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authorRichard Linden <none@none>2013-08-09 17:11:19 -0700
committerRichard Linden <none@none>2013-08-09 17:11:19 -0700
commite340009fc59d59e59b2e8d903a884acb76b178eb (patch)
tree6c42d6e0031ef1dbe841fd05cd5d62d5b6b48525 /indra/newview/llvoavatarself.cpp
parent8d3daa141e9ea14f533559843d77ab5c0f715421 (diff)
second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rwxr-xr-xindra/newview/llvoavatarself.cpp108
1 files changed, 54 insertions, 54 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 117169678e..12b9744b24 100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -165,7 +165,7 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
mMotionController.mIsSelf = TRUE;
- lldebugs << "Marking avatar as self " << id << llendl;
+ LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL;
}
// Called periodically for diagnostics, return true when done.
@@ -206,7 +206,7 @@ void LLVOAvatarSelf::initInstance()
// adds attachment points to mScreen among other things
LLVOAvatar::initInstance();
- llinfos << "Self avatar object created. Starting timer." << llendl;
+ LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
@@ -227,7 +227,7 @@ void LLVOAvatarSelf::initInstance()
status &= buildMenus();
if (!status)
{
- llerrs << "Unable to load user's avatar" << llendl;
+ LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
return;
}
@@ -271,7 +271,7 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
// avatar_skeleton.xml
if (!buildSkeletonSelf(sAvatarSkeletonInfo))
{
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
+ LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
return FALSE;
}
@@ -889,9 +889,9 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
// Diagnostic info
//LLVector3d pos_from_new_region = getPositionGlobal();
- //llinfos << "pos_from_old_region is " << global_pos_from_old_region
+ //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region
// << " while pos_from_new_region is " << pos_from_new_region
- // << llendl;
+ // << LL_ENDL;
}
if (!regionp || (regionp->getHandle() != mLastRegionHandle))
@@ -903,7 +903,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
record(LLStatViewer::REGION_CROSSING_TIME, delta);
// Diagnostics
- llinfos << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << llendl;
+ LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL;
}
if (regionp)
{
@@ -987,7 +987,7 @@ void LLVOAvatarSelf::idleUpdateTractorBeam()
// virtual
void LLVOAvatarSelf::restoreMeshData()
{
- //llinfos << "Restoring" << llendl;
+ //LL_INFOS() << "Restoring" << LL_ENDL;
mMeshValid = TRUE;
updateJointLODs();
updateAttachmentVisibility(gAgentCamera.getCameraMode());
@@ -1227,7 +1227,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Update COF contents, don't trigger appearance update.
if (!isValid())
{
- llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
+ LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL;
}
else
{
@@ -1601,7 +1601,7 @@ void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_r
{
return;
}
- // llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl;
+ // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL;
layer_set->requestUpdate();
layer_set->invalidateMorphMasks();
@@ -1754,7 +1754,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
{
if (type >= TEX_NUM_INDICES)
{
- llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
return;
}
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
@@ -1767,7 +1767,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj = getLocalTextureObject(type,index);
if (!local_tex_obj)
{
- llerrs << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << llendl;
+ LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL;
return;
}
@@ -1829,7 +1829,7 @@ void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type
// virtual
void LLVOAvatarSelf::dumpLocalTextures() const
{
- llinfos << "Local Textures:" << llendl;
+ LL_INFOS() << "Local Textures:" << LL_ENDL;
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
@@ -1853,22 +1853,22 @@ void LLVOAvatarSelf::dumpLocalTextures() const
#if LL_RELEASE_FOR_DOWNLOAD
// End users don't get to trivially see avatar texture IDs, makes textures
// easier to steal. JC
- llinfos << "LocTex " << name << ": Baked " << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL;
#else
- llinfos << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << llendl;
+ LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL;
#endif
}
else if (local_tex_obj && local_tex_obj->getImage() != NULL)
{
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
{
- llinfos << "LocTex " << name << ": None" << llendl;
+ LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL;
}
else
{
const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
- llinfos << "LocTex " << name << ": "
+ LL_INFOS() << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
<< "(" << image->getWidth() << ", " << image->getHeight() << ") "
#if !LL_RELEASE_FOR_DOWNLOAD
@@ -1877,12 +1877,12 @@ void LLVOAvatarSelf::dumpLocalTextures() const
<< image->getID() << " "
#endif
<< "Priority: " << image->getDecodePriority()
- << llendl;
+ << LL_ENDL;
}
}
else
{
- llinfos << "LocTex " << name << ": No LLViewerTexture" << llendl;
+ LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL;
}
}
}
@@ -1938,7 +1938,7 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
{
S32 gl_bytes = 0;
gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
- llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl;
+ LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
}
BOOL LLVOAvatarSelf::getIsCloud() const
@@ -1962,12 +1962,12 @@ BOOL LLVOAvatarSelf::getIsCloud() const
{
if (do_warn)
{
- llinfos << "Self is clouded due to missing one or more required body parts: "
+ LL_INFOS() << "Self is clouded due to missing one or more required body parts: "
<< (shape_count ? "" : "SHAPE ")
<< (hair_count ? "" : "HAIR ")
<< (eye_count ? "" : "EYES ")
<< (skin_count ? "" : "SKIN ")
- << llendl;
+ << LL_ENDL;
}
return TRUE;
}
@@ -1976,7 +1976,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const
{
if (do_warn)
{
- llinfos << "Self is clouded because of no hair texture" << llendl;
+ LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL;
}
return TRUE;
}
@@ -1988,7 +1988,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const
{
if (do_warn)
{
- llinfos << "Self is clouded because lower textures not baked" << llendl;
+ LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL;
}
return TRUE;
}
@@ -1998,7 +1998,7 @@ BOOL LLVOAvatarSelf::getIsCloud() const
{
if (do_warn)
{
- llinfos << "Self is clouded because upper textures not baked" << llendl;
+ LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL;
}
return TRUE;
}
@@ -2018,14 +2018,14 @@ BOOL LLVOAvatarSelf::getIsCloud() const
{
if (do_warn)
{
- llinfos << "Self is clouded because texture at index " << i
- << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << llendl;
+ LL_INFOS() << "Self is clouded because texture at index " << i
+ << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL;
}
return TRUE;
}
}
- lldebugs << "Avatar de-clouded" << llendl;
+ LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL;
}
return FALSE;
}
@@ -2146,7 +2146,7 @@ void LLVOAvatarSelf::dumpAllTextures() const
if (!layerset_buffer) continue;
vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
}
- LL_DEBUGS("Avatar") << vd_text << llendl;
+ LL_DEBUGS("Avatar") << vd_text << LL_ENDL;
}
const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
@@ -2433,7 +2433,7 @@ public:
/* virtual */ void result(const LLSD& content)
{
- LL_DEBUGS("Avatar") << "status OK" << llendl;
+ LL_DEBUGS("Avatar") << "status OK" << LL_ENDL;
}
// Error
@@ -2442,7 +2442,7 @@ public:
if (isAgentAvatarValid())
{
LL_DEBUGS("Avatar") << "failed, will rebake [status:"
- << status << "]: " << content << llendl;
+ << status << "]: " << content << LL_ENDL;
forceAppearanceUpdate();
}
}
@@ -2501,7 +2501,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// Check if the texture hasn't been baked yet.
if (!isTextureDefined(tex_index, 0))
{
- lldebugs << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << llendl;
+ LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL;
return FALSE;
}
@@ -2520,7 +2520,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
const ETextureIndex t_index = (*iter);
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
- lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
+ LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
@@ -2542,7 +2542,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
asset_id_matches);
BOOL can_grab = FALSE;
- lldebugs << "item count for asset " << texture_id << ": " << items.size() << llendl;
+ LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL;
if (items.size())
{
// search for full permissions version
@@ -2657,16 +2657,16 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
/* switch(te)
case TEX_HEAD_BAKED:
- llinfos << "New baked texture: HEAD" << llendl; */
+ LL_INFOS() << "New baked texture: HEAD" << LL_ENDL; */
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
- llinfos << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<llendl;
+ LL_INFOS() << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<LL_ENDL;
}
else
{
- llwarns << "New baked texture: unknown te " << te << llendl;
+ LL_WARNS() << "New baked texture: unknown te " << te << LL_ENDL;
}
// dumpAvatarTEs( "setNewBakedTexture() send" );
@@ -2689,7 +2689,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
<< "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
<< " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
<< " Notification " << "AvatarRezSelfBakedDoneNotification"
- << llendl;
+ << LL_ENDL;
}
else
{
@@ -2701,7 +2701,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
<< "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
<< " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
<< " Notification " << "AvatarRezSelfBakedUpdateNotification"
- << llendl;
+ << LL_ENDL;
}
}
@@ -2718,11 +2718,11 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
- LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
- LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
- LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
+ LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL;
+ LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL;
for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
@@ -2750,10 +2750,10 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
}
}
- LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
+ LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL;
for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
- LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
+ LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
}
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
@@ -2765,7 +2765,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
if (!layerset) continue;
const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
- LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
+ LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL;
}
dumpAllTextures();
@@ -2805,11 +2805,11 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
{
if (mInitialBakeIDs[i] == uuid)
{
- llinfos << "baked texture correctly loaded at login! " << i << llendl;
+ LL_INFOS() << "baked texture correctly loaded at login! " << i << LL_ENDL;
}
else
{
- llwarns << "baked texture does not match id loaded at login!" << i << llendl;
+ LL_WARNS() << "baked texture does not match id loaded at login!" << i << LL_ENDL;
}
mInitialBakeIDs[i] = LLUUID::null;
}
@@ -2845,7 +2845,7 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
- llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
+ LL_INFOS() << "TAT: rebake - matched entry " << (S32)index << LL_ENDL;
gAgentAvatarp->invalidateComposite(layer_set, TRUE);
found = TRUE;
add(LLStatViewer::TEX_REBAKES, 1);
@@ -2869,7 +2869,7 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
- llinfos << "TAT: forced full rebake. " << llendl;
+ LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL;
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -2888,7 +2888,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
}
else
{
- llwarns << "TAT: NO LAYER SET FOR " << (S32)baked_index << llendl;
+ LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL;
}
}
@@ -3069,7 +3069,7 @@ void LLVOAvatarSelf::deleteScratchTextures()
if( sScratchTexBytes )
{
- lldebugs << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << llendl;
+ LL_DEBUGS() << "Clearing Scratch Textures " << (sScratchTexBytes/1024) << "KB" << LL_ENDL;
delete_and_clear(sScratchTexNames);
LLImageGL::sGlobalTextureMemory -= sScratchTexBytes;
@@ -3080,7 +3080,7 @@ void LLVOAvatarSelf::deleteScratchTextures()
// static
void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
- llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
+ LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL;
}
void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)