diff options
author | Dave Parks <davep@lindenlab.com> | 2012-06-28 16:32:54 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-06-28 16:32:54 -0500 |
commit | bedbbf7c0201275e0a48a0cbbb2a567be4baab3d (patch) | |
tree | f11f9e612ab503e596073269c17c6e4cc1d3ae13 /indra/newview/llvoavatar.cpp | |
parent | 90547ff411db177bf6424ca553449a81a808fc0f (diff) | |
parent | f3afac420cd3c89eb396fb1f0b77ab4804212415 (diff) |
Merge
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 68 |
1 files changed, 47 insertions, 21 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index eada77156e..5b373b7cc9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -817,6 +817,7 @@ LLVOAvatar::~LLVOAvatar() lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; mRoot.removeAllChildren(); + mJointMap.clear(); deleteAndClearArray(mSkeleton); deleteAndClearArray(mCollisionVolumes); @@ -961,7 +962,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - glDeleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -1459,8 +1460,6 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector) const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector); mLastAnimExtents[0] += shift; mLastAnimExtents[1] += shift; - mNeedsImpostorUpdate = TRUE; - mNeedsAnimUpdate = TRUE; } void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax) @@ -1934,6 +1933,7 @@ void LLVOAvatar::buildCharacter() // remove all of mRoot's children //------------------------------------------------------------------------- mRoot.removeAllChildren(); + mJointMap.clear(); mIsBuilt = FALSE; //------------------------------------------------------------------------- @@ -2094,11 +2094,17 @@ void LLVOAvatar::releaseMeshData() if (mDrawable.notNull()) { LLFace* facep = mDrawable->getFace(0); - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + if (facep) { - facep = mDrawable->getFace(i); facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); + if (facep) + { + facep->setSize(0, 0); + } + } } } @@ -2183,15 +2189,20 @@ void LLVOAvatar::updateMeshData() part_index-- ; } - LLFace* facep ; + LLFace* facep = NULL; if(f_num < mDrawable->getNumFaces()) { facep = mDrawable->getFace(f_num); } else { - facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ; + facep = mDrawable->getFace(0); + if (facep) + { + facep = mDrawable->addFace(facep->getPool(), facep->getTexture()) ; + } } + if (!facep) continue; // resize immediately facep->setSize(num_vertices, num_indices); @@ -2379,7 +2390,7 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid) } } -static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar"); +static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update"); static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints"); //------------------------------------------------------------------------ @@ -2412,7 +2423,7 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ // idleUpdate() //------------------------------------------------------------------------ -BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); @@ -2420,12 +2431,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) if (isDead()) { llinfos << "Warning! Idle on dead avatar" << llendl; - return TRUE; + return; } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) { - return TRUE; + return; } checkTextureLoading() ; @@ -2508,8 +2519,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) idleUpdateNameTag( root_pos_last ); idleUpdateRenderCost(); - - return TRUE; } void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) @@ -4236,10 +4245,14 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; - LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer(); - if (vb) + LLFace * face = mDrawable->getFace(0); + if (face) { - vb->flush(); + LLVertexBuffer* vb = face->getVertexBuffer(); + if (vb) + { + vb->flush(); + } } } } @@ -5122,7 +5135,20 @@ const LLUUID& LLVOAvatar::getID() const // RN: avatar joints are multi-rooted to include screen-based attachments LLJoint *LLVOAvatar::getJoint( const std::string &name ) { - LLJoint* jointp = mRoot.findJoint(name); + joint_map_t::iterator iter = mJointMap.find(name); + + LLJoint* jointp = NULL; + + if (iter == mJointMap.end() || iter->second == NULL) + { //search for joint and cache found joint in lookup table + jointp = mRoot.findJoint(name); + mJointMap[name] = jointp; + } + else + { //return cached pointer + jointp = iter->second; + } + return jointp; } @@ -7492,7 +7518,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } U32 gl_name; - LLImageGL::generateTextures(1, &gl_name ); + LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name ); stop_glerror(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -7529,7 +7555,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture maskData->mLastDiscardLevel = discard_level; if (self->mBakedTextureDatas[baked_index].mMaskTexName) { - LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); } self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name; found_texture_id = true; @@ -8395,7 +8421,7 @@ BOOL LLVOAvatar::updateLOD() BOOL res = updateJointLODs(); LLFace* facep = mDrawable->getFace(0); - if (!facep->getVertexBuffer()) + if (!facep || !facep->getVertexBuffer()) { dirtyMesh(2); } |