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authorDrake Arconis <drake@alchemyviewer.org>2015-06-30 10:48:34 -0400
committerDrake Arconis <drake@alchemyviewer.org>2015-06-30 10:48:34 -0400
commit0dba9289203080fe420d3112a8c3f0a01a2450dd (patch)
treeeaf01a104cbea55d1417d1e1586082da87941185 /indra/newview/llvoavatar.cpp
parent1cfa126279f06bf4de7b78af0a2ab09a5a3a9759 (diff)
Fix impostors.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp117
1 files changed, 72 insertions, 45 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 2037a92464..fcb2f69619 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -771,9 +771,9 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mDebugExistenceTimer.reset();
mLastAppearanceMessageTimer.reset();
- if(LLSceneMonitor::getInstance()->isEnabled())
+ if(LLSceneMonitor::getInstance()->isEnabled())
{
- LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this);
+ LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this);
}
}
@@ -3079,7 +3079,30 @@ void LLVOAvatar::slamPosition()
bool LLVOAvatar::isVisuallyMuted() const
{
- return ( mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE );
+ bool muted = false;
+
+ // Priority order (highest priority first)
+ // * own avatar is never visually muted
+ // * if on the "always draw normally" list, draw them normally
+ // * if on the "always visually mute" list, mute them
+ // * check against the render cost and attachment limits
+ if (!isSelf())
+ {
+ if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE)
+ {
+ muted = false;
+ }
+ else if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE)
+ { // Always want to see this AV as an impostor
+ muted = true;
+ }
+ else
+ {
+ muted = isTooComplex();
+ }
+ }
+
+ return muted;
}
#if 0 // TBD
@@ -3246,18 +3269,18 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{ // visually muted avatars update at 16 hz
mUpdatePeriod = 16;
}
- else if ( ! isImpostor()
+ else if ( ! shouldImpostor()
|| mDrawable->mDistanceWRTCamera < 1.f + mag)
{ // first 25% of max visible avatars are not impostored
// also, don't impostor avatars whose bounding box may be penetrating the
// impostor camera near clip plane
mUpdatePeriod = 1;
}
- else if ( isImpostor(4) )
+ else if ( shouldImpostor(4) )
{ //background avatars are REALLY slow updating impostors
mUpdatePeriod = 16;
}
- else if ( isImpostor(3) )
+ else if ( shouldImpostor(3) )
{ //back 25% of max visible avatars are slow updating impostors
mUpdatePeriod = 8;
}
@@ -6433,29 +6456,26 @@ BOOL LLVOAvatar::isFullyLoaded() const
bool LLVOAvatar::isTooComplex() const
{
- static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0);
- static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0);
- static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0);
- bool too_complex;
-
- if (isSelf())
- {
- too_complex = false;
- }
- else
- {
- too_complex = ( (max_render_cost > 0 && mVisualComplexity > max_render_cost)
- || (max_attachment_bytes > 0 && mAttachmentGeometryBytes > max_attachment_bytes)
- || (max_attachment_area > 0.f && mAttachmentSurfaceArea > max_attachment_area)
- );
- }
+ bool too_complex;
+ F64 now = LLFrameTimer::getTotalSeconds();
+ if (isSelf())
+ {
+ too_complex = false;
+ }
+ else
+ {
+ // Determine if visually muted or not
+ static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAvatarMaxComplexity", 0U);
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit", 0U);
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit", 0.0f);
+ too_complex = ((max_render_cost > 0 && mVisualComplexity > max_render_cost)
+ || (max_attachment_bytes > 0 && mAttachmentGeometryBytes > max_attachment_bytes)
+ || (max_attachment_area > 0.f && mAttachmentSurfaceArea > max_attachment_area)
+ );
+ }
- return too_complex;
-}
+ return too_complex;
-bool LLVOAvatar::isImpostor(const U32 rank_factor) const
-{
- return (!isSelf() && sMaxNonImpostors != 0 && mVisibilityRank > (sMaxNonImpostors * rank_factor));
}
//-----------------------------------------------------------------------------
@@ -8053,37 +8073,44 @@ U32 LLVOAvatar::getPartitionType() const
}
//static
-void LLVOAvatar::updateImpostors()
+void LLVOAvatar::updateImpostors()
{
- LLCharacter::sAllowInstancesChange = FALSE ;
+ LLCharacter::sAllowInstancesChange = FALSE;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
- iter != LLCharacter::sInstances.end(); ++iter)
+ iter != LLCharacter::sInstances.end(); ++iter)
{
LLVOAvatar* avatar = (LLVOAvatar*) *iter;
-
if (!avatar->isDead() && avatar->isVisible()
- && ( (avatar->isImpostor() && avatar->needsImpostorUpdate())
- || avatar->isTooComplex()
- ))
+ && (avatar->isImpostor() && avatar->needsImpostorUpdate())
+ && (avatar->getVisualMuteSettings() != ALWAYS_VISUAL_MUTE))
{
gPipeline.generateImpostor(avatar);
}
- else
- {
- LL_DEBUGS_ONCE("AvatarRender") << "Avatar " << avatar->getID()
- << (avatar->isDead() ? " _is_ " : " is not ") << "dead"
- << (avatar->needsImpostorUpdate() ? " needs " : " _does_not_need_ ") << "impostor update"
- << (avatar->isVisible() ? " is " : " _is_not_ ") << "visible"
- << (avatar->isImpostor() ? " is " : " is not ") << "impostor"
- << (avatar->isTooComplex() ? " is " : " is not ") << "too complex"
- << LL_ENDL;
- }
+ else
+ {
+ LL_DEBUGS_ONCE("AvatarRender") << "Avatar " << avatar->getID()
+ << (avatar->isDead() ? " _is_ " : " is not ") << "dead"
+ << (avatar->needsImpostorUpdate() ? " needs " : " _does_not_need_ ") << "impostor update"
+ << (avatar->isVisible() ? " is " : " _is_not_ ") << "visible"
+ << (avatar->isImpostor() ? " is " : " is not ") << "impostor"
+ << (avatar->isTooComplex() ? " is " : " is not ") << "too complex"
+ << LL_ENDL;
+ }
}
- LLCharacter::sAllowInstancesChange = TRUE ;
+ LLCharacter::sAllowInstancesChange = TRUE;
}
+BOOL LLVOAvatar::isImpostor()
+{
+ return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
+}
+
+BOOL LLVOAvatar::shouldImpostor(const U32 rank_factor) const
+{
+ return (!isSelf() && sUseImpostors && mVisibilityRank > (sMaxNonImpostors * rank_factor));
+}
BOOL LLVOAvatar::needsImpostorUpdate() const
{