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author | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
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committer | Richard Linden <none@none> | 2013-08-18 22:30:27 -0700 |
commit | 612892b45a3413b16e40c49d3bfde77a4ca927fd (patch) | |
tree | 2272a24c7f0a8354791f74c7485a376abb377f67 /indra/newview/llvoavatarself.h | |
parent | f8e3a34348ab98ecd56d53360b8f2b6512ad6bba (diff) |
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
Diffstat (limited to 'indra/newview/llvoavatarself.h')
-rwxr-xr-x | indra/newview/llvoavatarself.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index be98f8dfa9..9e9e2b61d7 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -276,7 +276,7 @@ public: public: static void deleteScratchTextures(); private: - static S32 sScratchTexBytes; + static S32Bytes sScratchTexBytes; static std::map< LLGLenum, LLGLuint*> sScratchTexNames; /** Textures |