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author | Dave Parks <davep@lindenlab.com> | 2011-01-26 15:26:56 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-01-26 15:26:56 -0600 |
commit | f0be01bda92553a3e9e671c26c2905b47cacb0b5 (patch) | |
tree | b974be73af38c51c2cb47ff7578e48bfabdbe45e /indra/newview/llvoavatarself.cpp | |
parent | 96c6200f7271cadec83f8d55e30e3b4713c3f939 (diff) |
SH-641 Fix for some objects not properly switching LoD under some situations.
Fix for redundant calls to stateSort(LLDrawable*...)
Put back "Build Queue" info display.
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 3c66c4860e..aca233d58d 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -625,7 +625,6 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) mScreenp->updateWorldMatrixChildren(); resetHUDAttachments(); } - LLVOAvatar::rebuildRiggedAttachments(); return LLVOAvatar::updateCharacter(agent); } |