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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-11-17 11:48:58 +0000 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2017-11-17 11:48:58 +0000 |
commit | 1fd5d03847437e96fa6b5a08e08e36cb218f990f (patch) | |
tree | 70c666faeceb8d49445bc7f8d069fd06c7ba1d0e /indra/newview/llvoavatar.cpp | |
parent | b625f9cd9956d135760da0053e46cf01692779c5 (diff) |
SL-763 - disabled in slightly different way, more comments
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1eddf92df9..8e24962b11 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3903,7 +3903,6 @@ void LLVOAvatar::updateTimeStep() // fixed. mMotionController.setTimeStep(time_step); } - } void LLVOAvatar::updateRootPositionAndRotation(LLAgent& agent, F32 speed, bool was_sit_ground_constrained) @@ -4093,7 +4092,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // change animation time quanta based on avatar render load // AXON how should control avs be handled here? //-------------------------------------------------------------------- - updateTimeStep(); + // SL-763 the time step quantization does not currently work. + //updateTimeStep(); //-------------------------------------------------------------------- // Update sitting state based on parent and active animation info. |