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authorMark Palange (Mani) <palange@lindenlab.com>2010-06-01 18:42:27 -0700
committerMark Palange (Mani) <palange@lindenlab.com>2010-06-01 18:42:27 -0700
commitebee0b30eb8bd2cce773ed5e2f70aa21afeb2924 (patch)
tree2ca64c56c047ebf621e20b61108e78cac73b4756 /indra/newview/llvoavatar.cpp
parent7bf5e5c6189a7316b7d1dbcb749c0feb8564c3e5 (diff)
parent6886bd65ddaa07f6fb22e243995964084acce998 (diff)
merge
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp325
1 files changed, 267 insertions, 58 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 3f021d1f84..7a232afba6 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -95,6 +95,12 @@
#include "llvoiceclient.h"
#include "llvoicevisualizer.h" // Ventrella
+#include "lldebugmessagebox.h"
+extern F32 SPEED_ADJUST_MAX;
+extern F32 SPEED_ADJUST_MAX_SEC;
+extern F32 ANIM_SPEED_MAX;
+extern F32 ANIM_SPEED_MIN;
+
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
@@ -102,8 +108,6 @@
#include <boost/lexical_cast.hpp>
-#define DISPLAY_AVATAR_LOAD_TIMES
-
using namespace LLVOAvatarDefines;
//-----------------------------------------------------------------------------
@@ -669,6 +673,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mTexEyeColor( NULL ),
mNeedsSkin(FALSE),
mUpdatePeriod(1),
+ mFullyLoaded(FALSE),
+ mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
mSupportsAlphaLayers(FALSE)
{
@@ -748,8 +754,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mOohMorph = NULL;
mAahMorph = NULL;
- mCurrentGesticulationLevel = 0;
+ mCurrentGesticulationLevel = 0;
+ mRuthTimer.reset();
+ mRuthDebugTimer.reset();
+ mDebugExistenceTimer.reset();
}
//------------------------------------------------------------------------
@@ -757,6 +766,27 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
//------------------------------------------------------------------------
LLVOAvatar::~LLVOAvatar()
{
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ if (!mFullyLoaded)
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args);
+ }
+ else
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftNotification",args);
+ }
+
+ }
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
@@ -828,7 +858,7 @@ BOOL LLVOAvatar::isFullyBaked()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex)
- && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) )
+ && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) )
{
return FALSE;
}
@@ -1114,6 +1144,17 @@ void LLVOAvatar::initClass()
{
llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
}
+
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target");
+ gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust");
}
@@ -1225,7 +1266,11 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WINK, LLEmote::create );
registerMotion( ANIM_AGENT_EXPRESS_WORRY, LLEmote::create );
+ registerMotion( ANIM_AGENT_FEMALE_RUN_NEW, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_FEMALE_WALK_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_RUN, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_RUN_NEW, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_STAND, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_1, LLKeyframeStandMotion::create );
registerMotion( ANIM_AGENT_STAND_2, LLKeyframeStandMotion::create );
@@ -1235,6 +1280,7 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create );
registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create );
+ registerMotion( ANIM_AGENT_WALK_NEW, LLKeyframeWalkMotion::create );
// motions without a start/stop bit
registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create );
@@ -1270,7 +1316,8 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
- mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) );
+ mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
+
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -2078,9 +2125,24 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
LLMemType mt(LLMemType::MTYPE_AVATAR);
LLVector3 old_vel = getVelocity();
+ const BOOL has_name = !getNVPair("FirstName");
+
// Do base class updates...
U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp);
+ // Print out arrival information once we have name of avatar.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ if (has_name && getNVPair("FirstName"))
+ {
+ mDebugExistenceTimer.reset();
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezArrivedNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl;
+ }
+ }
if(retval & LLViewerObject::INVALID_UPDATE)
{
if (isSelf())
@@ -2116,6 +2178,33 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
//------------------------------------------------------------------------
+// LLVOAvatar::dumpAnimationState()
+//------------------------------------------------------------------------
+void LLVOAvatar::dumpAnimationState()
+{
+ llinfos << "==============================================" << llendl;
+ for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ std::string playtag = "";
+ if (mPlayingAnimations.find(id) != mPlayingAnimations.end())
+ {
+ playtag = "*";
+ }
+ llinfos << gAnimLibrary.animationName(id) << playtag << llendl;
+ }
+ for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it)
+ {
+ LLUUID id = it->first;
+ bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end();
+ if (!is_signaled)
+ {
+ llinfos << gAnimLibrary.animationName(id) << "!S" << llendl;
+ }
+ }
+}
+
+//------------------------------------------------------------------------
// idleUpdate()
//------------------------------------------------------------------------
BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
@@ -2201,8 +2290,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
}
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
- bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) &&
- gVoiceClient->getVoiceEnabled(mID);
+ bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) &&
+ LLVoiceClient::getInstance()->getVoiceEnabled(mID);
idleUpdateVoiceVisualizer( voice_enabled );
idleUpdateMisc( detailed_update );
@@ -2218,6 +2307,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
idleUpdateNameTag( root_pos_last );
idleUpdateRenderCost();
idleUpdateTractorBeam();
+
return TRUE;
}
@@ -2265,7 +2355,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
// Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been
// "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking.
//-----------------------------------------------------------------------------------------------------------------
- if (gVoiceClient->getIsSpeaking( mID ))
+ if (LLVoiceClient::getInstance()->getIsSpeaking( mID ))
{
if (!mVoiceVisualizer->getCurrentlySpeaking())
{
@@ -2274,7 +2364,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
//printf( "gAwayTimer.reset();\n" );
}
- mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) );
+ mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) );
if( isSelf() )
{
@@ -2503,7 +2593,7 @@ F32 LLVOAvatar::calcMorphAmount()
void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
{
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
- if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) )
+ if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) )
{
F32 ooh_morph_amount = 0.0f;
F32 aah_morph_amount = 0.0f;
@@ -2774,6 +2864,29 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
const BOOL is_muted = isSelf() ? FALSE : LLMuteList::getInstance()->isMuted(getID());
const BOOL is_cloud = getIsCloud();
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ if (is_appearance != mNameAppearance)
+ {
+ if (is_appearance)
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl;
+ }
+ else
+ {
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args);
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl;
+ }
+ }
+ }
+
if (mNameString.empty() ||
new_name ||
(!title && !mTitle.empty()) ||
@@ -3670,7 +3783,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
- if( isWearingWearableType( WT_SKIRT ) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
}
@@ -3830,7 +3943,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
U32 LLVOAvatar::renderTransparent(BOOL first_pass)
{
U32 num_indices = 0;
- if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
@@ -4033,7 +4146,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
@@ -4095,6 +4208,8 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
{
mMaxPixelArea = llmax(pixel_area, mMaxPixelArea);
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
+ imagep->resetTextureStats();
+ imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
}
@@ -4369,34 +4484,79 @@ void LLVOAvatar::resetAnimations()
flushAllMotions();
}
-//-----------------------------------------------------------------------------
-// startMotion()
-// id is the asset if of the animation to start
-// time_offset is the offset into the animation at which to start playing
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+// Override selectively based on avatar sex and whether we're using new
+// animations.
+LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
{
- LLMemType mt(LLMemType::MTYPE_AVATAR);
-
+ BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun");
+ LLUUID result = id;
+
// start special case female walk for female avatars
if (getSex() == SEX_FEMALE)
{
if (id == ANIM_AGENT_WALK)
{
- return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset);
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_WALK_NEW;
+ else
+ result = ANIM_AGENT_FEMALE_WALK;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ // There is no old female run animation, so only override
+ // in one case.
+ if (use_new_walk_run)
+ result = ANIM_AGENT_FEMALE_RUN_NEW;
}
else if (id == ANIM_AGENT_SIT)
{
- return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset);
+ result = ANIM_AGENT_SIT_FEMALE;
}
}
+ else
+ {
+ // Male avatar.
+ if (id == ANIM_AGENT_WALK)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_WALK_NEW;
+ }
+ else if (id == ANIM_AGENT_RUN)
+ {
+ if (use_new_walk_run)
+ result = ANIM_AGENT_RUN_NEW;
+ }
+
+ }
+
+ return result;
+
+}
+
+//-----------------------------------------------------------------------------
+// startMotion()
+// id is the asset if of the animation to start
+// time_offset is the offset into the animation at which to start playing
+//-----------------------------------------------------------------------------
+BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
- if (isSelf() && id == ANIM_AGENT_AWAY)
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
+ {
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
+ }
+
+ if (isSelf() && remap_id == ANIM_AGENT_AWAY)
{
gAgent.setAFK();
}
- return LLCharacter::startMotion(id, time_offset);
+ return LLCharacter::startMotion(remap_id, time_offset);
}
//-----------------------------------------------------------------------------
@@ -4404,21 +4564,21 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset)
//-----------------------------------------------------------------------------
BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate)
{
- if (isSelf())
- {
- gAgent.onAnimStop(id);
- }
+ lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl;
- if (id == ANIM_AGENT_WALK)
+ LLUUID remap_id = remapMotionID(id);
+
+ if (remap_id != id)
{
- LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate);
+ lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl;
}
- else if (id == ANIM_AGENT_SIT)
+
+ if (isSelf())
{
- LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate);
+ gAgent.onAnimStop(remap_id);
}
- return LLCharacter::stopMotion(id, stop_immediate);
+ return LLCharacter::stopMotion(remap_id, stop_immediate);
}
//-----------------------------------------------------------------------------
@@ -4821,7 +4981,7 @@ BOOL LLVOAvatar::loadAvatar()
}
// Uncomment to enable avatar_lad.xml debugging.
-/* std::ofstream file;
+ std::ofstream file;
file.open("avatar_lad.log");
for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
param;
@@ -4831,7 +4991,7 @@ BOOL LLVOAvatar::loadAvatar()
file << std::endl;
}
- file.close();*/
+ file.close();
return TRUE;
}
@@ -5473,6 +5633,14 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getState());
+ // This should never happen unless the server didn't process the attachment point
+ // correctly, but putting this check in here to be safe.
+ if (attachmentID & ATTACHMENT_ADD)
+ {
+ llwarns << "Got an attachment with ATTACHMENT_ADD mask, removing ( attach pt:" << attachmentID << " )" << llendl;
+ attachmentID &= ~ATTACHMENT_ADD;
+ }
+
LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (!attachment)
@@ -5855,20 +6023,28 @@ void LLVOAvatar::updateRuthTimer(bool loading)
if (mPreviousFullyLoaded)
{
mRuthTimer.reset();
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezCloudNotification",args);
+ }
mRuthDebugTimer.reset();
}
- const F32 LOADING_TIMEOUT = 120.f;
- if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT)
+ const F32 LOADING_TIMEOUT__SECONDS = 120.f;
+ if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS)
{
- /*
llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
<< llendl;
- */
+
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
mRuthTimer.reset();
}
@@ -5884,16 +6060,18 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE);
-#ifdef DISPLAY_AVATAR_LOAD_TIMES
- if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
{
- llinfos << "Avatar '" << getFullname() << "' resolved in " << mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
- LLSD args;
- args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
- args["NAME"] = getFullname();
- LLNotificationsUtil::add("AvatarRezNotification",args);
+ if (!mPreviousFullyLoaded && !loading && mFullyLoaded)
+ {
+ llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl;
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
+ args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32());
+ args["NAME"] = getFullname();
+ LLNotificationsUtil::add("AvatarRezNotification",args);
+ }
}
-#endif
// did our loading state "change" from last call?
const S32 UPDATE_RATE = 30;
@@ -6198,7 +6376,7 @@ void LLVOAvatar::releaseComponentTextures()
const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
- && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ))
+ && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
{
continue;
}
@@ -6271,6 +6449,14 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
param_name[2] = 923; //"skirt_blue";
break;
+ case TEX_HEAD_TATTOO:
+ case TEX_LOWER_TATTOO:
+ case TEX_UPPER_TATTOO:
+ param_name[0] = 1071; //"tattoo_red";
+ param_name[1] = 1072; //"tattoo_green";
+ param_name[2] = 1073; //"tattoo_blue";
+ break;
+
default:
llassert(0);
return FALSE;
@@ -6346,23 +6532,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
if (mIsDummy) return TRUE;
switch(type)
{
- case WT_SHAPE:
- case WT_SKIN:
- case WT_HAIR:
- case WT_EYES:
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
return TRUE; // everyone has all bodyparts
default:
break; // Do nothing
}
/* switch(type)
- case WT_SHIRT:
+ case LLWearableType::WT_SHIRT:
indicator_te = TEX_UPPER_SHIRT; */
for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
@@ -6879,9 +7065,9 @@ void LLVOAvatar::dumpArchetypeXML( void* )
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
// only body parts, not clothing.
- for (S32 type = WT_SHAPE; type <= WT_EYES; type++)
+ for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++)
{
- const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type);
+ const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam())
@@ -7687,7 +7873,7 @@ void LLVOAvatar::idleUpdateRenderCost()
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
- if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT)))
+ if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
if (isTextureVisible(tex_index))
{
@@ -7795,3 +7981,26 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
getImage(te, index)->getID() != IMG_DEFAULT);
}
+//virtual
+BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+{
+ if (isIndexLocalTexture(type))
+ {
+ return isTextureDefined(type, index);
+ }
+ else
+ {
+ // baked textures can use TE images directly
+ return ((isTextureDefined(type) || isSelf())
+ && (getTEImage(type)->getID() != IMG_INVISIBLE
+ || LLDrawPoolAlpha::sShowDebugAlpha));
+ }
+}
+
+//virtual
+BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+{
+ // non-self avatars don't have wearables
+ return FALSE;
+}
+