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authorJames Cook <james@lindenlab.com>2010-05-13 15:47:32 -0700
committerJames Cook <james@lindenlab.com>2010-05-13 15:47:32 -0700
commit8b524549902b780c2833691368bc35bdb1837cd9 (patch)
treeb742a7f5463fb42663fa51e1029c80671ceb881b /indra/newview/llvoavatar.cpp
parent14f423a23c38bf554e9633752074fbcabd92599c (diff)
parentaebb49520b1919e0ac2bcc7373fc2db031e3b7f0 (diff)
merge pull from dessie/viewer-public, picking up SLE code
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 9ee2c913c6..5e6f294071 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -834,7 +834,7 @@ BOOL LLVOAvatar::isFullyBaked()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex)
- && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) )
+ && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) )
{
return FALSE;
}
@@ -1276,7 +1276,7 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
- mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) );
+ mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -2207,8 +2207,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
}
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
- bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) &&
- gVoiceClient->getVoiceEnabled(mID);
+ bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) &&
+ LLVoiceClient::getInstance()->getVoiceEnabled(mID);
idleUpdateVoiceVisualizer( voice_enabled );
idleUpdateMisc( detailed_update );
@@ -2271,7 +2271,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
// Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been
// "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking.
//-----------------------------------------------------------------------------------------------------------------
- if (gVoiceClient->getIsSpeaking( mID ))
+ if (LLVoiceClient::getInstance()->getIsSpeaking( mID ))
{
if (!mVoiceVisualizer->getCurrentlySpeaking())
{
@@ -2280,7 +2280,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
//printf( "gAwayTimer.reset();\n" );
}
- mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) );
+ mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) );
if( isSelf() )
{
@@ -2509,7 +2509,7 @@ F32 LLVOAvatar::calcMorphAmount()
void LLVOAvatar::idleUpdateLipSync(bool voice_enabled)
{
// Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync
- if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) )
+ if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) )
{
F32 ooh_morph_amount = 0.0f;
F32 aah_morph_amount = 0.0f;
@@ -3816,7 +3816,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
- if( isWearingWearableType( WT_SKIRT ) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
}
@@ -3976,7 +3976,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
U32 LLVOAvatar::renderTransparent(BOOL first_pass)
{
U32 num_indices = 0;
- if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
+ if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
@@ -4179,7 +4179,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT);
@@ -6355,7 +6355,7 @@ void LLVOAvatar::releaseComponentTextures()
const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
- && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ))
+ && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
{
continue;
}
@@ -6503,23 +6503,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
if (mIsDummy) return TRUE;
switch(type)
{
- case WT_SHAPE:
- case WT_SKIN:
- case WT_HAIR:
- case WT_EYES:
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
return TRUE; // everyone has all bodyparts
default:
break; // Do nothing
}
/* switch(type)
- case WT_SHIRT:
+ case LLWearableType::WT_SHIRT:
indicator_te = TEX_UPPER_SHIRT; */
for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
@@ -7036,9 +7036,9 @@ void LLVOAvatar::dumpArchetypeXML( void* )
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
// only body parts, not clothing.
- for (S32 type = WT_SHAPE; type <= WT_EYES; type++)
+ for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++)
{
- const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type);
+ const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam())
@@ -7842,7 +7842,7 @@ void LLVOAvatar::idleUpdateRenderCost()
{
const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
- if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT)))
+ if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
if (isTextureVisible(tex_index))
{