summaryrefslogtreecommitdiff
path: root/indra/newview/llvoavatar.h
diff options
context:
space:
mode:
authorAura Linden <aura@lindenlab.com>2013-07-11 17:49:13 -0700
committerAura Linden <aura@lindenlab.com>2013-07-11 17:49:13 -0700
commitce9962b33872db65b70c9b10901ec9062cb59169 (patch)
tree94be5367128e241ef1c6f802e8551a9b4ed786ff /indra/newview/llvoavatar.h
parent8642f57dd95864ec6b002f6519701f30866c6502 (diff)
parent6060e5e46acbeb20a301070a0fd0efea029d33d0 (diff)
Merged in viewer-release
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rwxr-xr-xindra/newview/llvoavatar.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 85f6f25009..b05eed344b 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -128,15 +128,15 @@ protected:
public:
/*virtual*/ void updateGL();
/*virtual*/ LLVOAvatar* asAvatar();
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp);
- virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
/*virtual*/ BOOL updateLOD();
- BOOL updateJointLODs();
- void updateLODRiggedAttachments( void );
+ BOOL updateJointLODs();
+ void updateLODRiggedAttachments( void );
/*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
S32 totalTextureMemForUUIDS(std::set<LLUUID>& ids);
bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const;
@@ -162,22 +162,22 @@ public:
/*virtual*/ void updateRegion(LLViewerRegion *regionp);
/*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
/*virtual*/ void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
- /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
S32* face_hit = NULL, // which face was hit
- LLVector3* intersection = NULL, // return the intersection point
+ LLVector4a* intersection = NULL, // return the intersection point
LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector3* normal = NULL, // return the surface normal at the intersection point
- LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
- LLViewerObject* lineSegmentIntersectRiggedAttachments(const LLVector3& start, const LLVector3& end,
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL); // return the surface tangent at the intersection point
+ LLViewerObject* lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
S32* face_hit = NULL, // which face was hit
- LLVector3* intersection = NULL, // return the intersection point
+ LLVector4a* intersection = NULL, // return the intersection point
LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector3* normal = NULL, // return the surface normal at the intersection point
- LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL); // return the surface tangent at the intersection point
//--------------------------------------------------------------------
// LLCharacter interface and related