diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-05-21 08:15:28 -0400 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-05-21 08:15:28 -0400 |
commit | f47ceb47bbcfd3466813d1653992e1ea418964b5 (patch) | |
tree | f3b1c26e835c8ddf40587783095a8b8954717d7b /indra/newview/llvoavatar.cpp | |
parent | c2ef3b4c7186dbbd95b16520f281b7d58364fb52 (diff) | |
parent | a46fdc10c76ebbf76b4976f0cbb36b649fe4fdd2 (diff) |
merged jelly-doll viewer-release into bento
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r-- | indra/newview/llvoavatar.cpp | 800 |
1 files changed, 609 insertions, 191 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b9dd43f061..0728509bcd 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -106,6 +106,8 @@ #include "llsdutil.h" #include "llscenemonitor.h" #include "llsdserialize.h" +#include "llcallstack.h" +#include "llrendersphere.h" extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; @@ -214,26 +216,8 @@ struct LLTextureMaskData ** **/ -//------------------------------------------------------------------------ -// LLVOAvatarBoneInfo -// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton. -//------------------------------------------------------------------------ -struct LLVOAvatarCollisionVolumeInfo : public LLInitParam::Block<LLVOAvatarCollisionVolumeInfo> -{ - LLVOAvatarCollisionVolumeInfo() - : name("name"), - pos("pos"), - rot("rot"), - scale("scale") - {} - - Mandatory<std::string> name; - Mandatory<LLVector3> pos, - rot, - scale; -}; -struct LLAppearanceMessageContents +struct LLAppearanceMessageContents: public LLRefCount { LLAppearanceMessageContents(): mAppearanceVersion(-1), @@ -253,49 +237,6 @@ struct LLAppearanceMessageContents bool mHoverOffsetWasSet; }; -struct LLVOAvatarChildJoint : public LLInitParam::ChoiceBlock<LLVOAvatarChildJoint> - { - Alternative<Lazy<struct LLVOAvatarBoneInfo, IS_A_BLOCK> > bone; - Alternative<LLVOAvatarCollisionVolumeInfo> collision_volume; - - LLVOAvatarChildJoint() - : bone("bone"), - collision_volume("collision_volume") - {} -}; - - - -struct LLVOAvatarBoneInfo : public LLInitParam::Block<LLVOAvatarBoneInfo, LLVOAvatarCollisionVolumeInfo> -{ - LLVOAvatarBoneInfo() - : pivot("pivot") - {} - - Mandatory<LLVector3> pivot; - Multiple<LLVOAvatarChildJoint> children; -}; - -//------------------------------------------------------------------------ -// LLVOAvatarSkeletonInfo -// Overall avatar skeleton -//------------------------------------------------------------------------ -struct LLVOAvatarSkeletonInfo : public LLInitParam::Block<LLVOAvatarSkeletonInfo> -{ - LLVOAvatarSkeletonInfo() - : skeleton_root(""), - num_bones("num_bones"), - num_collision_volumes("num_collision_volumes"), - version("version") - {} - - Mandatory<std::string> version; - Mandatory<S32> num_bones, - num_collision_volumes; - Mandatory<LLVOAvatarChildJoint> skeleton_root; -}; - - //----------------------------------------------------------------------------- // class LLBodyNoiseMotion @@ -1111,7 +1052,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) { if (LLViewerTexLayerSet::sHasCaches) { - LL_DEBUGS() << "Deleting layer set caches" << LL_ENDL; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -1142,6 +1082,9 @@ void LLVOAvatar::initClass() gAnimLibrary.animStateSetString(ANIM_AGENT_PELVIS_FIX,"pelvis_fix"); gAnimLibrary.animStateSetString(ANIM_AGENT_TARGET,"target"); gAnimLibrary.animStateSetString(ANIM_AGENT_WALK_ADJUST,"walk_adjust"); + + // Where should this be set initially? + LLJoint::setDebugJointNames(gSavedSettings.getString("DebugAvatarJoints")); } @@ -1395,18 +1338,78 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) newMax.add(buffer); } +void render_sphere_and_line(const LLVector3& begin_pos, const LLVector3& end_pos, F32 sphere_scale, const LLVector3& occ_color, const LLVector3& visible_color) +{ + // Unoccluded bone portions + LLGLDepthTest normal_depth(GL_TRUE); + + // Draw line segment for unoccluded joint + gGL.diffuseColor3f(visible_color[0], visible_color[1], visible_color[2]); + + gGL.begin(LLRender::LINES); + gGL.vertex3fv(begin_pos.mV); + gGL.vertex3fv(end_pos.mV); + gGL.end(); + + + // Draw sphere representing joint pos + gGL.pushMatrix(); + gGL.scalef(sphere_scale, sphere_scale, sphere_scale); + gSphere.renderGGL(); + gGL.popMatrix(); + + LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER); + + // Occluded bone portions + gGL.diffuseColor3f(occ_color[0], occ_color[1], occ_color[2]); + + gGL.begin(LLRender::LINES); + gGL.vertex3fv(begin_pos.mV); + gGL.vertex3fv(end_pos.mV); + gGL.end(); + + // Draw sphere representing joint pos + gGL.pushMatrix(); + gGL.scalef(sphere_scale, sphere_scale, sphere_scale); + gSphere.renderGGL(); + gGL.popMatrix(); +} + //----------------------------------------------------------------------------- // renderCollisionVolumes() //----------------------------------------------------------------------------- void LLVOAvatar::renderCollisionVolumes() { std::ostringstream ostr; + for (S32 i = 0; i < mNumCollisionVolumes; i++) { - mCollisionVolumes[i].renderCollision(); ostr << mCollisionVolumes[i].getName() << ", "; - } + LLAvatarJointCollisionVolume& collision_volume = mCollisionVolumes[i]; + + collision_volume.updateWorldMatrix(); + + gGL.pushMatrix(); + gGL.multMatrix( &collision_volume.getXform()->getWorldMatrix().mMatrix[0][0] ); + + LLVector3 begin_pos(0,0,0); + LLVector3 end_pos(collision_volume.getEnd()); + static F32 sphere_scale = 1.0f; + static F32 center_dot_scale = 0.05f; + + static LLVector3 CV_COLOR_OCCLUDED(0.0f, 0.0f, 1.0f); + static LLVector3 CV_COLOR_VISIBLE(0.5f, 0.5f, 1.0f); + static LLVector3 DOT_COLOR_OCCLUDED(1.0f, 1.0f, 1.0f); + static LLVector3 DOT_COLOR_VISIBLE(1.0f, 1.0f, 1.0f); + + render_sphere_and_line(begin_pos, end_pos, sphere_scale, CV_COLOR_OCCLUDED, CV_COLOR_VISIBLE); + render_sphere_and_line(begin_pos, end_pos, center_dot_scale, DOT_COLOR_OCCLUDED, DOT_COLOR_VISIBLE); + + gGL.popMatrix(); + } + + if (mNameText.notNull()) { LLVector4a unused; @@ -1418,6 +1421,67 @@ void LLVOAvatar::renderCollisionVolumes() addDebugText(ostr.str()); } +void LLVOAvatar::renderBones() +{ + LLGLEnable blend(GL_BLEND); + + avatar_joint_list_t::iterator iter = mSkeleton.begin(); + avatar_joint_list_t::iterator end = mSkeleton.end(); + + static LLVector3 BASE_COLOR_OCCLUDED(1.0f, 0.0f, 0.0f); + static LLVector3 BASE_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + static LLVector3 EXTENDED_COLOR_OCCLUDED(0.0f, 1.0f, 0.0f); + static LLVector3 EXTENDED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + static LLVector3 RIGGED_COLOR_OCCLUDED(0.0f, 1.0f, 1.0f); + static LLVector3 RIGGED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f); + + static F32 SPHERE_SCALEF = 0.001f; + + for (; iter != end; ++iter) + { + LLJoint* jointp = *iter; + if (!jointp) + { + continue; + } + + jointp->updateWorldMatrix(); + LLJoint::SupportCategory sc = jointp->getSupport(); + LLVector3 occ_color, visible_color; + + if (jointIsRiggedTo(jointp->getName())) + { + occ_color = RIGGED_COLOR_OCCLUDED; + visible_color = RIGGED_COLOR_VISIBLE; + } + else + { + if (sc == LLJoint::SUPPORT_BASE) + { + occ_color = BASE_COLOR_OCCLUDED; + visible_color = BASE_COLOR_VISIBLE; + } + else + { + occ_color = EXTENDED_COLOR_OCCLUDED; + visible_color = EXTENDED_COLOR_VISIBLE; + } + } + LLVector3 begin_pos(0,0,0); + LLVector3 end_pos(jointp->getEnd()); + + F32 sphere_scale = SPHERE_SCALEF; + + gGL.pushMatrix(); + gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] ); + + render_sphere_and_line(begin_pos, end_pos, sphere_scale, occ_color, visible_color); + + gGL.popMatrix(); + } +} + + void LLVOAvatar::renderJoints() { std::ostringstream ostr; @@ -1525,7 +1589,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& for (S32 i = 0; i < mNumCollisionVolumes; ++i) { mCollisionVolumes[i].updateWorldMatrix(); - + glh::matrix4f mat((F32*) mCollisionVolumes[i].getXform()->getWorldMatrix().mMatrix); glh::matrix4f inverse = mat.inverse(); glh::matrix4f norm_mat = inverse.transpose(); @@ -1734,6 +1798,116 @@ void LLVOAvatar::buildCharacter() mMeshValid = TRUE; } +//----------------------------------------------------------------------------- +// resetVisualParams() +//----------------------------------------------------------------------------- +void LLVOAvatar::resetVisualParams() +{ + // Skeletal params + { + LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin(); + iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end(); + ++iter) + { + LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter; + LLPolySkeletalDistortion *param = dynamic_cast<LLPolySkeletalDistortion*>(getVisualParam(info->getID())); + *param = LLPolySkeletalDistortion(this); + llassert(param); + if (!param->setInfo(info)) + { + llassert(false); + } + } + } + + // Driver parameters + for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin(); + iter != sAvatarXmlInfo->mDriverInfoList.end(); + ++iter) + { + LLDriverParamInfo *info = *iter; + LLDriverParam *param = dynamic_cast<LLDriverParam*>(getVisualParam(info->getID())); + LLDriverParam::entry_list_t driven_list = param->getDrivenList(); + *param = LLDriverParam(this); + llassert(param); + if (!param->setInfo(info)) + { + llassert(false); + } + param->setDrivenList(driven_list); + } +} + +//----------------------------------------------------------------------------- +// resetSkeleton() +//----------------------------------------------------------------------------- +void LLVOAvatar::resetSkeleton() +{ + LL_DEBUGS("Avatar") << avString() << " reset starts" << LL_ENDL; + if (!mLastProcessedAppearance) + { + LL_WARNS() << "Can't reset avatar; no appearance message has been received yet." << LL_ENDL; + return; + } + + // Clear all attachment pos overrides + clearAttachmentPosOverrides(); + + // Note that we call buildSkeleton twice in this function. The first time is + // just to get the right scale for the collision volumes, because + // this will be used in setting the mJointScales for the + // LLPolySkeletalDistortions of which the CVs are children. + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + LL_ERRS() << "Error resetting skeleton" << LL_ENDL; + } + + // Reset some params to default state, without propagating changes downstream. + resetVisualParams(); + + // Now we have to reset the skeleton again, because its state + // got clobbered by the resetVisualParams() calls + // above. + if( !buildSkeleton(sAvatarSkeletonInfo) ) + { + LL_ERRS() << "Error resetting skeleton" << LL_ENDL; + } + + // Reset attachment points (buildSkeleton only does bones and CVs) + bool ignore_hud_joints = true; + initAttachmentPoints(ignore_hud_joints); + + // Fix up collision volumes + for (LLVisualParam *param = getFirstVisualParam(); + param; + param = getNextVisualParam()) + { + LLPolyMorphTarget *poly_morph = dynamic_cast<LLPolyMorphTarget*>(param); + if (poly_morph) + { + // This is a kludgy way to correct for the fact that the + // collision volumes have been reset out from under the + // poly morph sliders. + F32 delta_weight = poly_morph->getLastWeight() - poly_morph->getDefaultWeight(); + poly_morph->applyVolumeChanges(delta_weight); + } + } + + // Reset tweakable params to preserved state + bool slam_params = true; + applyParsedAppearanceMessage(*mLastProcessedAppearance, slam_params); + + updateVisualParams(); + + // Restore attachment pos overrides + rebuildAttachmentPosOverrides(); + + // Restart animations + resetAnimations(); + + LL_DEBUGS("Avatar") << avString() << " reset ends" << LL_ENDL; +} //----------------------------------------------------------------------------- // releaseMeshData() @@ -1745,8 +1919,6 @@ void LLVOAvatar::releaseMeshData() return; } - LL_DEBUGS() << "Releasing mesh data" << LL_ENDL; - // cleanup mesh data for (avatar_joint_list_t::iterator iter = mMeshLOD.begin(); iter != mMeshLOD.end(); @@ -1956,17 +2128,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, // Do base class updates... U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); - //LLTEContents tec; - //S32 te_retval = parseTEMessage(mesgsys, _PREHASH_ObjectData, block_num, tec); - - LL_DEBUGS("Avatar") << avString() << update_type << LL_ENDL; - // Print out arrival information once we have name of avatar. - if (has_name && getNVPair("FirstName")) - { - mDebugExistenceTimer.reset(); - debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); - } + if (has_name && getNVPair("FirstName")) + { + mDebugExistenceTimer.reset(); + debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); + } if(retval & LLViewerObject::INVALID_UPDATE) { @@ -2074,6 +2241,8 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) return; } + LLScopedContextString str("avatar_idle_update " + getFullname()); + checkTextureLoading() ; // force immediate pixel area update on avatars using last frames data (before drawable or camera updates) @@ -3078,6 +3247,7 @@ void LLVOAvatar::idleUpdateBelowWater() void LLVOAvatar::slamPosition() { gAgent.setPositionAgent(getPositionAgent()); + // SL-315 mRoot->setWorldPosition(getPositionAgent()); // teleport setChanged(TRANSLATED); if (mDrawable.notNull()) @@ -3376,6 +3546,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) mTimeLast = animation_time; // put the pelvis at slaved position/mRotation + // SL-315 mRoot->setWorldPosition( getPositionAgent() ); // first frame mRoot->setWorldRotation( getRotation() ); } @@ -3430,6 +3601,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (newPosition != mRoot->getXform()->getWorldPosition()) { mRoot->touch(); + // SL-315 mRoot->setWorldPosition( newPosition ); // regular update } @@ -3593,6 +3765,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) { LLVector3 pos = mDrawable->getPosition(); pos += getHoverOffset() * mDrawable->getRotation(); + // SL-315 mRoot->setPosition(pos); mRoot->setRotation(mDrawable->getRotation()); } @@ -3623,6 +3796,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) LLVector3 pos = mRoot->getWorldPosition(); pos.mV[VZ] += off_z; mRoot->touch(); + // SL-315 mRoot->setWorldPosition(pos); } } @@ -5097,8 +5271,66 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id) return false; } +bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name) +{ + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && jointIsRiggedTo(joint_name, attached_object)) + { + return true; + } + } + } + return false; +} + +bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo) +{ + // Process all children + LLViewerObject::const_child_list_t& children = vo->getChildren(); + for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); + it != children.end(); ++it) + { + LLViewerObject *childp = *it; + if (jointIsRiggedTo(joint_name,childp)) + { + return true; + } + } + + const LLVOVolume *vobj = dynamic_cast<const LLVOVolume*>(vo); + if (!vobj) + { + return false; + } + + LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); + + if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) + { + if (std::find(pSkinData->mJointNames.begin(), pSkinData->mJointNames.end(), joint_name) != + pSkinData->mJointNames.end()) + { + return true; + } + } + + return false; +} + void LLVOAvatar::clearAttachmentPosOverrides() { + LLScopedContextString str("clearAttachmentPosOverrides " + getFullname()); + //Subsequent joints are relative to pelvis avatar_joint_list_t::iterator iter = mSkeleton.begin(); avatar_joint_list_t::iterator end = mSkeleton.end(); @@ -5106,11 +5338,49 @@ void LLVOAvatar::clearAttachmentPosOverrides() for (; iter != end; ++iter) { LLJoint* pJoint = (*iter); - pJoint->clearAttachmentPosOverrides(); + if (pJoint) + { + pJoint->clearAttachmentPosOverrides(); + } } + + // Attachment points + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt) + { + attachment_pt->clearAttachmentPosOverrides(); + } + } } //----------------------------------------------------------------------------- +// rebuildAttachmentPosOverrides +//----------------------------------------------------------------------------- +void LLVOAvatar::rebuildAttachmentPosOverrides() +{ + LLScopedContextString str("rebuildAttachmentPosOverrides " + getFullname()); + + // Attachment points + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt) + { + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = attachment_pt->mAttachedObjects.begin(); + at_it != attachment_pt->mAttachedObjects.end(); ++at_it) + { + addAttachmentPosOverridesForObject(*at_it); + } + } + } +} +//----------------------------------------------------------------------------- // addAttachmentPosOverridesForObject //----------------------------------------------------------------------------- void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) @@ -5120,7 +5390,9 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) { LL_WARNS("Avatar") << "called with invalid avatar" << LL_ENDL; } - + + LLScopedContextString str("addAttachmentPosOverridesForObject " + av->getFullname()); + // Process all children LLViewerObject::const_child_list_t& children = vo->getChildren(); for (LLViewerObject::const_child_list_t::const_iterator it = children.begin(); @@ -5148,9 +5420,13 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData ) { const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) + const int jointCnt = pSkinData->mJointNames.size(); + if ((bindCnt > 0) && (bindCnt != jointCnt)) + { + LL_WARNS_ONCE() << "invalid mesh, bindCnt " << bindCnt << "!= jointCnt " << jointCnt << ", joint overrides will be ignored." << LL_ENDL; + } + if ((bindCnt > 0) && (bindCnt == jointCnt)) { - const int jointCnt = pSkinData->mJointNames.size(); const F32 pelvisZOffset = pSkinData->mPelvisOffset; const LLUUID& mesh_id = pSkinData->mMeshID; bool fullRig = (jointCnt>=JOINT_COUNT_REQUIRED_FOR_FULLRIG) ? true : false; @@ -5164,14 +5440,14 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) { pJoint->setId( currentId ); const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); - //Set the joint position - pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() ); - - //If joint is a pelvis then handle old/new pelvis to foot values - if ( lookingForJoint == "mPelvis" ) - { - pelvisGotSet = true; - } + //Set the joint position + pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() ); + + //If joint is a pelvis then handle old/new pelvis to foot values + if ( lookingForJoint == "mPelvis" ) + { + pelvisGotSet = true; + } } } if (pelvisZOffset != 0.0F) @@ -5191,6 +5467,98 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo) } //----------------------------------------------------------------------------- +// getAttachmentOverrideNames +//----------------------------------------------------------------------------- +void LLVOAvatar::getAttachmentOverrideNames(std::set<std::string>& names) const +{ + LLVector3 pos; + LLUUID mesh_id; + + // Bones + for (avatar_joint_list_t::const_iterator iter = mSkeleton.begin(); + iter != mSkeleton.end(); ++iter) + { + const LLJoint* pJoint = (*iter); + if (pJoint && pJoint->hasAttachmentPosOverride(pos,mesh_id)) + { + names.insert(pJoint->getName()); + } + } + + // Attachment points + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt && attachment_pt->hasAttachmentPosOverride(pos,mesh_id)) + { + names.insert(attachment_pt->getName()); + } + } + +} + +//----------------------------------------------------------------------------- +// showAttachmentPosOverrides +//----------------------------------------------------------------------------- +void LLVOAvatar::showAttachmentPosOverrides(bool verbose) const +{ + std::set<std::string> joint_names; + getAttachmentOverrideNames(joint_names); + if (joint_names.size()) + { + std::stringstream ss; + std::copy(joint_names.begin(), joint_names.end(), std::ostream_iterator<std::string>(ss, ",")); + LL_INFOS() << getFullname() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; + } + else + { + LL_INFOS() << getFullname() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; + } + + if (!verbose) + { + return; + } + + LLVector3 pos; + LLUUID mesh_id; + S32 count = 0; + + // Bones + for (avatar_joint_list_t::const_iterator iter = mSkeleton.begin(); + iter != mSkeleton.end(); ++iter) + { + const LLJoint* pJoint = (*iter); + if (pJoint && pJoint->hasAttachmentPosOverride(pos,mesh_id)) + { + pJoint->showAttachmentPosOverrides(getFullname()); + count++; + } + } + + // Attachment points + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment *attachment_pt = (*iter).second; + if (attachment_pt && attachment_pt->hasAttachmentPosOverride(pos,mesh_id)) + { + attachment_pt->showAttachmentPosOverrides(getFullname()); + count++; + } + } + + if (count) + { + LL_DEBUGS("Avatar") << avString() << " end of pos overrides" << LL_ENDL; + LL_DEBUGS("Avatar") << "=================================" << LL_ENDL; + } +} + +//----------------------------------------------------------------------------- // resetJointPositionsOnDetach //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsOnDetach(LLViewerObject *vo) @@ -5241,6 +5609,7 @@ void LLVOAvatar::resetJointPositionsOnDetach(const LLUUID& mesh_id) if ( pJoint && pJoint == pJointPelvis) { removePelvisFixup( mesh_id ); + // SL-315 pJoint->setPosition( LLVector3( 0.0f, 0.0f, 0.0f) ); } } @@ -5372,83 +5741,99 @@ BOOL LLVOAvatar::loadSkeletonNode () return FALSE; } - // ATTACHMENTS - { - LLAvatarXmlInfo::attachment_info_list_t::iterator iter; - for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); - iter != sAvatarXmlInfo->mAttachmentInfoList.end(); - ++iter) - { - LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; - if (!isSelf() && info->mJointName == "mScreen") - { //don't process screen joint for other avatars - continue; - } + bool ignore_hud_joints = false; + initAttachmentPoints(ignore_hud_joints); - LLViewerJointAttachment* attachment = new LLViewerJointAttachment(); + return TRUE; +} - attachment->setName(info->mName); - LLJoint *parentJoint = getJoint(info->mJointName); - if (!parentJoint) - { - LL_WARNS() << "No parent joint by name " << info->mJointName << " found for attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } +//----------------------------------------------------------------------------- +// initAttachmentPoints(): creates attachment points if needed, sets state based on avatar_lad.xml. +//----------------------------------------------------------------------------- +void LLVOAvatar::initAttachmentPoints(bool ignore_hud_joints) +{ + LLAvatarXmlInfo::attachment_info_list_t::iterator iter; + for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin(); + iter != sAvatarXmlInfo->mAttachmentInfoList.end(); + ++iter) + { + LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter; + if (info->mIsHUDAttachment && (!isSelf() || ignore_hud_joints)) + { + //don't process hud joint for other avatars, or when doing a skeleton reset. + continue; + } - if (info->mHasPosition) - { - attachment->setOriginalPosition(info->mPosition); - } - - if (info->mHasRotation) - { - LLQuaternion rotation; - rotation.setQuat(info->mRotationEuler.mV[VX] * DEG_TO_RAD, - info->mRotationEuler.mV[VY] * DEG_TO_RAD, - info->mRotationEuler.mV[VZ] * DEG_TO_RAD); - attachment->setRotation(rotation); - } + S32 attachmentID = info->mAttachmentID; + if (attachmentID < 1 || attachmentID > 255) + { + LL_WARNS() << "Attachment point out of range [1-255]: " << attachmentID << " on attachment point " << info->mName << LL_ENDL; + continue; + } - int group = info->mGroup; - if (group >= 0) - { - if (group < 0 || group >= 9) - { - LL_WARNS() << "Invalid group number (" << group << ") for attachment point " << info->mName << LL_ENDL; - } - else - { - attachment->setGroup(group); - } - } + LLViewerJointAttachment* attachment = NULL; + bool newly_created = false; + if (mAttachmentPoints.find(attachmentID) == mAttachmentPoints.end()) + { + attachment = new LLViewerJointAttachment(); + newly_created = true; + } + else + { + attachment = mAttachmentPoints[attachmentID]; + } - S32 attachmentID = info->mAttachmentID; - if (attachmentID < 1 || attachmentID > 255) - { - LL_WARNS() << "Attachment point out of range [1-255]: " << attachmentID << " on attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } - if (mAttachmentPoints.find(attachmentID) != mAttachmentPoints.end()) - { - LL_WARNS() << "Attachment point redefined with id " << attachmentID << " on attachment point " << info->mName << LL_ENDL; - delete attachment; - continue; - } + attachment->setName(info->mName); + LLJoint *parent_joint = getJoint(info->mJointName); + if (!parent_joint) + { + // If the intended parent for attachment point is unavailable, avatar_lad.xml is corrupt. + LL_WARNS() << "No parent joint by name " << info->mJointName << " found for attachment point " << info->mName << LL_ENDL; + LL_ERRS() << "Invalid avatar_lad.xml file" << LL_ENDL; + } - attachment->setPieSlice(info->mPieMenuSlice); - attachment->setVisibleInFirstPerson(info->mVisibleFirstPerson); - attachment->setIsHUDAttachment(info->mIsHUDAttachment); + if (info->mHasPosition) + { + attachment->setOriginalPosition(info->mPosition); + attachment->setDefaultPosition(info->mPosition); + } + + if (info->mHasRotation) + { + LLQuaternion rotation; + rotation.setQuat(info->mRotationEuler.mV[VX] * DEG_TO_RAD, + info->mRotationEuler.mV[VY] * DEG_TO_RAD, + info->mRotationEuler.mV[VZ] * DEG_TO_RAD); + attachment->setRotation(rotation); + } - mAttachmentPoints[attachmentID] = attachment; + int group = info->mGroup; + if (group >= 0) + { + if (group < 0 || group > 9) + { + LL_WARNS() << "Invalid group number (" << group << ") for attachment point " << info->mName << LL_ENDL; + } + else + { + attachment->setGroup(group); + } + } - // now add attachment joint - parentJoint->addChild(attachment); - } - } + attachment->setPieSlice(info->mPieMenuSlice); + attachment->setVisibleInFirstPerson(info->mVisibleFirstPerson); + attachment->setIsHUDAttachment(info->mIsHUDAttachment); + // attachment can potentially be animated, needs a number. + attachment->setJointNum(mSkeleton.size() + attachmentID - 1); - return TRUE; + if (newly_created) + { + mAttachmentPoints[attachmentID] = attachment; + + // now add attachment joint + parent_joint->addChild(attachment); + } + } } //----------------------------------------------------------------------------- @@ -6017,6 +6402,7 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object) // objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655. sitDown(TRUE); mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject + // SL-315 mRoot->setPosition(getPosition()); mRoot->updateWorldMatrixChildren(); @@ -6075,6 +6461,7 @@ void LLVOAvatar::getOffObject() sitDown(FALSE); mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject + // SL-315 mRoot->setPosition(cur_position_world); mRoot->setRotation(cur_rotation_world); mRoot->getXform()->update(); @@ -7121,9 +7508,10 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) wtype = vparam->getWearableType(); } S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight()); - apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n", + apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\" group=\"%d\"/>\n", viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(), - LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str() + LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str(), + viewer_param->getGroup() // param_location_name(vparam->getParamLocation()).c_str() ); } @@ -7190,7 +7578,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe U8 av_u8; mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, av_u8, 0); contents.mAppearanceVersion = av_u8; - LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL; + //LL_DEBUGS("Avatar") << "appversion set by AppearanceData field: " << contents.mAppearanceVersion << LL_ENDL; mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, contents.mCOFVersion, 0); // For future use: //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0); @@ -7202,7 +7590,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe { LLVector3 hover; mesgsys->getVector3Fast(_PREHASH_AppearanceHover, _PREHASH_HoverHeight, hover); - LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " hover received " << hover.mV[ VX ] << "," << hover.mV[ VY ] << "," << hover.mV[ VZ ] << LL_ENDL; contents.mHoverOffset = hover; contents.mHoverOffsetWasSet = true; } @@ -7212,7 +7600,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { - LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; LLVisualParam* param = getFirstVisualParam(); llassert(param); // if this ever fires, we should do the same as when num_blocks<=1 @@ -7273,7 +7661,7 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe { S32 index = it - contents.mParams.begin(); contents.mParamAppearanceVersion = ll_round(contents.mParamWeights[index]); - LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL; + //LL_DEBUGS("Avatar") << "appversion req by appearance_version param: " << contents.mParamAppearanceVersion << LL_ENDL; } } } @@ -7302,9 +7690,9 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32 { appearance_version = 1; } - LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion - << " param: " << contents.mParamAppearanceVersion - << " final: " << appearance_version << LL_ENDL; + //LL_DEBUGS("Avatar") << "appearance version info - field " << contents.mAppearanceVersion + // << " param: " << contents.mParamAppearanceVersion + // << " final: " << appearance_version << LL_ENDL; return true; } @@ -7313,8 +7701,7 @@ bool resolve_appearance_version(const LLAppearanceMessageContents& contents, S32 //----------------------------------------------------------------------------- void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) { - static S32 largestSelfCOFSeen(LLViewerInventoryCategory::VERSION_UNKNOWN); - LL_DEBUGS("Avatar") << "starts" << LL_ENDL; + static S32 largest_self_cof_seen(LLViewerInventoryCategory::VERSION_UNKNOWN); bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; @@ -7326,17 +7713,15 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) mLastAppearanceMessageTimer.reset(); - ESex old_sex = getSex(); - - LLAppearanceMessageContents contents; - parseAppearanceMessage(mesgsys, contents); + LLPointer<LLAppearanceMessageContents> contents(new LLAppearanceMessageContents); + parseAppearanceMessage(mesgsys, *contents); if (enable_verbose_dumps) { - dumpAppearanceMsgParams(dump_prefix + "appearance_msg", contents); + dumpAppearanceMsgParams(dump_prefix + "appearance_msg", *contents); } S32 appearance_version; - if (!resolve_appearance_version(contents, appearance_version)) + if (!resolve_appearance_version(*contents, appearance_version)) { LL_WARNS() << "bad appearance version info, discarding" << LL_ENDL; return; @@ -7348,7 +7733,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) return; } - S32 this_update_cof_version = contents.mCOFVersion; + S32 this_update_cof_version = contents->mCOFVersion; S32 last_update_request_cof_version = mLastUpdateRequestCOFVersion; if( isSelf() ) @@ -7357,18 +7742,18 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) << " last_update_request_cof_version " << last_update_request_cof_version << " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << LL_ENDL; - if (largestSelfCOFSeen > this_update_cof_version) + if (largest_self_cof_seen > this_update_cof_version) { LL_WARNS("Avatar") << "Already processed appearance for COF version " << - largestSelfCOFSeen << ", discarding appearance with COF " << this_update_cof_version << LL_ENDL; + largest_self_cof_seen << ", discarding appearance with COF " << this_update_cof_version << LL_ENDL; return; } - largestSelfCOFSeen = this_update_cof_version; + largest_self_cof_seen = this_update_cof_version; } else { - LL_DEBUGS("Avatar") << "appearance message received" << LL_ENDL; + //LL_DEBUGS("Avatar") << "appearance message received" << LL_ENDL; } // Check for stale update. @@ -7387,7 +7772,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } // SUNSHINE CLEANUP - is this case OK now? - S32 num_params = contents.mParamWeights.size(); + S32 num_params = contents->mParamWeights.size(); if (num_params <= 1) { // In this case, we have no reliable basis for knowing @@ -7406,7 +7791,17 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // assumes that cof version is only updated with server-bake // appearance messages. mLastUpdateReceivedCOFVersion = this_update_cof_version; - + mLastProcessedAppearance = contents; + + bool slam_params = false; + applyParsedAppearanceMessage(*contents, slam_params); +} + +void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& contents, bool slam_params) +{ + S32 num_params = contents.mParamWeights.size(); + ESex old_sex = getSex(); + if (applyParsedTEMessage(contents.mTEContents) > 0 && isChanged(TEXTURE)) { updateVisualComplexity(); @@ -7436,8 +7831,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; mFirstAppearanceMessageReceived = TRUE; - LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID - << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << "processAvatarAppearance start " << mID + // << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; if (is_first_appearance_message ) { @@ -7450,7 +7845,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) // Apply visual params if( num_params > 1) { - LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; + //LL_DEBUGS("Avatar") << avString() << " handle visual params, num_params " << num_params << LL_ENDL; BOOL params_changed = FALSE; BOOL interp_params = FALSE; S32 params_changed_count = 0; @@ -7465,7 +7860,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) params_changed = TRUE; params_changed_count++; - if(is_first_appearance_message) + if(is_first_appearance_message || slam_params) { //LL_DEBUGS("Avatar") << "param slam " << i << " " << newWeight << LL_ENDL; param->setWeight(newWeight); @@ -7550,7 +7945,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } updateMeshTextures(); - //if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end"); } // static @@ -7681,7 +8075,7 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu if (selfp) { - LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; + //LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; } if (!success && selfp) @@ -7699,14 +8093,14 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; + //LL_DEBUGS("Avatar") << "onBakedTextureLoaded: " << src_vi->getID() << LL_ENDL; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); if (selfp) { - LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; + //LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; } if (selfp && !success) @@ -7894,6 +8288,7 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara } } + // Bones avatar_joint_list_t::iterator iter = mSkeleton.begin(); avatar_joint_list_t::iterator end = mSkeleton.end(); for (; iter != end; ++iter) @@ -7901,10 +8296,33 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara LLJoint* pJoint = (*iter); const LLVector3& pos = pJoint->getPosition(); const LLVector3& scale = pJoint->getScale(); - apr_file_printf( file, "\t\t<joint name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + apr_file_printf( file, "\t\t<bone name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); } + // Collision volumes + for (S32 i = 0; i < mNumCollisionVolumes; i++) + { + LLAvatarJointCollisionVolume* pJoint = &mCollisionVolumes[i]; + const LLVector3& pos = pJoint->getPosition(); + const LLVector3& scale = pJoint->getScale(); + apr_file_printf( file, "\t\t<collision_volume name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + } + + // Attachment joints + for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); ++iter) + { + LLViewerJointAttachment* pJoint = iter->second; + if (!pJoint) continue; + const LLVector3& pos = pJoint->getPosition(); + const LLVector3& scale = pJoint->getScale(); + apr_file_printf( file, "\t\t<attachment_point name=\"%s\" position=\"%f %f %f\" scale=\"%f %f %f\"/>\n", + pJoint->getName().c_str(), pos[0], pos[1], pos[2], scale[0], scale[1], scale[2]); + } + + // Joint pos overrides for (iter = mSkeleton.begin(); iter != end; ++iter) { LLJoint* pJoint = (*iter); |