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authorNyx Linden <nyx@lindenlab.com>2013-02-28 17:25:37 -0500
committerNyx Linden <nyx@lindenlab.com>2013-02-28 17:25:37 -0500
commitd1c144519306cae7eff7f781417482c85068988c (patch)
treeb26d8c8d89109cf9a5ec6b1bae374d35a07bde6e /indra/newview/llvoavatar.cpp
parent998c31ef9e0631eefe07e4e678032ee90c56c859 (diff)
SH-3909 Support avatar height offset
Adding a new visual param that allows users to manually adjust an offset for how far off the ground (+ or -) their avatar's root bone is. Supports the +-2m range people are used to adjusting in their viewers, but new implementation should support server-generated appearances.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 266b9fecd5..aa90cbc5d2 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2061,7 +2061,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
{
LLVector3 tagPos = mRoot->getWorldPosition();
tagPos[VZ] -= mPelvisToFoot;
- tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
+ tagPos[VZ] += ( mBodySize[VZ] + mAvatarOffset[VZ] + 0.125f );
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
}
}//if ( voiceEnabled )
@@ -2805,12 +2805,12 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
local_camera_up.normalize();
local_camera_up = local_camera_up * ~root_rot;
- local_camera_up.scaleVec(mBodySize * 0.5f);
- local_camera_at.scaleVec(mBodySize * 0.5f);
+ local_camera_up.scaleVec((mBodySize + mAvatarOffset) * 0.5f);
+ local_camera_at.scaleVec((mBodySize + mAvatarOffset) * 0.5f);
LLVector3 name_position = mRoot->getWorldPosition();
name_position[VZ] -= mPelvisToFoot;
- name_position[VZ] += (mBodySize[VZ]* 0.55f);
+ name_position[VZ] += ((mBodySize[VZ] + mAvatarOffset[VZ])* 0.55f);
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
name_position += pixel_up_vec * 15.f;
@@ -3110,6 +3110,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
root_pos = gAgent.getPosGlobalFromAgent(getRenderPosition());
+ root_pos.mdV[VZ] += getVisualParamWeight(11001);
+
resolveHeightGlobal(root_pos, ground_under_pelvis, normal);
F32 foot_to_ground = (F32) (root_pos.mdV[VZ] - mPelvisToFoot - ground_under_pelvis.mdV[VZ]);