diff options
author | Mark Palange (Mani) <palange@lindenlab.com> | 2010-06-01 18:42:27 -0700 |
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committer | Mark Palange (Mani) <palange@lindenlab.com> | 2010-06-01 18:42:27 -0700 |
commit | ebee0b30eb8bd2cce773ed5e2f70aa21afeb2924 (patch) | |
tree | 2ca64c56c047ebf621e20b61108e78cac73b4756 /indra/newview/llvoavatar.cpp | |
parent | 7bf5e5c6189a7316b7d1dbcb749c0feb8564c3e5 (diff) | |
parent | 6886bd65ddaa07f6fb22e243995964084acce998 (diff) |
merge
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 325 |
1 files changed, 267 insertions, 58 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3f021d1f84..7a232afba6 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -95,6 +95,12 @@ #include "llvoiceclient.h" #include "llvoicevisualizer.h" // Ventrella +#include "lldebugmessagebox.h" +extern F32 SPEED_ADJUST_MAX; +extern F32 SPEED_ADJUST_MAX_SEC; +extern F32 ANIM_SPEED_MAX; +extern F32 ANIM_SPEED_MIN; + #if LL_MSVC // disable boost::lexical_cast warning #pragma warning (disable:4702) @@ -102,8 +108,6 @@ #include <boost/lexical_cast.hpp> -#define DISPLAY_AVATAR_LOAD_TIMES - using namespace LLVOAvatarDefines; //----------------------------------------------------------------------------- @@ -669,6 +673,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mTexEyeColor( NULL ), mNeedsSkin(FALSE), mUpdatePeriod(1), + mFullyLoaded(FALSE), + mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), mSupportsAlphaLayers(FALSE) { @@ -748,8 +754,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mOohMorph = NULL; mAahMorph = NULL; - mCurrentGesticulationLevel = 0; + mCurrentGesticulationLevel = 0; + mRuthTimer.reset(); + mRuthDebugTimer.reset(); + mDebugExistenceTimer.reset(); } //------------------------------------------------------------------------ @@ -757,6 +766,27 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (!mFullyLoaded) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args); + } + else + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftNotification",args); + } + + } lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; mRoot.removeAllChildren(); @@ -828,7 +858,7 @@ BOOL LLVOAvatar::isFullyBaked() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex) - && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) ) + && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) ) { return FALSE; } @@ -1114,6 +1144,17 @@ void LLVOAvatar::initClass() { llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl; } + + gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise"); + gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot"); + gAnimLibrary.animStateSetString(ANIM_AGENT_EDITING,"editing"); + gAnimLibrary.animStateSetString(ANIM_AGENT_EYE,"eye"); + gAnimLibrary.animStateSetString(ANIM_AGENT_FLY_ADJUST,"fly_adjust"); + gAnimLibrary.animStateSetString(ANIM_AGENT_HAND_MOTION,"hand_motion"); + gAnimLibrary.animStateSetString(ANIM_AGENT_HEAD_ROT,"head_rot"); + gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix"); + gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target"); + gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust"); } @@ -1225,7 +1266,11 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_EXPRESS_TOOTHSMILE, LLEmote::create ); registerMotion( ANIM_AGENT_EXPRESS_WINK, LLEmote::create ); registerMotion( ANIM_AGENT_EXPRESS_WORRY, LLEmote::create ); + registerMotion( ANIM_AGENT_FEMALE_RUN_NEW, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_FEMALE_WALK, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_FEMALE_WALK_NEW, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_RUN, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_RUN_NEW, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_STAND, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_STAND_1, LLKeyframeStandMotion::create ); registerMotion( ANIM_AGENT_STAND_2, LLKeyframeStandMotion::create ); @@ -1235,6 +1280,7 @@ void LLVOAvatar::initInstance(void) registerMotion( ANIM_AGENT_TURNLEFT, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_TURNRIGHT, LLKeyframeWalkMotion::create ); registerMotion( ANIM_AGENT_WALK, LLKeyframeWalkMotion::create ); + registerMotion( ANIM_AGENT_WALK_NEW, LLKeyframeWalkMotion::create ); // motions without a start/stop bit registerMotion( ANIM_AGENT_BODY_NOISE, LLBodyNoiseMotion::create ); @@ -1270,7 +1316,8 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune - mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); + mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); + } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -2078,9 +2125,24 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, LLMemType mt(LLMemType::MTYPE_AVATAR); LLVector3 old_vel = getVelocity(); + const BOOL has_name = !getNVPair("FirstName"); + // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); + // Print out arrival information once we have name of avatar. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (has_name && getNVPair("FirstName")) + { + mDebugExistenceTimer.reset(); + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezArrivedNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl; + } + } if(retval & LLViewerObject::INVALID_UPDATE) { if (isSelf()) @@ -2116,6 +2178,33 @@ static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar"); static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints"); //------------------------------------------------------------------------ +// LLVOAvatar::dumpAnimationState() +//------------------------------------------------------------------------ +void LLVOAvatar::dumpAnimationState() +{ + llinfos << "==============================================" << llendl; + for (LLVOAvatar::AnimIterator it = mSignaledAnimations.begin(); it != mSignaledAnimations.end(); ++it) + { + LLUUID id = it->first; + std::string playtag = ""; + if (mPlayingAnimations.find(id) != mPlayingAnimations.end()) + { + playtag = "*"; + } + llinfos << gAnimLibrary.animationName(id) << playtag << llendl; + } + for (LLVOAvatar::AnimIterator it = mPlayingAnimations.begin(); it != mPlayingAnimations.end(); ++it) + { + LLUUID id = it->first; + bool is_signaled = mSignaledAnimations.find(id) != mSignaledAnimations.end(); + if (!is_signaled) + { + llinfos << gAnimLibrary.animationName(id) << "!S" << llendl; + } + } +} + +//------------------------------------------------------------------------ // idleUpdate() //------------------------------------------------------------------------ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) @@ -2201,8 +2290,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); - bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) && - gVoiceClient->getVoiceEnabled(mID); + bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) && + LLVoiceClient::getInstance()->getVoiceEnabled(mID); idleUpdateVoiceVisualizer( voice_enabled ); idleUpdateMisc( detailed_update ); @@ -2218,6 +2307,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) idleUpdateNameTag( root_pos_last ); idleUpdateRenderCost(); idleUpdateTractorBeam(); + return TRUE; } @@ -2265,7 +2355,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. //----------------------------------------------------------------------------------------------------------------- - if (gVoiceClient->getIsSpeaking( mID )) + if (LLVoiceClient::getInstance()->getIsSpeaking( mID )) { if (!mVoiceVisualizer->getCurrentlySpeaking()) { @@ -2274,7 +2364,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) //printf( "gAwayTimer.reset();\n" ); } - mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); + mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) ); if( isSelf() ) { @@ -2503,7 +2593,7 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) ) + if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; @@ -2774,6 +2864,29 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) const BOOL is_muted = isSelf() ? FALSE : LLMuteList::getInstance()->isMuted(getID()); const BOOL is_cloud = getIsCloud(); + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + if (is_appearance != mNameAppearance) + { + if (is_appearance) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; + } + else + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; + } + } + } + if (mNameString.empty() || new_name || (!title && !mTitle.empty()) || @@ -3670,7 +3783,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); - if( isWearingWearableType( WT_SKIRT ) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); } @@ -3830,7 +3943,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) U32 LLVOAvatar::renderTransparent(BOOL first_pass) { U32 num_indices = 0; - if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); @@ -4033,7 +4146,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); @@ -4095,6 +4208,8 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel { mMaxPixelArea = llmax(pixel_area, mMaxPixelArea); mMinPixelArea = llmin(pixel_area, mMinPixelArea); + imagep->resetTextureStats(); + imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures. imagep->addTextureStats(pixel_area / texel_area_ratio); imagep->setBoostLevel(boost_level); } @@ -4369,34 +4484,79 @@ void LLVOAvatar::resetAnimations() flushAllMotions(); } -//----------------------------------------------------------------------------- -// startMotion() -// id is the asset if of the animation to start -// time_offset is the offset into the animation at which to start playing -//----------------------------------------------------------------------------- -BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +// Override selectively based on avatar sex and whether we're using new +// animations. +LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) { - LLMemType mt(LLMemType::MTYPE_AVATAR); - + BOOL use_new_walk_run = gSavedSettings.getBOOL("UseNewWalkRun"); + LLUUID result = id; + // start special case female walk for female avatars if (getSex() == SEX_FEMALE) { if (id == ANIM_AGENT_WALK) { - return LLCharacter::startMotion(ANIM_AGENT_FEMALE_WALK, time_offset); + if (use_new_walk_run) + result = ANIM_AGENT_FEMALE_WALK_NEW; + else + result = ANIM_AGENT_FEMALE_WALK; + } + else if (id == ANIM_AGENT_RUN) + { + // There is no old female run animation, so only override + // in one case. + if (use_new_walk_run) + result = ANIM_AGENT_FEMALE_RUN_NEW; } else if (id == ANIM_AGENT_SIT) { - return LLCharacter::startMotion(ANIM_AGENT_SIT_FEMALE, time_offset); + result = ANIM_AGENT_SIT_FEMALE; } } + else + { + // Male avatar. + if (id == ANIM_AGENT_WALK) + { + if (use_new_walk_run) + result = ANIM_AGENT_WALK_NEW; + } + else if (id == ANIM_AGENT_RUN) + { + if (use_new_walk_run) + result = ANIM_AGENT_RUN_NEW; + } + + } + + return result; + +} + +//----------------------------------------------------------------------------- +// startMotion() +// id is the asset if of the animation to start +// time_offset is the offset into the animation at which to start playing +//----------------------------------------------------------------------------- +BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) +{ + LLMemType mt(LLMemType::MTYPE_AVATAR); + + lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; - if (isSelf() && id == ANIM_AGENT_AWAY) + LLUUID remap_id = remapMotionID(id); + + if (remap_id != id) + { + lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl; + } + + if (isSelf() && remap_id == ANIM_AGENT_AWAY) { gAgent.setAFK(); } - return LLCharacter::startMotion(id, time_offset); + return LLCharacter::startMotion(remap_id, time_offset); } //----------------------------------------------------------------------------- @@ -4404,21 +4564,21 @@ BOOL LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) //----------------------------------------------------------------------------- BOOL LLVOAvatar::stopMotion(const LLUUID& id, BOOL stop_immediate) { - if (isSelf()) - { - gAgent.onAnimStop(id); - } + lldebugs << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << llendl; - if (id == ANIM_AGENT_WALK) + LLUUID remap_id = remapMotionID(id); + + if (remap_id != id) { - LLCharacter::stopMotion(ANIM_AGENT_FEMALE_WALK, stop_immediate); + lldebugs << "motion resultant " << remap_id.asString() << " " << gAnimLibrary.animationName(remap_id) << llendl; } - else if (id == ANIM_AGENT_SIT) + + if (isSelf()) { - LLCharacter::stopMotion(ANIM_AGENT_SIT_FEMALE, stop_immediate); + gAgent.onAnimStop(remap_id); } - return LLCharacter::stopMotion(id, stop_immediate); + return LLCharacter::stopMotion(remap_id, stop_immediate); } //----------------------------------------------------------------------------- @@ -4821,7 +4981,7 @@ BOOL LLVOAvatar::loadAvatar() } // Uncomment to enable avatar_lad.xml debugging. -/* std::ofstream file; + std::ofstream file; file.open("avatar_lad.log"); for( LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); param; @@ -4831,7 +4991,7 @@ BOOL LLVOAvatar::loadAvatar() file << std::endl; } - file.close();*/ + file.close(); return TRUE; } @@ -5473,6 +5633,14 @@ LLViewerJointAttachment* LLVOAvatar::getTargetAttachmentPoint(LLViewerObject* vi { S32 attachmentID = ATTACHMENT_ID_FROM_STATE(viewer_object->getState()); + // This should never happen unless the server didn't process the attachment point + // correctly, but putting this check in here to be safe. + if (attachmentID & ATTACHMENT_ADD) + { + llwarns << "Got an attachment with ATTACHMENT_ADD mask, removing ( attach pt:" << attachmentID << " )" << llendl; + attachmentID &= ~ATTACHMENT_ADD; + } + LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL); if (!attachment) @@ -5855,20 +6023,28 @@ void LLVOAvatar::updateRuthTimer(bool loading) if (mPreviousFullyLoaded) { mRuthTimer.reset(); + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezCloudNotification",args); + } mRuthDebugTimer.reset(); } - const F32 LOADING_TIMEOUT = 120.f; - if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT) + const F32 LOADING_TIMEOUT__SECONDS = 120.f; + if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS) { - /* llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " << "( Params loaded : " << !visualParamWeightsAreDefault() << " ) " << "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) " << "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) " << "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )." << llendl; - */ + LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); mRuthTimer.reset(); } @@ -5884,16 +6060,18 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); -#ifdef DISPLAY_AVATAR_LOAD_TIMES - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { - llinfos << "Avatar '" << getFullname() << "' resolved in " << mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; - LLSD args; - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezNotification",args); + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) + { + llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add("AvatarRezNotification",args); + } } -#endif // did our loading state "change" from last call? const S32 UPDATE_RATE = 30; @@ -6198,7 +6376,7 @@ void LLVOAvatar::releaseComponentTextures() const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) - && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) )) + && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) { continue; } @@ -6271,6 +6449,14 @@ BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) param_name[2] = 923; //"skirt_blue"; break; + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + default: llassert(0); return FALSE; @@ -6346,23 +6532,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } // Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { if (mIsDummy) return TRUE; switch(type) { - case WT_SHAPE: - case WT_SKIN: - case WT_HAIR: - case WT_EYES: + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: return TRUE; // everyone has all bodyparts default: break; // Do nothing } /* switch(type) - case WT_SHIRT: + case LLWearableType::WT_SHIRT: indicator_te = TEX_UPPER_SHIRT; */ for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); @@ -6879,9 +7065,9 @@ void LLVOAvatar::dumpArchetypeXML( void* ) apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); // only body parts, not clothing. - for (S32 type = WT_SHAPE; type <= WT_EYES; type++) + for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) { - const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type); + const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) @@ -7687,7 +7873,7 @@ void LLVOAvatar::idleUpdateRenderCost() { const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT))) + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { if (isTextureVisible(tex_index)) { @@ -7795,3 +7981,26 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index getImage(te, index)->getID() != IMG_DEFAULT); } +//virtual +BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +{ + if (isIndexLocalTexture(type)) + { + return isTextureDefined(type, index); + } + else + { + // baked textures can use TE images directly + return ((isTextureDefined(type) || isSelf()) + && (getTEImage(type)->getID() != IMG_INVISIBLE + || LLDrawPoolAlpha::sShowDebugAlpha)); + } +} + +//virtual +BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +{ + // non-self avatars don't have wearables + return FALSE; +} + |