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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-03-07 11:24:48 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-03-07 11:24:48 -0500 |
commit | 88cb6814f0883cdce15ca1942409da708ab07af5 (patch) | |
tree | d0067d27341a945fbfab91299c0c79cce9037b54 /indra/newview/llvoavatar.cpp | |
parent | 9ca9a44acfc06de529489d76eea934ed6652fe81 (diff) |
SL-315 WIP - more call stack tracing, initial hooks for avatar reset skeleton option.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index a8cc797f16..204432dc16 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1801,6 +1801,13 @@ void LLVOAvatar::buildCharacter() mMeshValid = TRUE; } +//----------------------------------------------------------------------------- +// resetSkeleton() +//----------------------------------------------------------------------------- +void LLVOAvatar::resetSkeleton() +{ + LL_DEBUGS("Avatar") << avString() << LL_ENDL; +} //----------------------------------------------------------------------------- // releaseMeshData() |