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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2020-10-22 16:32:31 +0100 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2020-10-22 16:32:31 +0100 |
commit | 263c4c341fc48065d79713e8e8a6a6f74fd1e3dc (patch) | |
tree | c3b29e1b685873b0ade67abea819e560aa495ee5 /indra/newview/llvoavatar.h | |
parent | caea7260c73eb606bb8b349debadf6682dbdb3a8 (diff) |
SL-14142 - cleanup and fixes for non-functioning impostors, status tracking in debug view
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r-- | indra/newview/llvoavatar.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b76d6abacd..14badda48e 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -317,10 +317,10 @@ public: static BOOL sRenderGroupTitles; static const U32 NON_IMPOSTORS_MAX_SLIDER; /* Must equal the maximum allowed the RenderAvatarMaxNonImpostors * slider in panel_preferences_graphics1.xml */ - static U32 sMaxNonImpostors; //(affected by control "RenderAvatarMaxNonImpostors") - static F32 sRenderDistance; //distance at which avatars will render. + static U32 sMaxNonImpostors; // affected by control "RenderAvatarMaxNonImpostors" + static bool sLimitNonImpostors; // use impostors for far away avatars + static F32 sRenderDistance; // distance at which avatars will render. static BOOL sShowAnimationDebug; // show animation debug info - static bool sUseImpostors; //use impostors for far away avatars, impostors are always on for 'mute' list static BOOL sShowFootPlane; // show foot collision plane reported by server static BOOL sShowCollisionVolumes; // show skeletal collision volumes static BOOL sVisibleInFirstPerson; @@ -565,6 +565,7 @@ public: static void updateImpostors(); LLRenderTarget mImpostor; BOOL mNeedsImpostorUpdate; + S32 mLastImpostorUpdateReason; F32SecondsImplicit mLastImpostorUpdateFrameTime; const LLVector3* getLastAnimExtents() const { return mLastAnimExtents; } void setNeedsExtentUpdate(bool val) { mNeedsExtentUpdate = val; } |