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authorRick Pasetto <rick@lindenlab.com>2009-11-06 13:09:48 -0800
committerRick Pasetto <rick@lindenlab.com>2009-11-06 13:09:48 -0800
commit78db8dd83b76466df83abc32d56aa74ac7b180f3 (patch)
tree369b4d8db3081fcf71a27572a00d310c7b9aaaf6 /indra/newview/llvoavatar.h
parentd4f790f72866b43956ce4216bf6471c85f4afc6c (diff)
parent3f8172707833f30d3c39d165c975bd3d97511080 (diff)
merge from remote repo
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r--indra/newview/llvoavatar.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index f7c794defe..173ad02808 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -125,7 +125,7 @@ public:
virtual BOOL updateLOD();
BOOL updateJointLODs();
virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- virtual void updateTextures(LLAgent &agent);
+ virtual void updateTextures();
virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
virtual void onShift(const LLVector3& shift_vector);
virtual U32 getPartitionType() const;
@@ -355,10 +355,8 @@ private:
// Morph masks
//--------------------------------------------------------------------
public:
- void invalidateMorphMasks(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
- void setMorphMasksValid(BOOL new_status, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
//--------------------------------------------------------------------
@@ -489,7 +487,6 @@ protected:
// Stores pointers to the joint meshes that this baked texture deals with
std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts
morph_list_t mMaskedMorphs;
- BOOL mMorphMasksValid;
};
typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
bakedtexturedata_vec_t mBakedTextureDatas;