168c7bc..6af9593df8 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -1,895 +1,895 @@ -/**
- * @file llvograss.cpp
- * @brief Not a blade, but a clump of grass
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llvograss.h"
-
-#include "llviewercontrol.h"
-
-#include "llagentcamera.h"
-#include "llnotificationsutil.h"
-#include "lldrawable.h"
-#include "lldrawpoolalpha.h"
-#include "llface.h"
-#include "llsky.h"
-#include "llsurface.h"
-#include "llsurfacepatch.h"
-#include "llviewercamera.h"
-#include "llviewertexturelist.h"
-#include "llviewerregion.h"
-#include "pipeline.h"
-#include "llspatialpartition.h"
-#include "llworld.h"
-#include "lldir.h"
-#include "llxmltree.h"
-#include "llvotree.h"
-
-const S32 GRASS_MAX_BLADES = 32;
-const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base
-const F32 GRASS_BLADE_HEIGHT = 0.5f; // meters
-const F32 GRASS_DISTRIBUTION_SD = 0.15f; // empirically defined
-
-F32 exp_x[GRASS_MAX_BLADES];
-F32 exp_y[GRASS_MAX_BLADES];
-F32 rot_x[GRASS_MAX_BLADES];
-F32 rot_y[GRASS_MAX_BLADES];
-F32 dz_x [GRASS_MAX_BLADES];
-F32 dz_y [GRASS_MAX_BLADES];
-
-F32 w_mod[GRASS_MAX_BLADES]; // Factor to modulate wind movement by to randomize appearance
-
-LLVOGrass::SpeciesMap LLVOGrass::sSpeciesTable;
-S32 LLVOGrass::sMaxGrassSpecies = 0;
-
-
-LLVOGrass::LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
-: LLAlphaObject(id, pcode, regionp)
-{
- mPatch = NULL;
- mLastPatchUpdateTime = 0;
- mGrassVel.clearVec();
- mGrassBend.clearVec();
- mbCanSelect = true;
-
- mBladeWindAngle = 35.f;
- mBWAOverlap = 2.f;
-
- setNumTEs(1);
-
- setTEColor(0, LLColor4(1.0f, 1.0f, 1.0f, 1.f));
- mNumBlades = GRASS_MAX_BLADES;
-}
-
-LLVOGrass::~LLVOGrass()
-{
-}
-
-
-void LLVOGrass::updateSpecies()
-{
- mSpecies = getAttachmentState();
-
- if (!sSpeciesTable.count(mSpecies))
- {
- LL_INFOS() << "Unknown grass type, substituting grass type." << LL_ENDL;
- SpeciesMap::const_iterator it = sSpeciesTable.begin();
- mSpecies = (*it).first;
- }
- setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
-}
-
-
-void LLVOGrass::initClass()
-{
- LLVector3 pos(0.0f, 0.0f, 0.0f);
- // Create nifty list of exponential distribution 0-1
- F32 x = 0.f;
- F32 y = 0.f;
- F32 rot;
-
- std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"grass.xml");
-
- LLXmlTree grass_def_grass;
-
- if (!grass_def_grass.parseFile(xml_filename))
- {
- LL_ERRS() << "Failed to parse grass file." << LL_ENDL;
- return;
- }
-
- LLXmlTreeNode* rootp = grass_def_grass.getRoot();
-
- for (LLXmlTreeNode* grass_def = rootp->getFirstChild();
- grass_def;
- grass_def = rootp->getNextChild())
- {
- if (!grass_def->hasName("grass"))
- {
- LL_WARNS() << "Invalid grass definition node " << grass_def->getName() << LL_ENDL;
- continue;
- }
- F32 F32_val;
- LLUUID id;
-
- bool success{ true };
-
- S32 species;
- static LLStdStringHandle species_id_string = LLXmlTree::addAttributeString("species_id");
- if (!grass_def->getFastAttributeS32(species_id_string, species))
- {
- LL_WARNS() << "No species id defined" << LL_ENDL;
- continue;
- }
-
- if (species < 0)
- {
- LL_WARNS() << "Invalid species id " << species << LL_ENDL;
- continue;
- }
-
- GrassSpeciesData* newGrass = new GrassSpeciesData();
-
-
- static LLStdStringHandle texture_id_string = LLXmlTree::addAttributeString("texture_id");
- grass_def->getFastAttributeUUID(texture_id_string, id);
- newGrass->mTextureID = id;
-
- static LLStdStringHandle blade_sizex_string = LLXmlTree::addAttributeString("blade_size_x");
- success &= grass_def->getFastAttributeF32(blade_sizex_string, F32_val);
- newGrass->mBladeSizeX = F32_val;
-
- static LLStdStringHandle blade_sizey_string = LLXmlTree::addAttributeString("blade_size_y");
- success &= grass_def->getFastAttributeF32(blade_sizey_string, F32_val);
- newGrass->mBladeSizeY = F32_val;
-
- if (sSpeciesTable.count(species))
- {
- LL_INFOS() << "Grass species " << species << " already defined! Duplicate discarded." << LL_ENDL;
- delete newGrass;
- continue;
- }
- else
- {
- sSpeciesTable[species] = newGrass;
- }
-
- if (species >= sMaxGrassSpecies) sMaxGrassSpecies = species + 1;
-
- if (!success)
- {
- std::string name;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- grass_def->getFastAttributeString(name_string, name);
- LL_WARNS() << "Incomplete definition of grass " << name << LL_ENDL;
- }
- }
-
- bool have_all_grass{ true };
- std::string err;
-
- for (S32 i=0;i<sMaxGrassSpecies;++i)
- {
- if (!sSpeciesTable.count(i))
- {
- err.append(llformat(" %d",i));
- have_all_grass = false;
- }
- }
-
- if (!have_all_grass)
- {
- LLSD args;
- args["SPECIES"] = err;
- LLNotificationsUtil::add("ErrorUndefinedGrasses", args);
- }
-
- for (S32 i = 0; i < GRASS_MAX_BLADES; ++i)
- {
- if (1) //(i%2 == 0) Uncomment for X blading
- {
- F32 u = sqrt(-2.0f * log(ll_frand()));
- F32 v = 2.0f * F_PI * ll_frand();
-
- x = u * sin(v) * GRASS_DISTRIBUTION_SD;
- y = u * cos(v) * GRASS_DISTRIBUTION_SD;
-
- rot = ll_frand(F_PI);
- }
- else
- {
- rot += (F_PI*0.4f + ll_frand(0.2f*F_PI));
- }
-
- exp_x[i] = x;
- exp_y[i] = y;
- rot_x[i] = sin(rot);
- rot_y[i] = cos(rot);
- dz_x[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
- dz_y[i] = ll_frand(GRASS_BLADE_BASE * 0.25f);
- w_mod[i] = 0.5f + ll_frand(); // Degree to which blade is moved by wind
-
- }
-}
-
-void LLVOGrass::cleanupClass()
-{
- for_each(sSpeciesTable.begin(), sSpeciesTable.end(), DeletePairedPointer());
- sSpeciesTable.clear();
-}
-
-U32 LLVOGrass::processUpdateMessage(LLMessageSystem *mesgsys,
- void **user_data,
- U32 block_num,
- const EObjectUpdateType update_type,
- LLDataPacker *dp)
-{
- // Do base class updates...
- U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
-
- updateSpecies();
-
- if ( (getVelocity().lengthSquared() > 0.f)
- ||(getAcceleration().lengthSquared() > 0.f)
- ||(getAngularVelocity().lengthSquared() > 0.f))
- {
- LL_INFOS() << "ACK! Moving grass!" << LL_ENDL;
- setVelocity(LLVector3::zero);
- setAcceleration(LLVector3::zero);
- setAngularVelocity(LLVector3::zero);
- }
-
- if (mDrawable)
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- return retval;
-}
-
-bool LLVOGrass::isActive() const
-{
- return true;
-}
-
-void LLVOGrass::idleUpdate(LLAgent &agent, const F64 &time)
-{
- if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS)))
- {
- return;
- }
-
- if (!mDrawable)
- {
- // So drones work.
- return;
- }
- if (!LLVOTree::isTreeRenderingStopped() && !mNumBlades)//restart grass rendering
- {
- mNumBlades = GRASS_MAX_BLADES;
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- return;
- }
- if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime()))
- {
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME);
- }
-
- return;
-}
-
-
-void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent)
-{
- // This should be the camera's center, as soon as we move to all region-local.
- LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent();
- F32 range = relative_position.length();
-
- F32 max_scale = getMaxScale();
-
- mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG;
-
- // Compute pixels per meter at the given range
- F32 pixels_per_meter = LLViewerCamera::getInstance()->getViewHeightInPixels() / (tan(LLViewerCamera::getInstance()->getView()) * range);
-
- // Assume grass texture is a 5 meter by 5 meter sprite at the grass object's center
- mPixelArea = (pixels_per_meter) * (pixels_per_meter) * 25.f;
-}
-
-
-// BUG could speed this up by caching the relative_position and range calculations
-void LLVOGrass::updateTextures()
-{
- if (getTEImage(0))
- {
- if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA))
- {
- setDebugText(llformat("%4.0f", (F32) sqrt(mPixelArea)));
- }
- getTEImage(0)->addTextureStats(mPixelArea);
- }
-}
-
-bool LLVOGrass::updateLOD()
-{
- if (mDrawable->getNumFaces() <= 0)
- {
- return false;
- }
-
- LLFace* face = mDrawable->getFace(0);
-
- if(LLVOTree::isTreeRenderingStopped())
- {
- if(mNumBlades)
- {
- mNumBlades = 0 ;
- face->setSize(0, 0);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- return true ;
- }
- if(!mNumBlades)
- {
- mNumBlades = GRASS_MAX_BLADES;
- }
-
- F32 tan_angle = 0.f;
- S32 num_blades = 0;
-
- tan_angle = (mScale.mV[0]*mScale.mV[1])/mDrawable->mDistanceWRTCamera;
- num_blades = llmin(GRASS_MAX_BLADES, lltrunc(tan_angle * 5));
- num_blades = llmax(1, num_blades);
- if (num_blades >= (mNumBlades << 1))
- {
- while (mNumBlades < num_blades)
- {
- mNumBlades <<= 1;
- }
- if (face)
- {
- face->setSize(mNumBlades*8, mNumBlades*12);
- }
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- else if (num_blades <= (mNumBlades >> 1))
- {
- while (mNumBlades > num_blades)
- {
- mNumBlades >>=1;
- }
-
- if (face)
- {
- face->setSize(mNumBlades*8, mNumBlades*12);
- }
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- return true;
- }
-
- return false;
-}
-
-LLDrawable* LLVOGrass::createDrawable(LLPipeline *pipeline)
-{
- pipeline->allocDrawable(this);
- mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GRASS);
-
- return mDrawable;
-}
-
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_GRASS("Update Grass");
-
-bool LLVOGrass::updateGeometry(LLDrawable *drawable)
-{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_GRASS);
-
- dirtySpatialGroup();
-
- if(!mNumBlades)//stop rendering grass
- {
- if (mDrawable->getNumFaces() > 0)
- {
- LLFace* facep = mDrawable->getFace(0);
- if(facep)
- {
- facep->setSize(0, 0);
- }
- }
- }
- else
- {
- plantBlades();
- }
- return true;
-}
-
-void LLVOGrass::plantBlades()
-{
- // It is possible that the species of a grass is not defined
- // This is bad, but not the end of the world.
- if (!sSpeciesTable.count(mSpecies))
- {
- LL_INFOS() << "Unknown grass species " << mSpecies << LL_ENDL;
- return;
- }
-
- if (mDrawable->getNumFaces() < 1)
- {
- mDrawable->setNumFaces(1, NULL, getTEImage(0));
- }
-
- LLFace *face = mDrawable->getFace(0);
- if (face)
- {
- face->setTexture(getTEImage(0));
- face->setState(LLFace::GLOBAL);
- face->setSize(mNumBlades * 8, mNumBlades * 12);
- face->setVertexBuffer(NULL);
- face->setTEOffset(0);
- face->mCenterLocal = mPosition + mRegionp->getOriginAgent();
- }
-
- mDepth = (face->mCenterLocal - LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis();
- mDrawable->setPosition(face->mCenterLocal);
- mDrawable->movePartition();
- LLPipeline::sCompiles++;
-}
-
-void LLVOGrass::getGeometry(S32 idx,
- LLStrider<LLVector4a>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<LLColor4U>& emissivep,
- LLStrider<U16>& indicesp)
-{
- if(!mNumBlades)//stop rendering grass
- {
- return ;
- }
-
- mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
- if (mPatch)
- mLastPatchUpdateTime = mPatch->getLastUpdateTime();
-
- LLVector3 position;
- // Create random blades of grass with gaussian distribution
- F32 x,y,xf,yf,dzx,dzy;
-
- LLColor4U color(255,255,255,255);
-
- LLFace *face = mDrawable->getFace(idx);
- if (!face)
- return;
-
- F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
- F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
-
- U32 index_offset = face->getGeomIndex();
-
- for (S32 i = 0; i < mNumBlades; i++)
- {
- x = exp_x[i] * mScale.mV[VX];
- y = exp_y[i] * mScale.mV[VY];
- xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
- yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
- dzx = dz_x [i];
- dzy = dz_y [i];
-
- LLVector3 v1,v2,v3;
- F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
-
- *texcoordsp++ = LLVector2(0, 0);
- *texcoordsp++ = LLVector2(0, 0);
- *texcoordsp++ = LLVector2(0, 0.98f);
- *texcoordsp++ = LLVector2(0, 0.98f);
- *texcoordsp++ = LLVector2(1, 0);
- *texcoordsp++ = LLVector2(1, 0);
- *texcoordsp++ = LLVector2(1, 0.98f);
- *texcoordsp++ = LLVector2(1, 0.98f);
-
- position.mV[0] = mPosition.mV[VX] + x + xf;
- position.mV[1] = mPosition.mV[VY] + y + yf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v1 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v1.mV);
- (*verticesp++).load3(v1.mV);
-
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v2 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v2.mV);
- (*verticesp++).load3(v2.mV);
-
- position.mV[0] = mPosition.mV[VX] + x - xf;
- position.mV[1] = mPosition.mV[VY] + y - xf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v3 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v3.mV);
- (*verticesp++).load3(v3.mV);
-
- LLVector3 normal1 = (v1-v2) % (v2-v3);
- normal1.mV[VZ] = 0.75f;
- normal1.normalize();
- LLVector3 normal2 = -normal1;
- normal2.mV[VZ] = -normal2.mV[VZ];
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v1 = position + mRegionp->getOriginAgent();
- (*verticesp++).load3(v1.mV);
- (*verticesp++).load3(v1.mV);
-
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
-
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
- *(normalsp++) = normal1;
- *(normalsp++) = normal2;
-
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
- *(colorsp++) = color;
-
- *indicesp++ = index_offset + 0;
- *indicesp++ = index_offset + 2;
- *indicesp++ = index_offset + 4;
-
- *indicesp++ = index_offset + 2;
- *indicesp++ = index_offset + 6;
- *indicesp++ = index_offset + 4;
-
- *indicesp++ = index_offset + 1;
- *indicesp++ = index_offset + 5;
- *indicesp++ = index_offset + 3;
-
- *indicesp++ = index_offset + 3;
- *indicesp++ = index_offset + 5;
- *indicesp++ = index_offset + 7;
- index_offset += 8;
- }
-
- LLPipeline::sCompiles++;
-}
-
-U32 LLVOGrass::getPartitionType() const
-{
- return LLViewerRegion::PARTITION_GRASS;
-}
-
-LLGrassPartition::LLGrassPartition(LLViewerRegion* regionp)
-: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, true, regionp)
-{
- mDrawableType = LLPipeline::RENDER_TYPE_GRASS;
- mPartitionType = LLViewerRegion::PARTITION_GRASS;
- mLODPeriod = 16;
- mDepthMask = true;
- mSlopRatio = 0.1f;
- mRenderPass = LLRenderPass::PASS_GRASS;
-}
-
-void LLGrassPartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count)
-{
- mFaceList.clear();
-
- LLViewerCamera* camera = LLViewerCamera::getInstance();
- for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
- {
- LLDrawable* drawablep = (LLDrawable*)(*i)->getDrawable();
-
- if (!drawablep || drawablep->isDead())
- {
- continue;
- }
-
- LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get();
- obj->mDepth = 0.f;
-
- U32 count = 0;
- for (S32 j = 0; j < drawablep->getNumFaces(); ++j)
- {
- drawablep->updateFaceSize(j);
-
- LLFace* facep = drawablep->getFace(j);
- if ( !facep || !facep->hasGeometry())
- {
- continue;
- }
-
- if ((facep->getGeomCount() + vertex_count) <= 65536)
- {
- count++;
- facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis();
- obj->mDepth += facep->mDistance;
-
- mFaceList.push_back(facep);
- vertex_count += facep->getGeomCount();
- index_count += facep->getIndicesCount();
- llassert(facep->getIndicesCount() < 65536);
- }
- else
- {
- facep->clearVertexBuffer();
- }
- }
-
- obj->mDepth /= count;
- }
-}
-
-void LLGrassPartition::getGeometry(LLSpatialGroup* group)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater());
-
- U32 index_count = 0;
- U32 vertex_count = 0;
-
- group->clearDrawMap();
-
- LLVertexBuffer* buffer = group->mVertexBuffer;
-
- LLStrider<U16> indicesp;
- LLStrider<LLVector4a> verticesp;
- LLStrider<LLVector3> normalsp;
- LLStrider<LLVector2> texcoordsp;
- LLStrider<LLColor4U> colorsp;
-
- buffer->getVertexStrider(verticesp);
- buffer->getNormalStrider(normalsp);
- buffer->getColorStrider(colorsp);
- buffer->getTexCoord0Strider(texcoordsp);
- buffer->getIndexStrider(indicesp);
-
- LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass];
-
- for (std::vector<LLFace*>::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i)
- {
- LLFace* facep = *i;
- LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
- facep->setGeomIndex(vertex_count);
- facep->setIndicesIndex(index_count);
- facep->setVertexBuffer(buffer);
- facep->setPoolType(LLDrawPool::POOL_ALPHA);
-
- //dummy parameter (unused by this implementation)
- LLStrider<LLColor4U> emissivep;
-
- object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp);
-
- vertex_count += facep->getGeomCount();
- index_count += facep->getIndicesCount();
-
- S32 idx = draw_vec.size()-1;
-
- bool fullbright = facep->isState(LLFace::FULLBRIGHT);
-
- if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 &&
- draw_vec[idx]->mTexture == facep->getTexture() &&
- (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange &&
- //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange &&
- draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 &&
- draw_vec[idx]->mFullbright == fullbright)
- {
- draw_vec[idx]->mCount += facep->getIndicesCount();
- draw_vec[idx]->mEnd += facep->getGeomCount();
- }
- else
- {
- U32 start = facep->getGeomIndex();
- U32 end = start + facep->getGeomCount()-1;
- U32 offset = facep->getIndicesStart();
- U32 count = facep->getIndicesCount();
- LLDrawInfo* info = new LLDrawInfo(start,end,count,offset,facep->getTexture(),
- //facep->getTexture(),
- buffer, object->isSelected(), fullbright);
-
- draw_vec.push_back(info);
- //for alpha sorting
- facep->setDrawInfo(info);
- }
- }
-
- buffer->unmapBuffer();
- mFaceList.clear();
-}
-
-// virtual
-void LLVOGrass::updateDrawable(bool force_damped)
-{
- // Force an immediate rebuild on any update
- if (mDrawable.notNull())
- {
- mDrawable->updateXform(true);
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL);
- }
- clearChanged(SHIFTED);
-}
-
-// virtual
-bool LLVOGrass::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, bool pick_transparent, bool pick_rigged, bool pick_unselectable, S32 *face_hitp,
- LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
-
-{
- bool ret = false;
- if (!mbCanSelect ||
- mDrawable->isDead() ||
- !gPipeline.hasRenderType(mDrawable->getRenderType()))
- {
- return false;
- }
-
- LLVector4a dir;
- dir.setSub(end, start);
-
- mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion());
-
- LLVector3 position;
- // Create random blades of grass with gaussian distribution
- F32 x,y,xf,yf,dzx,dzy;
-
- LLColor4U color(255,255,255,255);
-
- F32 width = sSpeciesTable[mSpecies]->mBladeSizeX;
- F32 height = sSpeciesTable[mSpecies]->mBladeSizeY;
-
- LLVector2 tc[4];
- LLVector3 v[4];
- //LLVector3 n[4];
-
- F32 closest_t = 1.f;
-
- for (S32 i = 0; i < mNumBlades; i++)
- {
- x = exp_x[i] * mScale.mV[VX];
- y = exp_y[i] * mScale.mV[VY];
- xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i];
- yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i];
- dzx = dz_x [i];
- dzy = dz_y [i];
-
- LLVector3 v1,v2,v3;
- F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i];
-
- tc[0] = LLVector2(0, 0);
- tc[1] = LLVector2(0, 0.98f);
- tc[2] = LLVector2(1, 0);
- tc[3] = LLVector2(1, 0.98f);
-
- position.mV[0] = mPosition.mV[VX] + x + xf;
- position.mV[1] = mPosition.mV[VY] + y + yf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v[0] = v1 = position + mRegionp->getOriginAgent();
-
-
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v[1] = v2 = position + mRegionp->getOriginAgent();
-
- position.mV[0] = mPosition.mV[VX] + x - xf;
- position.mV[1] = mPosition.mV[VY] + y - xf;
- position.mV[2] = mRegionp->getLand().resolveHeightRegion(position);
- v[2] = v3 = position + mRegionp->getOriginAgent();
-
- LLVector3 normal1 = (v1-v2) % (v2-v3);
- normal1.normalize();
-
- position.mV[0] += dzx;
- position.mV[1] += dzy;
- position.mV[2] += blade_height;
- v[3] = v1 = position + mRegionp->getOriginAgent();
-
- F32 a,b,t;
-
- bool hit = false;
-
-
- U32 idx0 = 0,idx1 = 0,idx2 = 0;
-
- LLVector4a v0a,v1a,v2a,v3a;
-
- v0a.load3(v[0].mV);
- v1a.load3(v[1].mV);
- v2a.load3(v[2].mV);
- v3a.load3(v[3].mV);
-
-
- if (LLTriangleRayIntersect(v0a, v1a, v2a, start, dir, a, b, t))
- {
- hit = true;
- idx0 = 0; idx1 = 1; idx2 = 2;
- }
- else if (LLTriangleRayIntersect(v1a, v3a, v2a, start, dir, a, b, t))
- {
- hit = true;
- idx0 = 1; idx1 = 3; idx2 = 2;
- }
- else if (LLTriangleRayIntersect(v2a, v1a, v0a, start, dir, a, b, t))
- {
- normal1 = -normal1;
- hit = true;
- idx0 = 2; idx1 = 1; idx2 = 0;
- }
- else if (LLTriangleRayIntersect(v2a, v3a, v1a, start, dir, a, b, t))
- {
- normal1 = -normal1;
- hit = true;
- idx0 = 2; idx1 = 3; idx2 = 1;
- }
-
- if (hit)
- {
- if (t >= 0.f &&
- t <= 1.f &&
- t < closest_t)
- {
-
- LLVector2 hit_tc = ((1.f - a - b) * tc[idx0] +
- a * tc[idx1] +
- b * tc[idx2]);
- if (pick_transparent ||
- getTEImage(0)->getMask(hit_tc))
- {
- closest_t = t;
- if (intersection != NULL)
- {
- dir.mul(closest_t);
- intersection->setAdd(start, dir);
- }
-
- if (tex_coord != NULL)
- {
- *tex_coord = hit_tc;
- }
-
- if (normal != NULL)
- {
- normal->load3(normal1.mV);
- }
- ret = true;
- }
- }
- }
- }
-
- return ret;
-}
-
+/** + * @file llvograss.cpp + * @brief Not a blade, but a clump of grass + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llvograss.h" + +#include "llviewercontrol.h" + +#include "llagentcamera.h" +#include "llnotificationsutil.h" +#include "lldrawable.h" +#include "lldrawpoolalpha.h" +#include "llface.h" +#include "llsky.h" +#include "llsurface.h" +#include "llsurfacepatch.h" +#include "llviewercamera.h" +#include "llviewertexturelist.h" +#include "llviewerregion.h" +#include "pipeline.h" +#include "llspatialpartition.h" +#include "llworld.h" +#include "lldir.h" +#include "llxmltree.h" +#include "llvotree.h" + +const S32 GRASS_MAX_BLADES = 32; +const F32 GRASS_BLADE_BASE = 0.25f; // Width of grass at base +const F32 GRASS_BLADE_HEIGHT = 0.5f; // meters +const F32 GRASS_DISTRIBUTION_SD = 0.15f; // empirically defined + +F32 exp_x[GRASS_MAX_BLADES]; +F32 exp_y[GRASS_MAX_BLADES]; +F32 rot_x[GRASS_MAX_BLADES]; +F32 rot_y[GRASS_MAX_BLADES]; +F32 dz_x [GRASS_MAX_BLADES]; +F32 dz_y [GRASS_MAX_BLADES]; + +F32 w_mod[GRASS_MAX_BLADES]; // Factor to modulate wind movement by to randomize appearance + +LLVOGrass::SpeciesMap LLVOGrass::sSpeciesTable; +S32 LLVOGrass::sMaxGrassSpecies = 0; + + +LLVOGrass::LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) +: LLAlphaObject(id, pcode, regionp) +{ + mPatch = NULL; + mLastPatchUpdateTime = 0; + mGrassVel.clearVec(); + mGrassBend.clearVec(); + mbCanSelect = true; + + mBladeWindAngle = 35.f; + mBWAOverlap = 2.f; + + setNumTEs(1); + + setTEColor(0, LLColor4(1.0f, 1.0f, 1.0f, 1.f)); + mNumBlades = GRASS_MAX_BLADES; +} + +LLVOGrass::~LLVOGrass() +{ +} + + +void LLVOGrass::updateSpecies() +{ + mSpecies = getAttachmentState(); + + if (!sSpeciesTable.count(mSpecies)) + { + LL_INFOS() << "Unknown grass type, substituting grass type." << LL_ENDL; + SpeciesMap::const_iterator it = sSpeciesTable.begin(); + mSpecies = (*it).first; + } + setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)); +} + + +void LLVOGrass::initClass() +{ + LLVector3 pos(0.0f, 0.0f, 0.0f); + // Create nifty list of exponential distribution 0-1 + F32 x = 0.f; + F32 y = 0.f; + F32 rot; + + std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"grass.xml"); + + LLXmlTree grass_def_grass; + + if (!grass_def_grass.parseFile(xml_filename)) + { + LL_ERRS() << "Failed to parse grass file." << LL_ENDL; + return; + } + + LLXmlTreeNode* rootp = grass_def_grass.getRoot(); + + for (LLXmlTreeNode* grass_def = rootp->getFirstChild(); + grass_def; + grass_def = rootp->getNextChild()) + { + if (!grass_def->hasName("grass")) + { + LL_WARNS() << "Invalid grass definition node " << grass_def->getName() << LL_ENDL; + continue; + } + F32 F32_val; + LLUUID id; + + bool success{ true }; + + S32 species; + static LLStdStringHandle species_id_string = LLXmlTree::addAttributeString("species_id"); + if (!grass_def->getFastAttributeS32(species_id_string, species)) + { + LL_WARNS() << "No species id defined" << LL_ENDL; + continue; + } + + if (species < 0) + { + LL_WARNS() << "Invalid species id " << species << LL_ENDL; + continue; + } + + GrassSpeciesData* newGrass = new GrassSpeciesData(); + + + static LLStdStringHandle texture_id_string = LLXmlTree::addAttributeString("texture_id"); + grass_def->getFastAttributeUUID(texture_id_string, id); + newGrass->mTextureID = id; + + static LLStdStringHandle blade_sizex_string = LLXmlTree::addAttributeString("blade_size_x"); + success &= grass_def->getFastAttributeF32(blade_sizex_string, F32_val); + newGrass->mBladeSizeX = F32_val; + + static LLStdStringHandle blade_sizey_string = LLXmlTree::addAttributeString("blade_size_y"); + success &= grass_def->getFastAttributeF32(blade_sizey_string, F32_val); + newGrass->mBladeSizeY = F32_val; + + if (sSpeciesTable.count(species)) + { + LL_INFOS() << "Grass species " << species << " already defined! Duplicate discarded." << LL_ENDL; + delete newGrass; + continue; + } + else + { + sSpeciesTable[species] = newGrass; + } + + if (species >= sMaxGrassSpecies) sMaxGrassSpecies = species + 1; + + if (!success) + { + std::string name; + static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); + grass_def->getFastAttributeString(name_string, name); + LL_WARNS() << "Incomplete definition of grass " << name << LL_ENDL; + } + } + + bool have_all_grass{ true }; + std::string err; + + for (S32 i=0;i<sMaxGrassSpecies;++i) + { + if (!sSpeciesTable.count(i)) + { + err.append(llformat(" %d",i)); + have_all_grass = false; + } + } + + if (!have_all_grass) + { + LLSD args; + args["SPECIES"] = err; + LLNotificationsUtil::add("ErrorUndefinedGrasses", args); + } + + for (S32 i = 0; i < GRASS_MAX_BLADES; ++i) + { + if (1) //(i%2 == 0) Uncomment for X blading + { + F32 u = sqrt(-2.0f * log(ll_frand())); + F32 v = 2.0f * F_PI * ll_frand(); + + x = u * sin(v) * GRASS_DISTRIBUTION_SD; + y = u * cos(v) * GRASS_DISTRIBUTION_SD; + + rot = ll_frand(F_PI); + } + else + { + rot += (F_PI*0.4f + ll_frand(0.2f*F_PI)); + } + + exp_x[i] = x; + exp_y[i] = y; + rot_x[i] = sin(rot); + rot_y[i] = cos(rot); + dz_x[i] = ll_frand(GRASS_BLADE_BASE * 0.25f); + dz_y[i] = ll_frand(GRASS_BLADE_BASE * 0.25f); + w_mod[i] = 0.5f + ll_frand(); // Degree to which blade is moved by wind + + } +} + +void LLVOGrass::cleanupClass() +{ + for_each(sSpeciesTable.begin(), sSpeciesTable.end(), DeletePairedPointer()); + sSpeciesTable.clear(); +} + +U32 LLVOGrass::processUpdateMessage(LLMessageSystem *mesgsys, + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp) +{ + // Do base class updates... + U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); + + updateSpecies(); + + if ( (getVelocity().lengthSquared() > 0.f) + ||(getAcceleration().lengthSquared() > 0.f) + ||(getAngularVelocity().lengthSquared() > 0.f)) + { + LL_INFOS() << "ACK! Moving grass!" << LL_ENDL; + setVelocity(LLVector3::zero); + setAcceleration(LLVector3::zero); + setAngularVelocity(LLVector3::zero); + } + + if (mDrawable) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME); + } + + return retval; +} + +bool LLVOGrass::isActive() const +{ + return true; +} + +void LLVOGrass::idleUpdate(LLAgent &agent, const F64 &time) +{ + if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS))) + { + return; + } + + if (!mDrawable) + { + // So drones work. + return; + } + if (!LLVOTree::isTreeRenderingStopped() && !mNumBlades)//restart grass rendering + { + mNumBlades = GRASS_MAX_BLADES; + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + return; + } + if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime())) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME); + } + + return; +} + + +void LLVOGrass::setPixelAreaAndAngle(LLAgent &agent) +{ + // This should be the camera's center, as soon as we move to all region-local. + LLVector3 relative_position = getPositionAgent() - gAgentCamera.getCameraPositionAgent(); + F32 range = relative_position.length(); + + F32 max_scale = getMaxScale(); + + mAppAngle = (F32) atan2( max_scale, range) * RAD_TO_DEG; + + // Compute pixels per meter at the given range + F32 pixels_per_meter = LLViewerCamera::getInstance()->getViewHeightInPixels() / (tan(LLViewerCamera::getInstance()->getView()) * range); + + // Assume grass texture is a 5 meter by 5 meter sprite at the grass object's center + mPixelArea = (pixels_per_meter) * (pixels_per_meter) * 25.f; +} + + +// BUG could speed this up by caching the relative_position and range calculations +void LLVOGrass::updateTextures() +{ + if (getTEImage(0)) + { + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXTURE_AREA)) + { + setDebugText(llformat("%4.0f", (F32) sqrt(mPixelArea))); + } + getTEImage(0)->addTextureStats(mPixelArea); + } +} + +bool LLVOGrass::updateLOD() +{ + if (mDrawable->getNumFaces() <= 0) + { + return false; + } + + LLFace* face = mDrawable->getFace(0); + + if(LLVOTree::isTreeRenderingStopped()) + { + if(mNumBlades) + { + mNumBlades = 0 ; + face->setSize(0, 0); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + } + return true ; + } + if(!mNumBlades) + { + mNumBlades = GRASS_MAX_BLADES; + } + + F32 tan_angle = 0.f; + S32 num_blades = 0; + + tan_angle = (mScale.mV[0]*mScale.mV[1])/mDrawable->mDistanceWRTCamera; + num_blades = llmin(GRASS_MAX_BLADES, lltrunc(tan_angle * 5)); + num_blades = llmax(1, num_blades); + if (num_blades >= (mNumBlades << 1)) + { + while (mNumBlades < num_blades) + { + mNumBlades <<= 1; + } + if (face) + { + face->setSize(mNumBlades*8, mNumBlades*12); + } + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + } + else if (num_blades <= (mNumBlades >> 1)) + { + while (mNumBlades > num_blades) + { + mNumBlades >>=1; + } + + if (face) + { + face->setSize(mNumBlades*8, mNumBlades*12); + } + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + return true; + } + + return false; +} + +LLDrawable* LLVOGrass::createDrawable(LLPipeline *pipeline) +{ + pipeline->allocDrawable(this); + mDrawable->setRenderType(LLPipeline::RENDER_TYPE_GRASS); + + return mDrawable; +} + +static LLTrace::BlockTimerStatHandle FTM_UPDATE_GRASS("Update Grass"); + +bool LLVOGrass::updateGeometry(LLDrawable *drawable) +{ + LL_RECORD_BLOCK_TIME(FTM_UPDATE_GRASS); + + dirtySpatialGroup(); + + if(!mNumBlades)//stop rendering grass + { + if (mDrawable->getNumFaces() > 0) + { + LLFace* facep = mDrawable->getFace(0); + if(facep) + { + facep->setSize(0, 0); + } + } + } + else + { + plantBlades(); + } + return true; +} + +void LLVOGrass::plantBlades() +{ + // It is possible that the species of a grass is not defined + // This is bad, but not the end of the world. + if (!sSpeciesTable.count(mSpecies)) + { + LL_INFOS() << "Unknown grass species " << mSpecies << LL_ENDL; + return; + } + + if (mDrawable->getNumFaces() < 1) + { + mDrawable->setNumFaces(1, NULL, getTEImage(0)); + } + + LLFace *face = mDrawable->getFace(0); + if (face) + { + face->setTexture(getTEImage(0)); + face->setState(LLFace::GLOBAL); + face->setSize(mNumBlades * 8, mNumBlades * 12); + face->setVertexBuffer(NULL); + face->setTEOffset(0); + face->mCenterLocal = mPosition + mRegionp->getOriginAgent(); + } + + mDepth = (face->mCenterLocal - LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis(); + mDrawable->setPosition(face->mCenterLocal); + mDrawable->movePartition(); + LLPipeline::sCompiles++; +} + +void LLVOGrass::getGeometry(S32 idx, + LLStrider<LLVector4a>& verticesp, + LLStrider<LLVector3>& normalsp, + LLStrider<LLVector2>& texcoordsp, + LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, + LLStrider<U16>& indicesp) +{ + if(!mNumBlades)//stop rendering grass + { + return ; + } + + mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion()); + if (mPatch) + mLastPatchUpdateTime = mPatch->getLastUpdateTime(); + + LLVector3 position; + // Create random blades of grass with gaussian distribution + F32 x,y,xf,yf,dzx,dzy; + + LLColor4U color(255,255,255,255); + + LLFace *face = mDrawable->getFace(idx); + if (!face) + return; + + F32 width = sSpeciesTable[mSpecies]->mBladeSizeX; + F32 height = sSpeciesTable[mSpecies]->mBladeSizeY; + + U32 index_offset = face->getGeomIndex(); + + for (S32 i = 0; i < mNumBlades; i++) + { + x = exp_x[i] * mScale.mV[VX]; + y = exp_y[i] * mScale.mV[VY]; + xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i]; + yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i]; + dzx = dz_x [i]; + dzy = dz_y [i]; + + LLVector3 v1,v2,v3; + F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i]; + + *texcoordsp++ = LLVector2(0, 0); + *texcoordsp++ = LLVector2(0, 0); + *texcoordsp++ = LLVector2(0, 0.98f); + *texcoordsp++ = LLVector2(0, 0.98f); + *texcoordsp++ = LLVector2(1, 0); + *texcoordsp++ = LLVector2(1, 0); + *texcoordsp++ = LLVector2(1, 0.98f); + *texcoordsp++ = LLVector2(1, 0.98f); + + position.mV[0] = mPosition.mV[VX] + x + xf; + position.mV[1] = mPosition.mV[VY] + y + yf; + position.mV[2] = mRegionp->getLand().resolveHeightRegion(position); + v1 = position + mRegionp->getOriginAgent(); + (*verticesp++).load3(v1.mV); + (*verticesp++).load3(v1.mV); + + + position.mV[0] += dzx; + position.mV[1] += dzy; + position.mV[2] += blade_height; + v2 = position + mRegionp->getOriginAgent(); + (*verticesp++).load3(v2.mV); + (*verticesp++).load3(v2.mV); + + position.mV[0] = mPosition.mV[VX] + x - xf; + position.mV[1] = mPosition.mV[VY] + y - xf; + position.mV[2] = mRegionp->getLand().resolveHeightRegion(position); + v3 = position + mRegionp->getOriginAgent(); + (*verticesp++).load3(v3.mV); + (*verticesp++).load3(v3.mV); + + LLVector3 normal1 = (v1-v2) % (v2-v3); + normal1.mV[VZ] = 0.75f; + normal1.normalize(); + LLVector3 normal2 = -normal1; + normal2.mV[VZ] = -normal2.mV[VZ]; + + position.mV[0] += dzx; + position.mV[1] += dzy; + position.mV[2] += blade_height; + v1 = position + mRegionp->getOriginAgent(); + (*verticesp++).load3(v1.mV); + (*verticesp++).load3(v1.mV); + + *(normalsp++) = normal1; + *(normalsp++) = normal2; + *(normalsp++) = normal1; + *(normalsp++) = normal2; + + *(normalsp++) = normal1; + *(normalsp++) = normal2; + *(normalsp++) = normal1; + *(normalsp++) = normal2; + + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + *(colorsp++) = color; + + *indicesp++ = index_offset + 0; + *indicesp++ = index_offset + 2; + *indicesp++ = index_offset + 4; + + *indicesp++ = index_offset + 2; + *indicesp++ = index_offset + 6; + *indicesp++ = index_offset + 4; + + *indicesp++ = index_offset + 1; + *indicesp++ = index_offset + 5; + *indicesp++ = index_offset + 3; + + *indicesp++ = index_offset + 3; + *indicesp++ = index_offset + 5; + *indicesp++ = index_offset + 7; + index_offset += 8; + } + + LLPipeline::sCompiles++; +} + +U32 LLVOGrass::getPartitionType() const +{ + return LLViewerRegion::PARTITION_GRASS; +} + +LLGrassPartition::LLGrassPartition(LLViewerRegion* regionp) +: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, true, regionp) +{ + mDrawableType = LLPipeline::RENDER_TYPE_GRASS; + mPartitionType = LLViewerRegion::PARTITION_GRASS; + mLODPeriod = 16; + mDepthMask = true; + mSlopRatio = 0.1f; + mRenderPass = LLRenderPass::PASS_GRASS; +} + +void LLGrassPartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count) +{ + mFaceList.clear(); + + LLViewerCamera* camera = LLViewerCamera::getInstance(); + for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) + { + LLDrawable* drawablep = (LLDrawable*)(*i)->getDrawable(); + + if (!drawablep || drawablep->isDead()) + { + continue; + } + + LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get(); + obj->mDepth = 0.f; + + U32 count = 0; + for (S32 j = 0; j < drawablep->getNumFaces(); ++j) + { + drawablep->updateFaceSize(j); + + LLFace* facep = drawablep->getFace(j); + if ( !facep || !facep->hasGeometry()) + { + continue; + } + + if ((facep->getGeomCount() + vertex_count) <= 65536) + { + count++; + facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis(); + obj->mDepth += facep->mDistance; + + mFaceList.push_back(facep); + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + llassert(facep->getIndicesCount() < 65536); + } + else + { + facep->clearVertexBuffer(); + } + } + + obj->mDepth /= count; + } +} + +void LLGrassPartition::getGeometry(LLSpatialGroup* group) +{ + LL_PROFILE_ZONE_SCOPED; + + std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater()); + + U32 index_count = 0; + U32 vertex_count = 0; + + group->clearDrawMap(); + + LLVertexBuffer* buffer = group->mVertexBuffer; + + LLStrider<U16> indicesp; + LLStrider<LLVector4a> verticesp; + LLStrider<LLVector3> normalsp; + LLStrider<LLVector2> texcoordsp; + LLStrider<LLColor4U> colorsp; + + buffer->getVertexStrider(verticesp); + buffer->getNormalStrider(normalsp); + buffer->getColorStrider(colorsp); + buffer->getTexCoord0Strider(texcoordsp); + buffer->getIndexStrider(indicesp); + + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; + + for (std::vector<LLFace*>::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i) + { + LLFace* facep = *i; + LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); + facep->setGeomIndex(vertex_count); + facep->setIndicesIndex(index_count); + facep->setVertexBuffer(buffer); + facep->setPoolType(LLDrawPool::POOL_ALPHA); + + //dummy parameter (unused by this implementation) + LLStrider<LLColor4U> emissivep; + + object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp); + + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + + S32 idx = draw_vec.size()-1; + + bool fullbright = facep->isState(LLFace::FULLBRIGHT); + + if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && + draw_vec[idx]->mTexture == facep->getTexture() && + (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange && + //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && + draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 && + draw_vec[idx]->mFullbright == fullbright) + { + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mEnd += facep->getGeomCount(); + } + else + { + U32 start = facep->getGeomIndex(); + U32 end = start + facep->getGeomCount()-1; + U32 offset = facep->getIndicesStart(); + U32 count = facep->getIndicesCount(); + LLDrawInfo* info = new LLDrawInfo(start,end,count,offset,facep->getTexture(), + //facep->getTexture(), + buffer, object->isSelected(), fullbright); + + draw_vec.push_back(info); + //for alpha sorting + facep->setDrawInfo(info); + } + } + + buffer->unmapBuffer(); + mFaceList.clear(); +} + +// virtual +void LLVOGrass::updateDrawable(bool force_damped) +{ + // Force an immediate rebuild on any update + if (mDrawable.notNull()) + { + mDrawable->updateXform(true); + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL); + } + clearChanged(SHIFTED); +} + +// virtual +bool LLVOGrass::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, S32 face, bool pick_transparent, bool pick_rigged, bool pick_unselectable, S32 *face_hitp, + LLVector4a* intersection,LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent) + +{ + bool ret = false; + if (!mbCanSelect || + mDrawable->isDead() || + !gPipeline.hasRenderType(mDrawable->getRenderType())) + { + return false; + } + + LLVector4a dir; + dir.setSub(end, start); + + mPatch = mRegionp->getLand().resolvePatchRegion(getPositionRegion()); + + LLVector3 position; + // Create random blades of grass with gaussian distribution + F32 x,y,xf,yf,dzx,dzy; + + LLColor4U color(255,255,255,255); + + F32 width = sSpeciesTable[mSpecies]->mBladeSizeX; + F32 height = sSpeciesTable[mSpecies]->mBladeSizeY; + + LLVector2 tc[4]; + LLVector3 v[4]; + //LLVector3 n[4]; + + F32 closest_t = 1.f; + + for (S32 i = 0; i < mNumBlades; i++) + { + x = exp_x[i] * mScale.mV[VX]; + y = exp_y[i] * mScale.mV[VY]; + xf = rot_x[i] * GRASS_BLADE_BASE * width * w_mod[i]; + yf = rot_y[i] * GRASS_BLADE_BASE * width * w_mod[i]; + dzx = dz_x [i]; + dzy = dz_y [i]; + + LLVector3 v1,v2,v3; + F32 blade_height= GRASS_BLADE_HEIGHT * height * w_mod[i]; + + tc[0] = LLVector2(0, 0); + tc[1] = LLVector2(0, 0.98f); + tc[2] = LLVector2(1, 0); + tc[3] = LLVector2(1, 0.98f); + + position.mV[0] = mPosition.mV[VX] + x + xf; + position.mV[1] = mPosition.mV[VY] + y + yf; + position.mV[2] = mRegionp->getLand().resolveHeightRegion(position); + v[0] = v1 = position + mRegionp->getOriginAgent(); + + + + position.mV[0] += dzx; + position.mV[1] += dzy; + position.mV[2] += blade_height; + v[1] = v2 = position + mRegionp->getOriginAgent(); + + position.mV[0] = mPosition.mV[VX] + x - xf; + position.mV[1] = mPosition.mV[VY] + y - xf; + position.mV[2] = mRegionp->getLand().resolveHeightRegion(position); + v[2] = v3 = position + mRegionp->getOriginAgent(); + + LLVector3 normal1 = (v1-v2) % (v2-v3); + normal1.normalize(); + + position.mV[0] += dzx; + position.mV[1] += dzy; + position.mV[2] += blade_height; + v[3] = v1 = position + mRegionp->getOriginAgent(); + + F32 a,b,t; + + bool hit = false; + + + U32 idx0 = 0,idx1 = 0,idx2 = 0; + + LLVector4a v0a,v1a,v2a,v3a; + + v0a.load3(v[0].mV); + v1a.load3(v[1].mV); + v2a.load3(v[2].mV); + v3a.load3(v[3].mV); + + + if (LLTriangleRayIntersect(v0a, v1a, v2a, start, dir, a, b, t)) + { + hit = true; + idx0 = 0; idx1 = 1; idx2 = 2; + } + else if (LLTriangleRayIntersect(v1a, v3a, v2a, start, dir, a, b, t)) + { + hit = true; + idx0 = 1; idx1 = 3; idx2 = 2; + } + else if (LLTriangleRayIntersect(v2a, v1a, v0a, start, dir, a, b, t)) + { + normal1 = -normal1; + hit = true; + idx0 = 2; idx1 = 1; idx2 = 0; + } + else if (LLTriangleRayIntersect(v2a, v3a, v1a, start, dir, a, b, t)) + { + normal1 = -normal1; + hit = true; + idx0 = 2; idx1 = 3; idx2 = 1; + } + + if (hit) + { + if (t >= 0.f && + t <= 1.f && + t < closest_t) + { + + LLVector2 hit_tc = ((1.f - a - b) * tc[idx0] + + a * tc[idx1] + + b * tc[idx2]); + if (pick_transparent || + getTEImage(0)->getMask(hit_tc)) + { + closest_t = t; + if (intersection != NULL) + { + dir.mul(closest_t); + intersection->setAdd(start, dir); + } + + if (tex_coord != NULL) + { + *tex_coord = hit_tc; + } + + if (normal != NULL) + { + normal->load3(normal1.mV); + } + ret = true; + } + } + } + } + + return ret; +} + |