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author | TommyTheTerrible <81168766+TommyTheTerrible@users.noreply.github.com> | 2024-08-04 19:58:54 -0400 |
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committer | GitHub <noreply@github.com> | 2024-08-05 02:58:54 +0300 |
commit | adf2d91fb9032ab70b61269d49bacec6aac22ab1 (patch) | |
tree | b61564bdb9f78b1913dcfacb8512117935a2e411 /indra/newview/llvoavatar.cpp | |
parent | 593479f33cecd81148a861c93c3f889e1ee5dc20 (diff) |
Reduce Avatar Loading Checks (#2187)
This simple trick stops checking if the avatar is loaded if the avatar is loaded, decreasing calculation times and increasing FPS.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 8581a96c06..83df39d606 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3145,7 +3145,7 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) void LLVOAvatar::idleUpdateLoadingEffect() { // update visibility when avatar is partially loaded - if (updateIsFullyLoaded()) // changed? + if (!mFullyLoaded && updateIsFullyLoaded()) // Avoid repeat calculations by checking if mFullyLoaded is true first. { if (isFullyLoaded()) { |