diff options
author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-12 11:44:16 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-12 11:44:16 +0100 |
commit | 3d39634cbd3abe4df7b9ce8d229e59c3087de713 (patch) | |
tree | 91c436bb6370e511fc2679e8f7b7ca22b7114f70 /indra/newview/llvoavatar.cpp | |
parent | 4a3222d9c12812db70f2c9ec0050012d01155565 (diff) | |
parent | 1cee577ca0234eee7da243c85be8eb7524d691c7 (diff) |
merge from viewer-public
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index abcc4faf11..a6cb22a111 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -818,7 +818,7 @@ BOOL LLVOAvatar::isFullyBaked() for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { if (!isTextureDefined(mBakedTextureDatas[i].mTextureIndex) - && ( (i != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) ) ) + && ( (i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ) ) { return FALSE; } @@ -1260,7 +1260,7 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune - mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); + mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -2201,8 +2201,8 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false); - bool voice_enabled = (visualizers_in_calls || gVoiceClient->inProximalChannel()) && - gVoiceClient->getVoiceEnabled(mID); + bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) && + LLVoiceClient::getInstance()->getVoiceEnabled(mID); idleUpdateVoiceVisualizer( voice_enabled ); idleUpdateMisc( detailed_update ); @@ -2265,7 +2265,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. //----------------------------------------------------------------------------------------------------------------- - if (gVoiceClient->getIsSpeaking( mID )) + if (LLVoiceClient::getInstance()->getIsSpeaking( mID )) { if (!mVoiceVisualizer->getCurrentlySpeaking()) { @@ -2274,7 +2274,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) //printf( "gAwayTimer.reset();\n" ); } - mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); + mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) ); if( isSelf() ) { @@ -2497,7 +2497,7 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) ) + if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; @@ -3671,7 +3671,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry(); mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry(); - if( isWearingWearableType( WT_SKIRT ) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) ) { mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry(); } @@ -3831,7 +3831,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) U32 LLVOAvatar::renderTransparent(BOOL first_pass) { U32 num_indices = 0; - if( isWearingWearableType( WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) + if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) ) { gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE); @@ -3986,7 +3986,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - EWearableType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); @@ -6050,7 +6050,7 @@ void LLVOAvatar::releaseComponentTextures() const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) - && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(WT_SKIRT) )) + && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) { continue; } @@ -6198,23 +6198,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const } // Unlike most wearable functions, this works for both self and other. -BOOL LLVOAvatar::isWearingWearableType(EWearableType type) const +BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const { if (mIsDummy) return TRUE; switch(type) { - case WT_SHAPE: - case WT_SKIN: - case WT_HAIR: - case WT_EYES: + case LLWearableType::WT_SHAPE: + case LLWearableType::WT_SKIN: + case LLWearableType::WT_HAIR: + case LLWearableType::WT_EYES: return TRUE; // everyone has all bodyparts default: break; // Do nothing } /* switch(type) - case WT_SHIRT: + case LLWearableType::WT_SHIRT: indicator_te = TEX_UPPER_SHIRT; */ for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); @@ -6731,9 +6731,9 @@ void LLVOAvatar::dumpArchetypeXML( void* ) apr_file_printf( file, "\n\t<archetype name=\"???\">\n" ); // only body parts, not clothing. - for (S32 type = WT_SHAPE; type <= WT_EYES; type++) + for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++) { - const std::string& wearable_name = LLWearableDictionary::getTypeName((EWearableType)type); + const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type); apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() ); for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam()) @@ -7536,7 +7536,7 @@ void LLVOAvatar::idleUpdateRenderCost() { const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(WT_SKIRT))) + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { if (isTextureVisible(tex_index)) { |