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authorDave Parks <davep@lindenlab.com>2012-06-28 16:32:54 -0500
committerDave Parks <davep@lindenlab.com>2012-06-28 16:32:54 -0500
commitbedbbf7c0201275e0a48a0cbbb2a567be4baab3d (patch)
treef11f9e612ab503e596073269c17c6e4cc1d3ae13 /indra/newview/llvoavatar.cpp
parent90547ff411db177bf6424ca553449a81a808fc0f (diff)
parentf3afac420cd3c89eb396fb1f0b77ab4804212415 (diff)
Merge
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp68
1 files changed, 47 insertions, 21 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index eada77156e..5b373b7cc9 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -817,6 +817,7 @@ LLVOAvatar::~LLVOAvatar()
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
+ mJointMap.clear();
deleteAndClearArray(mSkeleton);
deleteAndClearArray(mCollisionVolumes);
@@ -961,7 +962,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll)
}
if (mBakedTextureDatas[i].mMaskTexName)
{
- glDeleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
+ LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName));
mBakedTextureDatas[i].mMaskTexName = 0 ;
}
}
@@ -1459,8 +1460,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector)
const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector);
mLastAnimExtents[0] += shift;
mLastAnimExtents[1] += shift;
- mNeedsImpostorUpdate = TRUE;
- mNeedsAnimUpdate = TRUE;
}
void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
@@ -1934,6 +1933,7 @@ void LLVOAvatar::buildCharacter()
// remove all of mRoot's children
//-------------------------------------------------------------------------
mRoot.removeAllChildren();
+ mJointMap.clear();
mIsBuilt = FALSE;
//-------------------------------------------------------------------------
@@ -2094,11 +2094,17 @@ void LLVOAvatar::releaseMeshData()
if (mDrawable.notNull())
{
LLFace* facep = mDrawable->getFace(0);
- facep->setSize(0, 0);
- for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++)
+ if (facep)
{
- facep = mDrawable->getFace(i);
facep->setSize(0, 0);
+ for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++)
+ {
+ facep = mDrawable->getFace(i);
+ if (facep)
+ {
+ facep->setSize(0, 0);
+ }
+ }
}
}
@@ -2183,15 +2189,20 @@ void LLVOAvatar::updateMeshData()
part_index-- ;
}
- LLFace* facep ;
+ LLFace* facep = NULL;
if(f_num < mDrawable->getNumFaces())
{
facep = mDrawable->getFace(f_num);
}
else
{
- facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ;
+ facep = mDrawable->getFace(0);
+ if (facep)
+ {
+ facep = mDrawable->addFace(facep->getPool(), facep->getTexture()) ;
+ }
}
+ if (!facep) continue;
// resize immediately
facep->setSize(num_vertices, num_indices);
@@ -2379,7 +2390,7 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid)
}
}
-static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
+static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update");
static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
//------------------------------------------------------------------------
@@ -2412,7 +2423,7 @@ void LLVOAvatar::dumpAnimationState()
//------------------------------------------------------------------------
// idleUpdate()
//------------------------------------------------------------------------
-BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
+void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
LLFastTimer t(FTM_AVATAR_UPDATE);
@@ -2420,12 +2431,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
if (isDead())
{
llinfos << "Warning! Idle on dead avatar" << llendl;
- return TRUE;
+ return;
}
if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR)))
{
- return TRUE;
+ return;
}
checkTextureLoading() ;
@@ -2508,8 +2519,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
idleUpdateNameTag( root_pos_last );
idleUpdateRenderCost();
-
- return TRUE;
}
void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
@@ -4236,10 +4245,14 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
mNeedsSkin = FALSE;
mLastSkinTime = gFrameTimeSeconds;
- LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer();
- if (vb)
+ LLFace * face = mDrawable->getFace(0);
+ if (face)
{
- vb->flush();
+ LLVertexBuffer* vb = face->getVertexBuffer();
+ if (vb)
+ {
+ vb->flush();
+ }
}
}
}
@@ -5122,7 +5135,20 @@ const LLUUID& LLVOAvatar::getID() const
// RN: avatar joints are multi-rooted to include screen-based attachments
LLJoint *LLVOAvatar::getJoint( const std::string &name )
{
- LLJoint* jointp = mRoot.findJoint(name);
+ joint_map_t::iterator iter = mJointMap.find(name);
+
+ LLJoint* jointp = NULL;
+
+ if (iter == mJointMap.end() || iter->second == NULL)
+ { //search for joint and cache found joint in lookup table
+ jointp = mRoot.findJoint(name);
+ mJointMap[name] = jointp;
+ }
+ else
+ { //return cached pointer
+ jointp = iter->second;
+ }
+
return jointp;
}
@@ -7492,7 +7518,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
}
U32 gl_name;
- LLImageGL::generateTextures(1, &gl_name );
+ LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name );
stop_glerror();
gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name);
@@ -7529,7 +7555,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
maskData->mLastDiscardLevel = discard_level;
if (self->mBakedTextureDatas[baked_index].mMaskTexName)
{
- LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
+ LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName));
}
self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name;
found_texture_id = true;
@@ -8395,7 +8421,7 @@ BOOL LLVOAvatar::updateLOD()
BOOL res = updateJointLODs();
LLFace* facep = mDrawable->getFace(0);
- if (!facep->getVertexBuffer())
+ if (!facep || !facep->getVertexBuffer())
{
dirtyMesh(2);
}