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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2016-03-07 11:24:48 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2016-03-07 11:24:48 -0500
commit88cb6814f0883cdce15ca1942409da708ab07af5 (patch)
treed0067d27341a945fbfab91299c0c79cce9037b54 /indra/newview/llvoavatar.cpp
parent9ca9a44acfc06de529489d76eea934ed6652fe81 (diff)
SL-315 WIP - more call stack tracing, initial hooks for avatar reset skeleton option.
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-xindra/newview/llvoavatar.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index a8cc797f16..204432dc16 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1801,6 +1801,13 @@ void LLVOAvatar::buildCharacter()
mMeshValid = TRUE;
}
+//-----------------------------------------------------------------------------
+// resetSkeleton()
+//-----------------------------------------------------------------------------
+void LLVOAvatar::resetSkeleton()
+{
+ LL_DEBUGS("Avatar") << avString() << LL_ENDL;
+}
//-----------------------------------------------------------------------------
// releaseMeshData()