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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-09-23 01:48:27 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2020-09-23 01:48:27 +0300 |
commit | 966f1ac84eeddb30d63b6487e96f5266cdc939b1 (patch) | |
tree | 0d59d5aad6d3024e451226019fa5d6258b1ef7ec /indra/newview/llvoavatarself.cpp | |
parent | b3b33a03c41cf3e26c080adb9c6cbefb32c1c4de (diff) | |
parent | 60ed688026269568a9eef67437dc780f88c92871 (diff) |
Merge branch 'master' into DRTVWR-486
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 16b27fd144..aea12380e8 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -2667,11 +2667,6 @@ void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { gAgentCamera.changeCameraToCustomizeAvatar(); } - -#if 0 - gAgentAvatarp->clearVisualParamWeights(); - gAgentAvatarp->idleUpdateAppearanceAnimation(); -#endif gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. |