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authorandreykproductengine <andreykproductengine@lindenlab.com>2020-01-29 18:09:19 +0200
committerandreykproductengine <andreykproductengine@lindenlab.com>2020-01-29 20:42:32 +0200
commit66a831dcf94edb7e391c270ccb79a8f023219e09 (patch)
tree1beff87c3f777b85754f8a9fe6d30a8413151ccc /indra/newview/llvoavatar.h
parenta8437a7636c065ae06e53281db1be94dd4ae9e88 (diff)
SL-4354 Mesh avatars look broken while loading.
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r--indra/newview/llvoavatar.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index e352a6c1fa..3526142ff5 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -629,6 +629,8 @@ protected:
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
BOOL mLoadedCallbacksPaused;
+ S32 mLoadedCallbackTextures; // count of fully loaded textures filled from mCallbackTextureList
+ LLFrameTimer mLastTexCallbackAddedTime;
std::set<LLUUID> mTextureIDs;
//--------------------------------------------------------------------
// Local Textures