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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-08-25 10:42:34 -0400 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-08-25 10:42:34 -0400 |
commit | 1848a9267bf2cd4352a80e1e27059194518dc344 (patch) | |
tree | 55dfc44fddc2487bdac0b07b2c75e329300c6df9 /indra/newview/llvoavatar.cpp | |
parent | 2de32f2485a5a9c570f4437056bc1486f6fe8da0 (diff) |
SL-427 - debug logging for AvatarBodySize will give details about when and why body size changed
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 9a26d8f78f..e9f00f04fa 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3606,7 +3606,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // can get stale much more easily. Simplest fix is to update // it frequently. // SL-427: this appears to be too frequent, moving to only do on animation state change. - // computeBodySize(); + //computeBodySize(); // correct for the fact that the pelvis is not necessarily the center // of the agent's physical representation |