diff options
author | Andrew Meadows <andrew@lindenlab.com> | 2008-09-05 22:03:35 +0000 |
---|---|---|
committer | Andrew Meadows <andrew@lindenlab.com> | 2008-09-05 22:03:35 +0000 |
commit | 222bca24c12e162669c1a810c3102811f21cfbe4 (patch) | |
tree | 8eee52c0ffd4e9b03d624fc78d6547b8312a5c85 /indra/newview/llvoavatar.cpp | |
parent | 1493a212629b02a4323bf0c1f5a6960bc7b5e271 (diff) |
svn merge -r95288:95907 svn+ssh://svn.lindenlab.com/svn/linden/qa/maint-server/qar-841
this is a combined mergeback of the following branches as per QAR-841:
maint-server/maint-server-1 (absorbed by maint-server-2)
maint-server/maint-server-2
maint-server/maint-server-3
havok4/havok4-8
havok4/havok4-9
yes dataserver-is-deprecated
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index e9440dc9cb..d5d7056ef7 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1131,7 +1131,7 @@ void LLVOAvatar::dumpBakedStatus() } - F64 dist_to_camera = (inst->getPositionGlobal() - camera_pos_global).magVec(); + F64 dist_to_camera = (inst->getPositionGlobal() - camera_pos_global).length(); llcont << " " << dist_to_camera << "m "; llcont << " " << inst->mPixelArea << " pixels"; @@ -2684,8 +2684,8 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) else { getSpatialExtents(ext[0], ext[1]); - if ((ext[1]-mImpostorExtents[1]).magVec() > 0.05f || - (ext[0]-mImpostorExtents[0]).magVec() > 0.05f) + if ((ext[1]-mImpostorExtents[1]).length() > 0.05f || + (ext[0]-mImpostorExtents[0]).length() > 0.05f) { mNeedsImpostorUpdate = TRUE; } @@ -2852,7 +2852,7 @@ void LLVOAvatar::idleUpdateWindEffect() F32 time_delta = mRippleTimer.getElapsedTimeF32() - mRippleTimeLast; mRippleTimeLast = mRippleTimer.getElapsedTimeF32(); LLVector3 velocity = getVelocity(); - F32 speed = velocity.magVec(); + F32 speed = velocity.length(); //RN: velocity varies too much frame to frame for this to work mRippleAccel.clearVec();//lerp(mRippleAccel, (velocity - mLastVel) * time_delta, LLCriticalDamp::getInterpolant(0.02f)); mLastVel = velocity; @@ -2871,7 +2871,7 @@ void LLVOAvatar::idleUpdateWindEffect() } wind.mV[VZ] += hover_strength; - wind.normVec(); + wind.normalize(); wind.mV[VW] = llmin(0.025f + (speed * 0.015f) + hover_strength, 0.5f); F32 interp; @@ -2994,10 +2994,10 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) LLVector3 pixel_up_vec; LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec); LLVector3 camera_to_av = root_pos_last - LLViewerCamera::getInstance()->getOrigin(); - camera_to_av.normVec(); + camera_to_av.normalize(); LLVector3 local_camera_at = camera_to_av * ~root_rot; LLVector3 local_camera_up = camera_to_av % LLViewerCamera::getInstance()->getLeftAxis(); - local_camera_up.normVec(); + local_camera_up.normalize(); local_camera_up = local_camera_up * ~root_rot; local_camera_up.scaleVec(mBodySize * 0.5f); @@ -3456,7 +3456,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 xyVel = getVelocity(); xyVel.mV[VZ] = 0.0f; - speed = xyVel.magVec(); + speed = xyVel.length(); BOOL throttle = TRUE; @@ -3541,14 +3541,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (mIsSelf) { primDir = agent.getAtAxis() - projected_vec(agent.getAtAxis(), agent.getReferenceUpVector()); - primDir.normVec(); + primDir.normalize(); } else { primDir = getRotation().getMatrix3().getFwdRow(); } LLVector3 velDir = getVelocity(); - velDir.normVec(); + velDir.normalize(); if ( mSignaledAnimations.find(ANIM_AGENT_WALK) != mSignaledAnimations.end()) { F32 vpD = velDir * primDir; @@ -3570,13 +3570,13 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 at_axis = LLViewerCamera::getInstance()->getAtAxis(); LLVector3 up_vector = gAgent.getReferenceUpVector(); at_axis -= up_vector * (at_axis * up_vector); - at_axis.normVec(); + at_axis.normalize(); F32 dot = fwdDir * at_axis; if (dot < 0.f) { fwdDir -= 2.f * at_axis * dot; - fwdDir.normVec(); + fwdDir.normalize(); } } @@ -3644,7 +3644,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // Now compute the full world space rotation for the whole body (wQv) LLVector3 leftDir = upDir % fwdDir; - leftDir.normVec(); + leftDir.normalize(); fwdDir = leftDir % upDir; LLQuaternion wQv( fwdDir, leftDir, upDir ); @@ -4253,7 +4253,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color) LLVector3 pos(getRenderPosition()+mImpostorOffset); LLVector3 at = (pos - LLViewerCamera::getInstance()->getOrigin()); - at.normVec(); + at.normalize(); LLVector3 left = LLViewerCamera::getInstance()->getUpAxis() % at; LLVector3 up = at%left; @@ -5784,7 +5784,7 @@ void LLVOAvatar::setPixelAreaAndAngle(LLAgent &agent) } else { - F32 radius = size.magVec(); + F32 radius = size.length(); mAppAngle = (F32) atan2( radius, range) * RAD_TO_DEG; } @@ -5953,7 +5953,7 @@ void LLVOAvatar::updateShadowFaces() sprite.setPosition(shadow_pos_agent); LLVector3 foot_to_knee = mKneeLeftp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normVec(); + //foot_to_knee.normalize(); foot_to_knee -= projected_vec(foot_to_knee, sun_vec); sprite.setYaw(azimuth(sun_vec - foot_to_knee)); @@ -5986,7 +5986,7 @@ void LLVOAvatar::updateShadowFaces() sprite.setPosition(shadow_pos_agent); LLVector3 foot_to_knee = mKneeRightp->getWorldPosition() - joint_world_pos; - //foot_to_knee.normVec(); + //foot_to_knee.normalize(); foot_to_knee -= projected_vec(foot_to_knee, sun_vec); sprite.setYaw(azimuth(sun_vec - foot_to_knee)); @@ -6355,7 +6355,7 @@ void LLVOAvatar::getOffObject() LLVector3 at_axis = LLVector3::x_axis; at_axis = at_axis * av_rot; at_axis.mV[VZ] = 0.f; - at_axis.normVec(); + at_axis.normalize(); gAgent.resetAxes(at_axis); //reset orientation @@ -9861,7 +9861,7 @@ void LLVOAvatar::getImpostorValues(LLVector3* extents, LLVector3& angle, F32& di extents[1] = ext[1]; LLVector3 at = LLViewerCamera::getInstance()->getOrigin()-(getRenderPosition()+mImpostorOffset); - distance = at.normVec(); + distance = at.normalize(); F32 da = 1.f - (at*LLViewerCamera::getInstance()->getAtAxis()); angle.mV[0] = LLViewerCamera::getInstance()->getYaw()*da; angle.mV[1] = LLViewerCamera::getInstance()->getPitch()*da; |