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authorAndrey Lihatskiy <alihatskiy@productengine.com>2023-11-29 10:45:43 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2023-11-29 10:45:43 +0200
commitd1c0a5b840e9ec2d3a468216339ae5367aed4bf5 (patch)
tree30a47a8bf5ba4561c0f6d3839afd1a9f35dac873 /indra/newview/llvoavatarself.cpp
parent6f99a844efe4e7809ed0a995b0118851e6f0d8d5 (diff)
parent53e958a2638705572ed7dbf61369d92b332c4b60 (diff)
Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-merge
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r--indra/newview/llvoavatarself.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index b03d32d291..7b24b9ee02 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -1038,7 +1038,7 @@ void LLVOAvatarSelf::restoreMeshData()
updateAttachmentVisibility(gAgentCamera.getCameraMode());
// force mesh update as LOD might not have changed to trigger this
- gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+ gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY);
}
@@ -1155,6 +1155,7 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (!gInventory.getItem(inv_item_id))
{
name = "ATTACHMENT_MISSING_ITEM";
@@ -1847,7 +1848,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
LL_INFOS() << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
@@ -1857,7 +1858,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
// makes textures easier to steal
<< image->getID() << " "
#endif
- << "Priority: " << image->getDecodePriority()
+ << "Priority: " << image->getMaxVirtualSize()
<< LL_ENDL;
}
}
@@ -2096,8 +2097,7 @@ const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLV
<< " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
<< " discard: " << image->getDiscardLevel()
<< " desired: " << image->getDesiredDiscardLevel()
- << " decode: " << image->getDecodePriority()
- << " addl: " << image->getAdditionalDecodePriority()
+ << " vsize: " << image->getMaxVirtualSize()
<< " ts: " << image->getTextureState()
<< " bl: " << image->getBoostLevel()
<< " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
@@ -2475,7 +2475,6 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
imagep->setBoostLevel(getAvatarBoostLevel());
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
imagep->resetTextureStats();
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
imagep->addTextureStats( desired_pixels / texel_area_ratio );
@@ -2848,7 +2847,6 @@ void LLVOAvatarSelf::deleteScratchTextures()
LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL;
delete_and_clear(sScratchTexNames);
- LLImageGL::sGlobalTextureMemory -= sScratchTexBytes;
sScratchTexBytes = S32Bytes(0);
}
}